7x7 Queens Puzzle #96
Difficulty: medium. Place 7 queens on this 7x7 board so that no two share a row, column or color region and none touch — including diagonally. This puzzle has exactly one solution, and it has been verified solvable by deduction alone: the complete 9-step reasoning is written out below.
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Step-by-step solution for puzzle #96
What follows is a complete solve of puzzle #96, worked the way a person works it rather than the way a computer does. It runs to 9 deductions — 7 queen placements and 2 elimination steps that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the region confined to one line.
Techniques this board needs: last square in a region, region confined to one line.
Show the full walkthrough (6 steps) — contains the solution
Step 1. Only row 7, column 7 is still open in pale yellow, and since each colour must take a queen, that settles it. That clears row 7, column 7, the rest of the pale yellow region and every square adjacent to it — diagonals included.
Step 2. The slate region is down to one open square, at row 5, column 6. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 5 and column 6, the remaining slate squares, and the ring of neighbours around row 5, column 6.
Step 3. Only row 4, column 4 is still open in mint, and since each colour must take a queen, that settles it. Everything else in row 4, in column 4, in mint and in the ring around that square is now dead.
The board after step 3 — 3 of 7 queens placed. Step 4. All of the amber region's remaining squares (2 open squares) lie in column 3. Its queen therefore has to be somewhere in that column, which means no other colour may use it: 1 square come off.
Step 5. Red cannot leave row 6 — every one of its open squares (2 open squares) sits there. That row belongs to red, so every square on it owned by another colour is dead: 1 square in all.
Step 6. From here the board cascades. Keep alternating the region sweep and the line sweep and 4 queens fall out in order without any new idea being needed: amber has one square left, so its queen takes row 2, column 3; indigo has one square left, so its queen takes row 1, column 5; blue has one square left, so its queen takes row 3, column 1; red has one square left, so its queen takes row 6, column 2. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 6, column 2.
The board after step 6 — 7 of 7 queens placed.
That completes the board: 7 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.
About 7x7 Queens puzzle #96
This is puzzle number 96 in the 7x7 collection, rated medium. The grid holds 49 squares split between seven colored regions, and a finished board carries seven queens — one in every row, one in every column, one in every color, and never two of them touching, diagonals included.
Puzzle #96 has been checked to admit exactly one arrangement of queens, and every step toward it is deducible from what is already on the board. There is no point at which you are expected to pick a square and hope. The only thing that differs between boards is how quickly the first certainty surfaces, and that depends entirely on the shapes the colors happen to take here.
How the colors divide this board
From smallest to largest, the regions on puzzle #96 are: pale yellow (1 square), mint (5 squares), slate (5 squares), amber (7 squares), blue (8 squares), red (11 squares), indigo (12 squares). An even split would hand every color 7 squares, so the pale yellow region is running 6 squares under that average while the indigo region is the roomiest area on the grid with 12 squares.
Every color takes one queen and one only, whatever its size — which is why the 11 square difference between pale yellow and indigo is worth noting before you touch the grid. The cramped colors resolve first and hand you information; the roomy ones absorb whatever is left over at the end.
Shape matters as much as size. The pale yellow region is the most compact color here, filling 100% of the 1×1 box that encloses it, while red is the most scattered at 55% of its 4×5 box. Compact regions are easy to eliminate around; straggling ones reach into more rows and columns and tend to stay unresolved until late.
Region by region
Below is every color on #96 with its exact reach, smallest region first. It is worth a slow read: the spans reveal which rows and columns several regions are fighting over.
Pale yellow: 1 square across rows 7–7, columns 7–7. It never leaves row 7, so its queen is locked to that row.
Mint covers 5 squares, spanning 3 rows and 2 columns (rows 4–6, columns 4–5).
Slate occupies 5 squares within rows 5–7, columns 6–7.
Amber: 7 squares across rows 2–6, columns 3–4.
Blue covers 8 squares, spanning 4 rows and 3 columns (rows 1–4, columns 1–3).
Red occupies 11 squares within rows 4–7, columns 1–5.
Indigo: 12 squares across rows 1–4, columns 4–7.
Where to start on this board
Open on the tightest color. Here that is pale yellow, confined to 1 square between rows 7 and 7 and columns 7 and 7. Its queen has nowhere else to go, which means those 1 row and 1 column carry more constraint than anywhere else on #96.
