12x12 Queens Puzzle #73

Difficulty: easy. Place 12 queens on this 12x12 board so that no two share a row, column or color region and none touch — including diagonally. This puzzle has exactly one solution, and it has been verified solvable by deduction alone: the complete 22-step reasoning is written out below.

Previous puzzle · All 12x12 puzzles · Next puzzle

Step-by-step solution for puzzle #73

What follows is a complete solve of puzzle #73, worked the way a person works it rather than the way a computer does. It runs to 22 deductions — 12 queen placements and 10 elimination steps that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the proof by contradiction.

Techniques this board needs: last square in a region, region shadow, pairing argument on rows, region confined to one line, line confined to one region, proof by contradiction.

Show the full walkthrough (16 steps) — contains the solution
  1. Step 1. Only row 1, column 9 is still open in indigo, and since each colour must take a queen, that settles it. That clears row 1, column 9, the rest of the indigo region and every square adjacent to it — diagonals included.

  2. Step 2. The khaki region is down to one open square, at row 8, column 6. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 8 and column 6, the remaining khaki squares, and the ring of neighbours around row 8, column 6.

  3. Step 3. Only row 2, column 7 is still open in amber, and since each colour must take a queen, that settles it. Everything else in row 2, in column 7, in amber and in the ring around that square is now dead.

  4. Step 4. Wherever blue ends up among its 3 squares, the same squares fall within reach of it — 2 squares in total, impossible regardless of how the colour resolves.

  5. Step 5. Sea green is down to 4 candidates in rows 10 and 11, columns 3–5, and they overlap enough to cover 1 square elsewhere. Cross those out without deciding anything about sea green itself.

    Puzzle #73 after step 5: 3 of 12 queens placed
    The board after step 5 — 3 of 12 queens placed.
  6. Step 6. The teal region has 7 squares left, spread across rows 10–12, columns 10–12. You do not need to know which of them takes the queen: every one of those options attacks the same 1 square, so they can be crossed out now.

  7. Step 7. Sea green, teal, and rose are now boxed into rows 10–12 and nothing else. That is 3 colours needing 3 rows, so they fill those rows between them — which locks every remaining colour out and removes 9 squares at once.

  8. Step 8. The orange region is down to one open square, at row 9, column 8. Every colour holds exactly one queen, so that square is forced. Row 9 and column 8 are now spoken for, along with the squares touching that queen.

  9. Step 9. Only row 7, column 3 is still open in pale yellow, and since each colour must take a queen, that settles it. That clears row 7, column 3, the rest of the pale yellow region and every square adjacent to it — diagonals included.

  10. Step 10. Wherever mint ends up among its 3 squares, the same squares fall within reach of it — 1 square in total, impossible regardless of how the colour resolves.

  11. Step 11. Rose cannot leave row 12 — every one of its open squares (3 open squares) sits there. That row belongs to rose, so every square on it owned by another colour is dead: 3 squares in all.

    Puzzle #73 after step 11: 5 of 12 queens placed
    The board after step 11 — 5 of 12 queens placed.
  12. Step 12. Every open square left in column 1 (4 open squares) belongs to the slate region. Since that column must contain a queen, slate is the colour that supplies it — so slate squares anywhere else on the board are out, 6 squares in all.

  13. Step 13. Test row 3, column 12 for blue: place a queen there, run the forced consequences through, and row 11 runs out of open squares entirely. The assumption breaks, so the square is eliminated.

  14. Step 14. Blue is down to 2 candidates in rows 3 and 5, columns 10 and 11, and they overlap enough to cover 3 squares elsewhere. Cross those out without deciding anything about blue itself.

  15. Step 15. Test row 5, column 10 for blue: place a queen there, run the forced consequences through, and column 4 runs out of open squares entirely. The assumption breaks, so the square is eliminated.

