7x7 Queens Puzzle #6

Difficulty: hard. Place 7 queens on this 7x7 board so that no two share a row, column or color region and none touch — including diagonally. This puzzle has exactly one solution, and it has been verified solvable by deduction alone: the complete 9-step reasoning is written out below.

Previous puzzle · All 7x7 puzzles · Next puzzle

Step-by-step solution for puzzle #6

What follows is a complete solve of puzzle #6, worked the way a person works it rather than the way a computer does. It runs to 9 deductions — 7 queen placements and 2 elimination steps that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the region confined to one line.

Techniques this board needs: region confined to one line, last square in a region.

Show the full walkthrough (5 steps) — contains the solution
  1. Step 1. Indigo cannot leave row 1 — every one of its open squares (3 open squares) sits there. That row belongs to indigo, so every square on it owned by another colour is dead: 5 squares in all.

  2. Step 2. The amber region is down to one open square, at row 2, column 1. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 2 and column 1, the remaining amber squares, and the ring of neighbours around row 2, column 1.

  3. Step 3. Only row 1, column 3 is still open in indigo, and since each colour must take a queen, that settles it. Everything else in row 1, in column 3, in indigo and in the ring around that square is now dead.

    Puzzle #6 after step 3: 2 of 7 queens placed
    The board after step 3 — 2 of 7 queens placed.
  4. Step 4. All of the blue region's remaining squares (3 open squares) lie in row 3. Its queen therefore has to be somewhere on that row, which means no other colour may use it: 2 squares come off.

  5. Step 5. From here the board cascades. Keep alternating the region sweep and the line sweep and 5 queens fall out in order without any new idea being needed: mint has one square left, so its queen takes row 4, column 2; slate has one square left, so its queen takes row 5, column 5; red has one square left, so its queen takes row 6, column 7; blue has one square left, so its queen takes row 3, column 6; pale yellow has one square left, so its queen takes row 7, column 4. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 7, column 4.

    Puzzle #6 after step 5: 7 of 7 queens placed
    The board after step 5 — 7 of 7 queens placed.

That completes the board: 7 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.

About 7x7 Queens puzzle #6

Board #6 of the 7x7 bank carries a hard rating. Its 49 squares are shared between seven colored regions, and the solution places seven queens: one per row, one per column, one per region, none of them side by side or corner to corner.

Puzzle #6 has been checked to admit exactly one arrangement of queens, and every step toward it is deducible from what is already on the board. There is no point at which you are expected to pick a square and hope. The only thing that differs between boards is how quickly the first certainty surfaces, and that depends entirely on the shapes the colors happen to take here.

How the colors divide this board

From smallest to largest, the regions on puzzle #6 are: amber (2 squares), indigo (3 squares), slate (5 squares), red (5 squares), mint (11 squares), pale yellow (11 squares), blue (12 squares). An even split would hand every color 7 squares, so the amber region is running 5 squares under that average while the blue region is the roomiest area on the grid with 12 squares.

Why does the split matter? Because a region's square count has no bearing on how many queens it gets — the answer is always one. So amber, with 2 squares, is under far more pressure than blue with 12. A 10-square gap like this one rewards players who start where the choices are fewest.

Square count is only half the story — how a color is arranged counts too. Indigo is the tidiest shape on #6, packing 100% of its 1×3 bounding box, whereas mint straggles across its 5×4 box at just 55%. Tidy blocks are easy to work around; scattered ones touch more lines and resist resolution.

Region by region

Here is the full footprint of every color on puzzle #6, smallest first. Reading these spans before you place anything is the quickest way to see which parts of the grid are genuinely contested.

Amber: 2 squares across rows 2–2, columns 1–2. It never leaves row 2, so its queen is locked to that row.

Indigo covers 3 squares, spanning 1 row and 3 columns (rows 1–1, columns 1–3). It never leaves row 1, so its queen is locked to that row.

Slate occupies 5 squares within rows 4–5, columns 4–7.

Red: 5 squares across rows 5–6, columns 5–7.

Mint covers 11 squares, spanning 5 rows and 4 columns (rows 3–7, columns 1–4).

Pale yellow occupies 11 squares within rows 5–7, columns 2–7.

Blue: 12 squares across rows 1–3, columns 3–7.

Where to start on this board

Begin where the choices are fewest. On this board that means amber, which owns just 2 squares inside a 1×2 window running from row 2 to row 2 and column 1 to column 2. A queen is guaranteed somewhere in there, so every line that window crosses is under pressure from the very first move.