Because pale yellow never leaves row 7, its queen must be in that row — and that instantly settles row 7 for everyone else. Sweep along it and X out every square that is not pale yellow. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.
No region here is pinned to a shallow band of rows, so turn the same idea sideways: amber, mint and slate span only two columns. Two narrow regions sharing the same two columns take one column each and lock everyone else out of both, which is usually enough to crack a board that offers no free opening.
The tightest lines on puzzle #96
A quick way to find the next move is to count how many different colors touch each line. On this board, row 1 is the narrowest, touched by only 2 colors. Columns 1, 2 and 6 are the tightest columns, with 2 colors.
Those lines matter because a row touched by few colors gives its queen away sooner. If a row meets only 2 colors, then one of those regions has to own it, and every other region is competing for the remaining 6 rows. By contrast row 4 meets 5 colors — the most crowded line here, and the one least likely to resolve early. Spend your attention accordingly.
Working through the middle game
Once two or three queens are down, the board changes character. Each queen removes an entire row, an entire column and the ring of up to eight squares around it, so the grid shrinks faster than most people expect. The habit that pays here is marking rather than remembering: after every placement, cross out the full row, the full column and all eight neighbours before hunting for the next move.
With seven queens to seat and seven regions competing over 49 squares, keep two questions in rotation. Does any region now have exactly one open square left? That queen is forced. Does any row or column now have exactly one open square left? That queen is forced too. Alternating between the region view and the row-and-column view is what keeps a solve moving, and it is the clearest difference between players who finish 7x7 boards quickly and players who stall halfway.
Say the reason out loud: "this region has one square left", "this column has one square left". If no such sentence is available, the eliminating is not finished. One more pass of X marks is almost always quicker than committing to a placement you cannot defend.
Why puzzle #96 is rated medium
What earns a board its rating is the shape of its opening. Here that opening offers two single-line regions, a 1-square smallest color, a tightest row touched by 2 colors, and a region-size spread of 11. Lopsided grids with flat regions fall quickly; balanced ones like this take more patience.
Rating is a measure of chain length, not of chance. With one guaranteed solution and no guessing required, the only thing that changes across the collection is how many eliminations you must link together before a queen is provably forced.
When a board plays tougher than its label, look for a missed mark before you look for a clever deduction. Walk back over every queen you have placed and confirm the full row, the full column and all eight surrounding squares are crossed out. The diagonal neighbours are the ones players skip, and a single skipped diagonal will hide the next forced move indefinitely.
Techniques that work well at 7x7
At 7x7 the whole grid stays within a single glance, which makes systematic scanning practical. Read the rows in order and count the colors in each — a row touched by two colors is far more constrained than one touched by five, and that is usually where the next forced move hides. The board is small enough that re-scanning from the top after each placement costs almost nothing.
There is one technique that repays study at every grid size. Two regions restricted to the same two rows must occupy one row apiece, which excludes all other regions from those rows entirely; the identical logic applies to columns and to larger matched sets. It converts slow boards into fast ones, and the likeliest place to find it on #96 is row 1.
As a sanity check rather than a spoiler: the finished solution to #96 puts 3 queens on the outer border and 4 queens in the interior, 1 of them in an actual corner. If your part-finished grid has queens bunched into one area while whole stretches sit empty, something probably went wrong a few moves back.
How to play Queens
- The board is an N×N grid divided into N colored regions.
- Place exactly one queen (♛) in each row, each column, and each colored region.
- No two queens may touch each other — not horizontally, vertically, or diagonally.
- Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
- There is always exactly one valid solution. Use logic, never guessing, to find it.
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Questions about this puzzle
How hard is 7x7 Queens puzzle #96?
Puzzle #96 is rated medium. Its smallest color region holds 1 square, its tightest row is touched by 2 colors, and two of its regions are confined to a single row or column, which gives you a forced move early.
Does 7x7 puzzle #96 have only one solution?
Yes. Every puzzle in the 7x7 collection, including #96, has been verified to have exactly one valid arrangement of seven queens, and it can always be reached by logic alone — no guessing or backtracking needed.
Where should I place my first queen on puzzle #96?
Start with the pale yellow region — the most constrained color on this board, with 1 square spanning rows 7–7 and columns 7–7. Narrowing the smallest region first removes the most squares elsewhere on the grid.