10x10 Queens Puzzle #219

Difficulty: medium. Place 10 queens on this 10x10 board so that no two share a row, column or color region and none touch — including diagonally. This puzzle has exactly one solution, and it has been verified solvable by deduction alone: the complete 19-step reasoning is written out below.

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Step-by-step solution for puzzle #219

What follows is a complete solve of puzzle #219, worked the way a person works it rather than the way a computer does. It runs to 19 deductions — 10 queen placements and 9 elimination steps that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the proof by contradiction.

Techniques this board needs: last square in a region, region shadow, region confined to one line, pairing argument on rows, proof by contradiction, last square in a row, line confined to one region, last square in a column.

Show the full walkthrough (16 steps) — contains the solution
  1. Step 1. Only row 1, column 4 is still open in indigo, and since each colour must take a queen, that settles it. That clears row 1, column 4, the rest of the indigo region and every square adjacent to it — diagonals included.

  2. Step 2. The red region is down to one open square, at row 6, column 1. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 6 and column 1, the remaining red squares, and the ring of neighbours around row 6, column 1.

  3. Step 3. Only row 5, column 7 is still open in slate, and since each colour must take a queen, that settles it. Everything else in row 5, in column 7, in slate and in the ring around that square is now dead.

  4. Step 4. Wherever mint ends up among its 2 squares, the same squares fall within reach of it — 3 squares in total, impossible regardless of how the colour resolves.

  5. Step 5. Amber cannot leave column 2 — every one of its open squares (2 open squares) sits there. That column belongs to amber, so every square in it owned by another colour is dead: 3 squares in all.

    Puzzle #219 after step 5: 3 of 10 queens placed
    The board after step 5 — 3 of 10 queens placed.
  6. Step 6. Here is the pairing argument. The amber, blue, and mint regions have no open squares outside rows 2–4 — 3 colours confined to 3 rows. Between them they must take one row each, in some order, so every other colour is shut out of all of them: 4 squares come off in one stroke.

  7. Step 7. Pale yellow cannot leave row 7 — every one of its open squares (2 open squares) sits there. That row belongs to pale yellow, so every square on it owned by another colour is dead: 6 squares in all.

  8. Step 8. All of the orange region's remaining squares (2 open squares) lie in column 10. Its queen therefore has to be somewhere in that column, which means no other colour may use it: 4 squares come off.

  9. Step 9. Test row 4, column 2 for amber: place a queen there, run the forced consequences through, and the sea green region is left with nowhere to put its queen. The assumption breaks, so the square is eliminated.

  10. Step 10. The amber region is down to one open square, at row 2, column 2. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 2 and column 2, the remaining amber squares, and the ring of neighbours around row 2, column 2.

  11. Step 11. Look along row 4: one square survives, row 4, column 3, which belongs to mint. A row cannot be left empty, so the queen goes there. That clears row 4, column 3, the rest of the mint region and every square adjacent to it — diagonals included.

    Puzzle #219 after step 11: 5 of 10 queens placed
    The board after step 11 — 5 of 10 queens placed.
  12. Step 12. The khaki region has 4 squares left, spread across rows 8 and 10, columns 5 and 6. You do not need to know which of them takes the queen: every one of those options attacks the same 2 squares, so they can be crossed out now.

  13. Step 13. Column 5 has only khaki squares left (2 open squares). The column needs a queen and only khaki can provide one, which pins that colour to this column and kills its squares elsewhere: 2 squares.

  14. Step 14. Column 6 now has exactly one open square, row 3, column 6, in the blue region. Columns must each hold a queen, so that placement is forced. That clears row 3, column 6, the rest of the blue region and every square adjacent to it — diagonals included.

  15. Step 15. Test row 7, column 8 for pale yellow: place a queen there, run the forced consequences through, and row 9 runs out of open squares entirely. The assumption breaks, so the square is eliminated.

  16. Step 16. From here the board cascades. Keep alternating the region sweep and the line sweep and 4 queens fall out in order without any new idea being needed: pale yellow has one square left, so its queen takes row 7, column 9; orange has one square left, so its queen takes row 9, column 10; sea green has one square left, so its queen takes row 10, column 8; khaki has one square left, so its queen takes row 8, column 5. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 8, column 5.

    Puzzle #219 after step 16: 10 of 10 queens placed
    The board after step 16 — 10 of 10 queens placed.

That completes the board: 10 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.

About 10x10 Queens puzzle #219

10x10 puzzle #219 is rated medium. Ten colored regions cover its 100 squares, and your job is to seat ten queens so that every row, column and color contains exactly one — with no queen touching another, including diagonally.

Like every board on this site, #219 has been verified to have exactly one valid solution, and that solution is reachable by deduction alone. You never have to guess and then unwind; every queen can be justified by something already visible on the grid. What changes from puzzle to puzzle is where the first certainty appears and how long the chain of reasoning runs before the next one — and that is entirely a product of how these particular colors are shaped.

How the colors divide this board

From smallest to largest, the regions on puzzle #219 are: indigo (1 square), red (1 square), slate (2 squares), orange (5 squares), mint (9 squares), pale yellow (10 squares), sea green (10 squares), amber (13 squares), khaki (24 squares), blue (25 squares). An even split would hand every color 10 squares, so the indigo region is running 9 squares under that average while the blue region is the roomiest area on the grid with 25 squares.

That imbalance is the first thing to read, because every region takes exactly one queen regardless of how much space it owns. Indigo has only 1 place to put its queen; blue has 25. The spread between them on this board is 24 squares, and the wider that spread runs, the more it pays to solve from the small end inward.

