7x7 Queens Puzzle #26

Difficulty: easy. Place 7 queens on this 7x7 board so that no two share a row, column or color region and none touch — including diagonally. This puzzle has exactly one solution, and it has been verified solvable by deduction alone: the complete 12-step reasoning is written out below.

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Step-by-step solution for puzzle #26

What follows is a complete solve of puzzle #26, worked the way a person works it rather than the way a computer does. It runs to 12 deductions — 7 queen placements and 5 elimination steps that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the region shadow.

Techniques this board needs: last square in a region, region confined to one line, region shadow.

Show the full walkthrough (9 steps) — contains the solution
  1. Step 1. Only row 4, column 5 is still open in mint, and since each colour must take a queen, that settles it. That clears row 4, column 5, the rest of the mint region and every square adjacent to it — diagonals included.

  2. Step 2. All of the blue region's remaining squares (3 open squares) lie in column 1. Its queen therefore has to be somewhere in that column, which means no other colour may use it: 3 squares come off.

  3. Step 3. The indigo region has 4 squares left, spread across rows 1–3, columns 2 and 3. You do not need to know which of them takes the queen: every one of those options attacks the same 1 square, so they can be crossed out now.

    Puzzle #26 after step 3: 1 of 7 queens placed
    The board after step 3 — 1 of 7 queens placed.
  4. Step 4. All of the slate region's remaining squares (2 open squares) lie in column 7. Its queen therefore has to be somewhere in that column, which means no other colour may use it: 5 squares come off.

  5. Step 5. Only row 7, column 6 is still open in pale yellow, and since each colour must take a queen, that settles it. That clears row 7, column 6, the rest of the pale yellow region and every square adjacent to it — diagonals included.

  6. Step 6. The slate region is down to one open square, at row 5, column 7. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 5 and column 7, the remaining slate squares, and the ring of neighbours around row 5, column 7.

    Puzzle #26 after step 6: 3 of 7 queens placed
    The board after step 6 — 3 of 7 queens placed.
  7. Step 7. Wherever amber ends up among its 3 squares, the same squares fall within reach of it — 1 square in total, impossible regardless of how the colour resolves.

  8. Step 8. All of the indigo region's remaining squares (3 open squares) lie in column 2. Its queen therefore has to be somewhere in that column, which means no other colour may use it: 2 squares come off.

  9. Step 9. From here the board cascades. Keep alternating the region sweep and the line sweep and 4 queens fall out in order without any new idea being needed: blue has one square left, so its queen takes row 3, column 1; indigo has one square left, so its queen takes row 1, column 2; amber has one square left, so its queen takes row 2, column 4; red has one square left, so its queen takes row 6, column 3. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 6, column 3.

    Puzzle #26 after step 9: 7 of 7 queens placed
    The board after step 9 — 7 of 7 queens placed.

That completes the board: 7 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.

About 7x7 Queens puzzle #26

Board #26 of the 7x7 bank carries a easy rating. Its 49 squares are shared between seven colored regions, and the solution places seven queens: one per row, one per column, one per region, none of them side by side or corner to corner.

There is exactly one way to finish #26, and it has been verified. More importantly, you can reach it without ever gambling: at every stage some square is provably right or provably wrong. Boards differ only in how deep you must dig before that proof appears, and the geometry of these seven regions is what sets the depth.

How the colors divide this board

From smallest to largest, the regions on puzzle #26 are: mint (1 square), slate (2 squares), blue (4 squares), pale yellow (4 squares), indigo (5 squares), red (13 squares), amber (20 squares). An even split would hand every color 7 squares, so the mint region is running 6 squares under that average while the amber region is the roomiest area on the grid with 20 squares.

That imbalance is the first thing to read, because every region takes exactly one queen regardless of how much space it owns. Mint has only 1 place to put its queen; amber has 20. The spread between them on this board is 19 squares, and the wider that spread runs, the more it pays to solve from the small end inward.

Square count is only half the story — how a color is arranged counts too. Blue is the tidiest shape on #26, packing 100% of its 4×1 bounding box, whereas indigo straggles across its 3×3 box at just 56%. Tidy blocks are easy to work around; scattered ones touch more lines and resist resolution.

Region by region

Below is every color on #26 with its exact reach, smallest region first. It is worth a slow read: the spans reveal which rows and columns several regions are fighting over.

Mint occupies 1 square within rows 4–4, columns 5–5. It never leaves row 4, so its queen is locked to that row.

Slate: 2 squares across rows 5–6, columns 7–7. It sits wholly inside column 7, so its queen must be in that column.

Blue covers 4 squares, spanning 4 rows and 1 column (rows 2–5, columns 1–1). It sits wholly inside column 1, so its queen must be in that column.

Pale yellow occupies 4 squares within rows 6–7, columns 5–7.