  16. Step 16. From here the board cascades. Keep alternating the region sweep and the line sweep and 7 queens fall out in order without any new idea being needed: blue has one square left, so its queen takes row 3, column 11; mint has one square left, so its queen takes row 4, column 5; sea green has one square left, so its queen takes row 10, column 4; teal has one square left, so its queen takes row 11, column 12; red has one square left, so its queen takes row 6, column 10; slate has one square left, so its queen takes row 5, column 1; rose has one square left, so its queen takes row 12, column 2. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 12, column 2.

    Puzzle #73 after step 16: 12 of 12 queens placed
    The board after step 16 — 12 of 12 queens placed.

That completes the board: 12 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.

About 12x12 Queens puzzle #73

Puzzle #73 is one of the easy-rated boards in the 12x12 set. Twelve colors divide its 144 squares, and you win by placing twelve queens so that each row, each column and each color holds exactly one, with no two queens adjacent in any direction.

There is exactly one way to finish #73, and it has been verified. More importantly, you can reach it without ever gambling: at every stage some square is provably right or provably wrong. Boards differ only in how deep you must dig before that proof appears, and the geometry of these twelve regions is what sets the depth.

How the colors divide this board

From smallest to largest, the regions on puzzle #73 are: indigo (1 square), khaki (1 square), amber (4 squares), sea green (6 squares), rose (6 squares), teal (7 squares), blue (16 squares), pale yellow (17 squares), orange (18 squares), slate (21 squares), mint (22 squares), red (25 squares). An even split would hand every color 12 squares, so the indigo region is running 11 squares under that average while the red region is the roomiest area on the grid with 25 squares.

Every color takes one queen and one only, whatever its size — which is why the 24 square difference between indigo and red is worth noting before you touch the grid. The cramped colors resolve first and hand you information; the roomy ones absorb whatever is left over at the end.

Square count is only half the story — how a color is arranged counts too. Indigo is the tidiest shape on #73, packing 100% of its 1×1 bounding box, whereas mint straggles across its 6×8 box at just 46%. Tidy blocks are easy to work around; scattered ones touch more lines and resist resolution.

Region by region

Each region's exact extent on this grid is listed below, starting with the most constrained. Knowing which lines a color can and cannot reach is most of the work on a easy board.

Indigo covers 1 square, spanning 1 row and 1 column (rows 1–1, columns 9–9). It never leaves row 1, so its queen is locked to that row.

Khaki occupies 1 square within rows 8–8, columns 6–6. It never leaves row 8, so its queen is locked to that row.

Amber: 4 squares across rows 1–2, columns 6–7.

Sea green covers 6 squares, spanning 3 rows and 4 columns (rows 9–11, columns 3–6).

Rose occupies 6 squares within rows 11–12, columns 2–5.

Teal: 7 squares across rows 10–12, columns 10–12.

Blue covers 16 squares, spanning 5 rows and 5 columns (rows 1–5, columns 8–12).

Pale yellow occupies 17 squares within rows 7–12, columns 1–6.

Orange: 18 squares across rows 8–12, columns 6–11.

Slate covers 21 squares, spanning 7 rows and 5 columns (rows 2–8, columns 1–5).

Mint occupies 22 squares within rows 1–6, columns 1–8.

Red: 25 squares across rows 3–9, columns 7–12.

Where to start on this board

Open on the tightest color. Here that is indigo, confined to 1 square between rows 1 and 1 and columns 9 and 9. Its queen has nowhere else to go, which means those 1 row and 1 column carry more constraint than anywhere else on #73.

Because indigo never leaves row 1, its queen must be in that row — and that instantly settles row 1 for everyone else. Sweep along it and X out every square that is not indigo. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.

Work outward to the other flat regions next. Khaki, amber and rose are no more than two rows tall, so their queens are confined to a narrow band. When two flat regions overlap the same pair of rows, those rows are spoken for and every other color is locked out of both — the single most productive pattern in the game, and it is live on this board.