Because amber never leaves row 2, its queen must be in that row — and that instantly settles row 2 for everyone else. Sweep along it and X out every square that is not amber. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.

Work outward to the other flat regions next. Indigo, slate and red are no more than two rows tall, so their queens are confined to a narrow band. When two flat regions overlap the same pair of rows, those rows are spoken for and every other color is locked out of both — the single most productive pattern in the game, and it is live on this board.

The tightest lines on puzzle #6

A quick way to find the next move is to count how many different colors touch each line. On this board, rows 1, 2, 3, 4 and 7 are the narrowest, touched by only 2 colors. Column 1 is the tightest column, with 3 colors.

Count colors per line and you have a ranking of where to look. The narrowest rows here see only 2 colors, so one of that handful must take the row and the rest are squeezed into the other 6 rows. Row 5 sits at the far end with 4 colors crossing it; it will almost certainly be among the last to settle.

Working through the middle game

Once two or three queens are down, the board changes character. Each queen removes an entire row, an entire column and the ring of up to eight squares around it, so the grid shrinks faster than most people expect. The habit that pays here is marking rather than remembering: after every placement, cross out the full row, the full column and all eight neighbours before hunting for the next move.

Keep alternating between two views of the board. In the region view you ask which of the seven colors is down to one open square. In the line view you ask the same of each row and column. Both produce forced queens, and each placement refreshes the other view, so cycling between them deliberately is how a 7x7 board unwinds.

The trap on a board like this is placing a queen that is merely plausible. Every placement should be traceable to an elimination you can point at. If you cannot name the rule that forced it, you are guessing — and on a single-solution grid a guess costs more to unwind than the deduction would have taken to find.

Why puzzle #6 is rated hard

The rating reflects how much the board concedes up front. Puzzle #6 has two regions confined to a single row or column, its smallest color holds 2 squares, its tightest row meets just 2 colors, and the gap between its largest and smallest regions is 10 squares. Flat, lopsided boards open quickly; even, sprawling ones make you earn the first placement.

Difficulty in Queens is never arithmetic and never luck. Every board has one solution and none require guessing. What varies is the length of the chain you must follow before the next queen becomes certain — one or two steps on an easy board, five or six on a hard one, sometimes with several partial eliminations held in play at once.

When a board plays tougher than its label, look for a missed mark before you look for a clever deduction. Walk back over every queen you have placed and confirm the full row, the full column and all eight surrounding squares are crossed out. The diagonal neighbours are the ones players skip, and a single skipped diagonal will hide the next forced move indefinitely.

Techniques that work well at 7x7

At 7x7 the whole grid stays within a single glance, which makes systematic scanning practical. Read the rows in order and count the colors in each — a row touched by two colors is far more constrained than one touched by five, and that is usually where the next forced move hides. The board is small enough that re-scanning from the top after each placement costs almost nothing.

Learn the pairing argument and you will use it on every board, this one included. If two colors can only sit inside the same two rows, between them they consume both rows and every other color is shut out. It generalises to any matching count — three colors across three rows, four across four. On #6, start hunting for it near row 1.

Use this as a rough check on your progress: the completed board has 4 queens around the border and 3 queens in the middle, and nothing in the corners. Solutions spread out; if yours is bunching up in one region of the grid, retrace a few moves.

How to play Queens

  1. The board is an N×N grid divided into N colored regions.
  2. Place exactly one queen (♛) in each row, each column, and each colored region.
  3. No two queens may touch each other — not horizontally, vertically, or diagonally.
  4. Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
  5. There is always exactly one valid solution. Use logic, never guessing, to find it.

Full rules · Strategy library · Puzzle statistics

Questions about this puzzle

How hard is 7x7 Queens puzzle #6?

Puzzle #6 is rated hard. Its smallest color region holds 2 squares, its tightest row is touched by 2 colors, and two of its regions are confined to a single row or column, which gives you a forced move early.

Does 7x7 puzzle #6 have only one solution?

Yes. Every puzzle in the 7x7 collection, including #6, has been verified to have exactly one valid arrangement of seven queens, and it can always be reached by logic alone — no guessing or backtracking needed.

Where should I place my first queen on puzzle #6?

Start with the amber region — the most constrained color on this board, with 2 squares spanning rows 2–2 and columns 1–2. Narrowing the smallest region first removes the most squares elsewhere on the grid.