Indigo: 5 squares across rows 1–3, columns 1–3.

Red covers 13 squares, spanning 3 rows and 5 columns (rows 5–7, columns 1–5).

Amber occupies 20 squares within rows 1–5, columns 2–7.

Where to start on this board

Begin where the choices are fewest. On this board that means mint, which owns just 1 square inside a 1×1 window running from row 4 to row 4 and column 5 to column 5. A queen is guaranteed somewhere in there, so every line that window crosses is under pressure from the very first move.

Because mint never leaves row 4, its queen must be in that row — and that instantly settles row 4 for everyone else. Sweep along it and X out every square that is not mint. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.

Work outward to the other flat regions next. Slate and pale yellow are no more than two rows tall, so their queens are confined to a narrow band. When two flat regions overlap the same pair of rows, those rows are spoken for and every other color is locked out of both — the single most productive pattern in the game, and it is live on this board.

The tightest lines on puzzle #26

A quick way to find the next move is to count how many different colors touch each line. On this board, rows 1 and 7 are the narrowest, touched by only 2 colors. Columns 4 and 6 are the tightest columns, with 2 colors.

Count colors per line and you have a ranking of where to look. The narrowest rows here see only 2 colors, so one of that handful must take the row and the rest are squeezed into the other 6 rows. Row 5 sits at the far end with 4 colors crossing it; it will almost certainly be among the last to settle.

Working through the middle game

Past the opening, treat this as an elimination exercise rather than a placement exercise. Each queen takes out a row, a column and its eight neighbours, and the value of a move is measured by how much it removes. Cross everything out as you go and let the board do the remembering.

Keep alternating between two views of the board. In the region view you ask which of the seven colors is down to one open square. In the line view you ask the same of each row and column. Both produce forced queens, and each placement refreshes the other view, so cycling between them deliberately is how a 7x7 board unwinds.

The trap on a board like this is placing a queen that is merely plausible. Every placement should be traceable to an elimination you can point at. If you cannot name the rule that forced it, you are guessing — and on a single-solution grid a guess costs more to unwind than the deduction would have taken to find.

Why puzzle #26 is rated easy

What earns a board its rating is the shape of its opening. Here that opening offers four single-line regions, a 1-square smallest color, a tightest row touched by 2 colors, and a region-size spread of 19. Lopsided grids with flat regions fall quickly; balanced ones like this take more patience.

Nothing about the rating involves computation or chance. Each grid has a single solution reachable by pure logic; the rating simply measures how far ahead you have to reason. Easy boards resolve a queen every step or two, while hard ones can ask you to carry three unfinished lines of thought before any of them pays off.

Stuck on #26 despite the easy rating? The odds strongly favour a bookkeeping error over a hard chain of logic. Re-check each placed queen for its complete set of eliminations, paying particular attention to the four diagonal squares — those are the ones that get overlooked, and one of them is usually sitting on the answer.

Techniques that work well at 7x7

At 7x7 the whole grid stays within a single glance, which makes systematic scanning practical. Read the rows in order and count the colors in each — a row touched by two colors is far more constrained than one touched by five, and that is usually where the next forced move hides. The board is small enough that re-scanning from the top after each placement costs almost nothing.

One pattern is worth learning at every size, and it is available here. When two regions can only fit inside the same two rows, they must take one row each — which locks every other region out of both. The same argument works for columns, and for any matching count: three regions sharing three rows, four sharing four. Spotting these pairings turns a slow grind into a quick cascade, and on #26 the place to look for one is around row 1.

Use this as a rough check on your progress: the completed board has 4 queens around the border and 3 queens in the middle, and nothing in the corners. Solutions spread out; if yours is bunching up in one region of the grid, retrace a few moves.

How to play Queens

  1. The board is an N×N grid divided into N colored regions.
  2. Place exactly one queen (♛) in each row, each column, and each colored region.
  3. No two queens may touch each other — not horizontally, vertically, or diagonally.
  4. Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
  5. There is always exactly one valid solution. Use logic, never guessing, to find it.

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Questions about this puzzle

How hard is 7x7 Queens puzzle #26?

Puzzle #26 is rated easy. Its smallest color region holds 1 square, its tightest row is touched by 2 colors, and four of its regions are confined to a single row or column, which gives you a forced move early.

Does 7x7 puzzle #26 have only one solution?

Yes. Every puzzle in the 7x7 collection, including #26, has been verified to have exactly one valid arrangement of seven queens, and it can always be reached by logic alone — no guessing or backtracking needed.

Where should I place my first queen on puzzle #26?

Start with the mint region — the most constrained color on this board, with 1 square spanning rows 4–4 and columns 5–5. Narrowing the smallest region first removes the most squares elsewhere on the grid.