Square count is only half the story — how a color is arranged counts too. Indigo is the tidiest shape on #219, packing 100% of its 1×1 bounding box, whereas pale yellow straggles across its 6×4 box at just 42%. Tidy blocks are easy to work around; scattered ones touch more lines and resist resolution.

Region by region

Each region's exact extent on this grid is listed below, starting with the most constrained. Knowing which lines a color can and cannot reach is most of the work on a medium board.

Indigo: 1 square across rows 1–1, columns 4–4. It never leaves row 1, so its queen is locked to that row.

Red covers 1 square, spanning 1 row and 1 column (rows 6–6, columns 1–1). It never leaves row 6, so its queen is locked to that row.

Slate occupies 2 squares within rows 5–6, columns 7–7. It sits wholly inside column 7, so its queen must be in that column.

Orange: 5 squares across rows 7–9, columns 8–10.

Mint covers 9 squares, spanning 4 rows and 4 columns (rows 3–6, columns 2–5).

Pale yellow occupies 10 squares within rows 2–7, columns 7–10.

Sea green: 10 squares across rows 8–10, columns 5–10.

Amber covers 13 squares, spanning 5 rows and 4 columns (rows 1–5, columns 1–4).

Khaki occupies 24 squares within rows 6–10, columns 1–6.

Blue: 25 squares across rows 1–6, columns 5–10.

Where to start on this board

Open on the tightest color. Here that is indigo, confined to 1 square between rows 1 and 1 and columns 4 and 4. Its queen has nowhere else to go, which means those 1 row and 1 column carry more constraint than anywhere else on #219.

Because indigo never leaves row 1, its queen must be in that row — and that instantly settles row 1 for everyone else. Sweep along it and X out every square that is not indigo. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.

Work outward to the other flat regions next. Red and slate are no more than two rows tall, so their queens are confined to a narrow band. When two flat regions overlap the same pair of rows, those rows are spoken for and every other color is locked out of both — the single most productive pattern in the game, and it is live on this board.

The tightest lines on puzzle #219

A quick way to find the next move is to count how many different colors touch each line. On this board, row 10 is the narrowest, touched by only 2 colors. Columns 1, 2, 3 and 6 are the tightest columns, with 3 colors.

Count colors per line and you have a ranking of where to look. The narrowest rows here see only 2 colors, so one of that handful must take the row and the rest are squeezed into the other 9 rows. Row 6 sits at the far end with 6 colors crossing it; it will almost certainly be among the last to settle.

Working through the middle game

Once two or three queens are down, the board changes character. Each queen removes an entire row, an entire column and the ring of up to eight squares around it, so the grid shrinks faster than most people expect. The habit that pays here is marking rather than remembering: after every placement, cross out the full row, the full column and all eight neighbours before hunting for the next move.

With ten queens to seat and ten regions competing over 100 squares, keep two questions in rotation. Does any region now have exactly one open square left? That queen is forced. Does any row or column now have exactly one open square left? That queen is forced too. Alternating between the region view and the row-and-column view is what keeps a solve moving, and it is the clearest difference between players who finish 10x10 boards quickly and players who stall halfway.

Say the reason out loud: "this region has one square left", "this column has one square left". If no such sentence is available, the eliminating is not finished. One more pass of X marks is almost always quicker than committing to a placement you cannot defend.

Why puzzle #219 is rated medium

The medium label comes out of four measurable things about #219: five of its regions are locked to one row or column, its smallest color spans 1 square, its least crowded row meets 2 colors, and its largest and smallest regions differ by 24. Boards that score tight on those measures give up their first queen fast.

Rating is a measure of chain length, not of chance. With one guaranteed solution and no guessing required, the only thing that changes across the collection is how many eliminations you must link together before a queen is provably forced.

If #219 feels harder than its rating suggests, the usual culprit is incomplete marking rather than a difficult deduction. Check that every queen already on the grid has its full cross of eliminations recorded — including the diagonal neighbours, which are by far the easiest to miss. More stalled solves come from one forgotten diagonal X than from any genuinely deep chain of logic.

Techniques that work well at 10x10

At 10x10 a full re-scan after every move starts to get slow, so work locally instead. Once a queen goes down, check only the regions, rows and columns that placement actually touched — that is where new information appeared. Fall back to a complete sweep only when the local pass turns up nothing, and your solve times will drop noticeably.

One pattern is worth learning at every size, and it is available here. When two regions can only fit inside the same two rows, they must take one row each — which locks every other region out of both. The same argument works for columns, and for any matching count: three regions sharing three rows, four sharing four. Spotting these pairings turns a slow grind into a quick cascade, and on #219 the place to look for one is around row 10.

Use this as a rough check on your progress: the completed board has 4 queens around the border and 6 queens in the middle, and nothing in the corners. Solutions spread out; if yours is bunching up in one region of the grid, retrace a few moves.

How to play Queens

  1. The board is an N×N grid divided into N colored regions.
  2. Place exactly one queen (♛) in each row, each column, and each colored region.
  3. No two queens may touch each other — not horizontally, vertically, or diagonally.
  4. Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
  5. There is always exactly one valid solution. Use logic, never guessing, to find it.

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Questions about this puzzle

How hard is 10x10 Queens puzzle #219?

Puzzle #219 is rated medium. Its smallest color region holds 1 square, its tightest row is touched by 2 colors, and five of its regions are confined to a single row or column, which gives you a forced move early.

Does 10x10 puzzle #219 have only one solution?

Yes. Every puzzle in the 10x10 collection, including #219, has been verified to have exactly one valid arrangement of ten queens, and it can always be reached by logic alone — no guessing or backtracking needed.

Where should I place my first queen on puzzle #219?

Start with the indigo region — the most constrained color on this board, with 1 square spanning rows 1–1 and columns 4–4. Narrowing the smallest region first removes the most squares elsewhere on the grid.