7x7 Queens Puzzle #3
Difficulty: hard. Place 7 queens on this 7x7 board so that no two share a row, column or color region and none touch — including diagonally. This puzzle has exactly one solution, and it has been verified solvable by deduction alone: the complete 10-step reasoning is written out below.
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Step-by-step solution for puzzle #3
What follows is a complete solve of puzzle #3, worked the way a person works it rather than the way a computer does. It runs to 10 deductions — 7 queen placements and 3 elimination steps that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the region shadow.
Techniques this board needs: last square in a region, region shadow, region confined to one line.
Show the full walkthrough (5 steps) — contains the solution
Step 1. Only row 1, column 6 is still open in indigo, and since each colour must take a queen, that settles it. That clears row 1, column 6, the rest of the indigo region and every square adjacent to it — diagonals included.
Step 2. Amber is down to 3 candidates in rows 2 and 3, columns 2 and 3, and they overlap enough to cover 3 squares elsewhere. Cross those out without deciding anything about amber itself.
Step 3. The blue region has 4 squares left, spread across rows 2–4, columns 3 and 4. You do not need to know which of them takes the queen: every one of those options attacks the same 2 squares, so they can be crossed out now.
The board after step 3 — 1 of 7 queens placed. Step 4. All of the amber region's remaining squares (2 open squares) lie in column 2. Its queen therefore has to be somewhere in that column, which means no other colour may use it: 4 squares come off.
Step 5. From here the board cascades. Keep alternating the region sweep and the line sweep and 6 queens fall out in order without any new idea being needed: mint has one square left, so its queen takes row 4, column 1; amber has one square left, so its queen takes row 2, column 2; blue has one square left, so its queen takes row 3, column 4; red has one square left, so its queen takes row 6, column 3; slate has one square left, so its queen takes row 5, column 5; pale yellow has one square left, so its queen takes row 7, column 7. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 7, column 7.
The board after step 5 — 7 of 7 queens placed.
That completes the board: 7 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.
About 7x7 Queens puzzle #3
7x7 puzzle #3 is rated hard. Seven colored regions cover its 49 squares, and your job is to seat seven queens so that every row, column and color contains exactly one — with no queen touching another, including diagonally.
Like every board on this site, #3 has been verified to have exactly one valid solution, and that solution is reachable by deduction alone. You never have to guess and then unwind; every queen can be justified by something already visible on the grid. What changes from puzzle to puzzle is where the first certainty appears and how long the chain of reasoning runs before the next one — and that is entirely a product of how these particular colors are shaped.
How the colors divide this board
From smallest to largest, the regions on puzzle #3 are: indigo (1 square), mint (5 squares), red (6 squares), blue (7 squares), pale yellow (7 squares), amber (8 squares), slate (15 squares). An even split would hand every color 7 squares, so the indigo region is running 6 squares under that average while the slate region is the roomiest area on the grid with 15 squares.
One queen per color, regardless of acreage: that is what turns this uneven split into a solving order. Indigo is working with 1 square while slate has 15 to spare, a gap of 14. Attack the cramped end and the roomy regions tend to resolve themselves.
A region's outline can constrain it more than its size does. Here indigo is the most solid, filling 100% of its 1×1 box, and slate the most diffuse at 43% of its 7×5 box. Solid blocks give clean eliminations; diffuse ones spread across the board and stay open longer.
Region by region
The complete breakdown of each region on this board follows, ordered from tightest to roomiest. Skimming the spans first tells you where the board is crowded and where it has slack.
Indigo: 1 square across rows 1–1, columns 6–6. It never leaves row 1, so its queen is locked to that row.
Mint covers 5 squares, spanning 4 rows and 2 columns (rows 2–5, columns 1–2).
Red occupies 6 squares within rows 5–7, columns 1–3.
Blue: 7 squares across rows 2–4, columns 3–6.
Pale yellow covers 7 squares, spanning 4 rows and 3 columns (rows 4–7, columns 5–7).
Amber occupies 8 squares within rows 1–3, columns 1–5.
Slate: 15 squares across rows 1–7, columns 3–7.
Where to start on this board
The most constrained color is where a solve should begin, and on #3 that is indigo with 1 square. It reaches from row 1 to row 1 and from column 6 to column 6 — 1 row by 1 column. One queen has to live inside that footprint no matter what else happens, which makes those lines the busiest real estate on the board.