The tightest lines on puzzle #73

A quick way to find the next move is to count how many different colors touch each line. On this board, rows 6 and 7 are the narrowest, touched by only 3 colors. Columns 1 and 12 are the tightest columns, with 3 colors.

Those lines matter because a row touched by few colors gives its queen away sooner. If a row meets only 3 colors, then one of those regions has to own it, and every other region is competing for the remaining 11 rows. By contrast row 11 meets 5 colors — the most crowded line here, and the one least likely to resolve early. Spend your attention accordingly.

Working through the middle game

Once two or three queens are down, the board changes character. Each queen removes an entire row, an entire column and the ring of up to eight squares around it, so the grid shrinks faster than most people expect. The habit that pays here is marking rather than remembering: after every placement, cross out the full row, the full column and all eight neighbours before hunting for the next move.

The whole middle game reduces to two sweeps. Sweep the twelve colors looking for one with a single square left; sweep the twelve rows and twelve columns looking for the same. Each sweep feeds the next, and switching between them deliberately — rather than drifting — is what separates a fast 12x12 solve from a stalled one.

The trap on a board like this is placing a queen that is merely plausible. Every placement should be traceable to an elimination you can point at. If you cannot name the rule that forced it, you are guessing — and on a single-solution grid a guess costs more to unwind than the deduction would have taken to find.

Why puzzle #73 is rated easy

The easy label comes out of four measurable things about #73: four of its regions are locked to one row or column, its smallest color spans 1 square, its least crowded row meets 3 colors, and its largest and smallest regions differ by 24. Boards that score tight on those measures give up their first queen fast.

Nothing about the rating involves computation or chance. Each grid has a single solution reachable by pure logic; the rating simply measures how far ahead you have to reason. Easy boards resolve a queen every step or two, while hard ones can ask you to carry three unfinished lines of thought before any of them pays off.

Stuck on #73 despite the easy rating? The odds strongly favour a bookkeeping error over a hard chain of logic. Re-check each placed queen for its complete set of eliminations, paying particular attention to the four diagonal squares — those are the ones that get overlooked, and one of them is usually sitting on the answer.

Techniques that work well at 12x12

At 12x12 you are managing 144 squares, and holding the whole board in your head will not work. Split it into quadrants and solve locally. Most useful deductions on a grid this large are regional — a color pinched between two placed queens, or a band of rows that two regions must share. Trust the marks on the board over your memory.

There is one technique that repays study at every grid size. Two regions restricted to the same two rows must occupy one row apiece, which excludes all other regions from those rows entirely; the identical logic applies to columns and to larger matched sets. It converts slow boards into fast ones, and the likeliest place to find it on #73 is row 6.

As a sanity check rather than a spoiler: the finished solution to #73 puts 4 queens on the outer border and 8 queens in the interior, with none in a corner. If your part-finished grid has queens bunched into one area while whole stretches sit empty, something probably went wrong a few moves back.

How to play Queens

  1. The board is an N×N grid divided into N colored regions.
  2. Place exactly one queen (♛) in each row, each column, and each colored region.
  3. No two queens may touch each other — not horizontally, vertically, or diagonally.
  4. Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
  5. There is always exactly one valid solution. Use logic, never guessing, to find it.

Full rules · Strategy library · Puzzle statistics

Questions about this puzzle

How hard is 12x12 Queens puzzle #73?

Puzzle #73 is rated easy. Its smallest color region holds 1 square, its tightest row is touched by 3 colors, and four of its regions are confined to a single row or column, which gives you a forced move early.

Does 12x12 puzzle #73 have only one solution?

Yes. Every puzzle in the 12x12 collection, including #73, has been verified to have exactly one valid arrangement of twelve queens, and it can always be reached by logic alone — no guessing or backtracking needed.

Where should I place my first queen on puzzle #73?

Start with the indigo region — the most constrained color on this board, with 1 square spanning rows 1–1 and columns 9–9. Narrowing the smallest region first removes the most squares elsewhere on the grid.