Because indigo never leaves row 1, its queen must be in that row — and that instantly settles row 1 for everyone else. Sweep along it and X out every square that is not indigo. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.
No region here is pinned to a shallow band of rows, so turn the same idea sideways: mint spans only two columns. Two narrow regions sharing the same two columns take one column each and lock everyone else out of both, which is usually enough to crack a board that offers no free opening.
The tightest lines on puzzle #3
A quick way to find the next move is to count how many different colors touch each line. On this board, rows 1, 6 and 7 are the narrowest, touched by only 3 colors. Column 7 is the tightest column, with 2 colors.
Those lines matter because a row touched by few colors gives its queen away sooner. If a row meets only 3 colors, then one of those regions has to own it, and every other region is competing for the remaining 6 rows. By contrast row 5 meets 4 colors — the most crowded line here, and the one least likely to resolve early. Spend your attention accordingly.
Working through the middle game
Once two or three queens are down, the board changes character. Each queen removes an entire row, an entire column and the ring of up to eight squares around it, so the grid shrinks faster than most people expect. The habit that pays here is marking rather than remembering: after every placement, cross out the full row, the full column and all eight neighbours before hunting for the next move.
Keep alternating between two views of the board. In the region view you ask which of the seven colors is down to one open square. In the line view you ask the same of each row and column. Both produce forced queens, and each placement refreshes the other view, so cycling between them deliberately is how a 7x7 board unwinds.
Say the reason out loud: "this region has one square left", "this column has one square left". If no such sentence is available, the eliminating is not finished. One more pass of X marks is almost always quicker than committing to a placement you cannot defend.
Why puzzle #3 is rated hard
Ratings track how generous the opening is. On #3 you get two regions pinned to a single row or column, a smallest color of 1 square, a tightest row crossed by 3 colors, and a 14-square gap between the largest and smallest regions. Those four numbers largely explain the hard label.
Nothing about the rating involves computation or chance. Each grid has a single solution reachable by pure logic; the rating simply measures how far ahead you have to reason. Easy boards resolve a queen every step or two, while hard ones can ask you to carry three unfinished lines of thought before any of them pays off.
If #3 feels harder than its rating suggests, the usual culprit is incomplete marking rather than a difficult deduction. Check that every queen already on the grid has its full cross of eliminations recorded — including the diagonal neighbours, which are by far the easiest to miss. More stalled solves come from one forgotten diagonal X than from any genuinely deep chain of logic.
Techniques that work well at 7x7
At 7x7 the whole grid stays within a single glance, which makes systematic scanning practical. Read the rows in order and count the colors in each — a row touched by two colors is far more constrained than one touched by five, and that is usually where the next forced move hides. The board is small enough that re-scanning from the top after each placement costs almost nothing.
Whatever the grid size, the pairing rule is the technique to internalise. When a pair of regions is boxed into the same pair of rows, they split those rows between them and nobody else may enter — and the same holds for columns, or for any n regions confined to n lines. Look for an instance of it around column 7 on this board.
As a sanity check rather than a spoiler: the finished solution to #3 puts 3 queens on the outer border and 4 queens in the interior, 1 of them in an actual corner. If your part-finished grid has queens bunched into one area while whole stretches sit empty, something probably went wrong a few moves back.
How to play Queens
- The board is an N×N grid divided into N colored regions.
- Place exactly one queen (♛) in each row, each column, and each colored region.
- No two queens may touch each other — not horizontally, vertically, or diagonally.
- Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
- There is always exactly one valid solution. Use logic, never guessing, to find it.
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Questions about this puzzle
How hard is 7x7 Queens puzzle #3?
Puzzle #3 is rated hard. Its smallest color region holds 1 square, its tightest row is touched by 3 colors, and two of its regions are confined to a single row or column, which gives you a forced move early.
Does 7x7 puzzle #3 have only one solution?
Yes. Every puzzle in the 7x7 collection, including #3, has been verified to have exactly one valid arrangement of seven queens, and it can always be reached by logic alone — no guessing or backtracking needed.
Where should I place my first queen on puzzle #3?
Start with the indigo region — the most constrained color on this board, with 1 square spanning rows 1–1 and columns 6–6. Narrowing the smallest region first removes the most squares elsewhere on the grid.