11x11 Queens Puzzle #96
Difficulty: medium. Place 11 queens on this 11x11 board so that no two share a row, column or color region and none touch — including diagonally. This puzzle has exactly one solution, and it has been verified solvable by deduction alone: the complete 15-step reasoning is written out below.
Previous puzzle · All 11x11 puzzles · Next puzzle
Step-by-step solution for puzzle #96
What follows is a complete solve of puzzle #96, worked the way a person works it rather than the way a computer does. It runs to 15 deductions — 11 queen placements and 4 elimination steps that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the region shadow.
Techniques this board needs: last square in a region, region shadow, region confined to one line.
Show the full walkthrough (7 steps) — contains the solution
Step 1. Only row 11, column 2 is still open in teal, and since each colour must take a queen, that settles it. That clears row 11, column 2, the rest of the teal region and every square adjacent to it — diagonals included.
Step 2. The indigo region is down to one open square, at row 1, column 1. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 1 and column 1, the remaining indigo squares, and the ring of neighbours around row 1, column 1.
Step 3. The blue region has 7 squares left, spread across rows 2–4, columns 3, 5, 6, 7, and 8. You do not need to know which of them takes the queen: every one of those options attacks the same 1 square, so they can be crossed out now.
Step 4. Wherever amber ends up among its 4 squares, the same squares fall within reach of it — 1 square in total, impossible regardless of how the colour resolves.
The board after step 4 — 2 of 11 queens placed. Step 5. Orange cannot leave row 9 — every one of its open squares (2 open squares) sits there. That row belongs to orange, so every square on it owned by another colour is dead: 11 squares in all.
Step 6. All of the sea green region's remaining squares (3 open squares) lie in row 10. Its queen therefore has to be somewhere on that row, which means no other colour may use it: 3 squares come off.
Step 7. From here the board cascades. Keep alternating the region sweep and the line sweep and 9 queens fall out in order without any new idea being needed: khaki has one square left, so its queen takes row 8, column 11; amber has one square left, so its queen takes row 2, column 9; red has one square left, so its queen takes row 6, column 10; slate has one square left, so its queen takes row 5, column 8; blue has one square left, so its queen takes row 3, column 7; mint has one square left, so its queen takes row 4, column 5; orange has one square left, so its queen takes row 9, column 6; sea green has one square left, so its queen takes row 10, column 4; pale yellow has one square left, so its queen takes row 7, column 3. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 7, column 3.
The board after step 7 — 11 of 11 queens placed.
That completes the board: 11 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.
About 11x11 Queens puzzle #96
This is puzzle number 96 in the 11x11 collection, rated medium. The grid holds 121 squares split between eleven colored regions, and a finished board carries eleven queens — one in every row, one in every column, one in every color, and never two of them touching, diagonals included.
There is exactly one way to finish #96, and it has been verified. More importantly, you can reach it without ever gambling: at every stage some square is provably right or provably wrong. Boards differ only in how deep you must dig before that proof appears, and the geometry of these eleven regions is what sets the depth.
How the colors divide this board
From smallest to largest, the regions on puzzle #96 are: teal (1 square), orange (2 squares), indigo (4 squares), red (8 squares), amber (9 squares), slate (10 squares), khaki (10 squares), blue (12 squares), mint (14 squares), sea green (14 squares), pale yellow (37 squares). An even split would hand every color 11 squares, so the teal region is running 10 squares under that average while the pale yellow region is the roomiest area on the grid with 37 squares.
Every color takes one queen and one only, whatever its size — which is why the 36 square difference between teal and pale yellow is worth noting before you touch the grid. The cramped colors resolve first and hand you information; the roomy ones absorb whatever is left over at the end.
Shape matters as much as size. The orange region is the most compact color here, filling 100% of the 1×2 box that encloses it, while pale yellow is the most scattered at 41% of its 10×9 box. Compact regions are easy to eliminate around; straggling ones reach into more rows and columns and tend to stay unresolved until late.
Region by region
Here is the full footprint of every color on puzzle #96, smallest first. Reading these spans before you place anything is the quickest way to see which parts of the grid are genuinely contested.
Teal: 1 square across rows 11–11, columns 2–2. It never leaves row 11, so its queen is locked to that row.
Orange covers 2 squares, spanning 1 row and 2 columns (rows 9–9, columns 5–6). It never leaves row 9, so its queen is locked to that row.
Indigo occupies 4 squares within rows 1–3, columns 1–2.
Red: 8 squares across rows 6–8, columns 8–11.
Amber covers 9 squares, spanning 4 rows and 4 columns (rows 1–4, columns 8–11).
Slate occupies 10 squares within rows 2–6, columns 8–11.
Khaki: 10 squares across rows 8–11, columns 9–11.
Blue covers 12 squares, spanning 4 rows and 6 columns (rows 1–4, columns 3–8).
Mint occupies 14 squares within rows 2–6, columns 3–7.
Sea green: 14 squares across rows 9–11, columns 3–8.
Pale yellow covers 37 squares, spanning 10 rows and 9 columns (rows 2–11, columns 1–9).
Where to start on this board
Open on the tightest color. Here that is teal, confined to 1 square between rows 11 and 11 and columns 2 and 2. Its queen has nowhere else to go, which means those 1 row and 1 column carry more constraint than anywhere else on #96.
Because teal never leaves row 11, its queen must be in that row — and that instantly settles row 11 for everyone else. Sweep along it and X out every square that is not teal. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.
Work outward to the other flat regions next. Orange is no more than two rows tall, so its queen is confined to a narrow band. When two flat regions overlap the same pair of rows, those rows are spoken for and every other color is locked out of both — the single most productive pattern in the game, and it is live on this board.
The tightest lines on puzzle #96
A quick way to find the next move is to count how many different colors touch each line. On this board, row 7 is the narrowest, touched by only 2 colors. Column 1 is the tightest column, with 2 colors.
The fewer colors a line touches, the sooner it surrenders its queen. A row meeting just 2 colors has to be claimed by one of them, which pushes every remaining region into the other 10 rows. Row 3, meeting 6 colors, is the opposite case — the busiest line on #96 and the last one you should expect to crack.
Working through the middle game
Once two or three queens are down, the board changes character. Each queen removes an entire row, an entire column and the ring of up to eight squares around it, so the grid shrinks faster than most people expect. The habit that pays here is marking rather than remembering: after every placement, cross out the full row, the full column and all eight neighbours before hunting for the next move.
With eleven queens to seat and eleven regions competing over 121 squares, keep two questions in rotation. Does any region now have exactly one open square left? That queen is forced. Does any row or column now have exactly one open square left? That queen is forced too. Alternating between the region view and the row-and-column view is what keeps a solve moving, and it is the clearest difference between players who finish 11x11 boards quickly and players who stall halfway.
Say the reason out loud: "this region has one square left", "this column has one square left". If no such sentence is available, the eliminating is not finished. One more pass of X marks is almost always quicker than committing to a placement you cannot defend.
Why puzzle #96 is rated medium
The rating reflects how much the board concedes up front. Puzzle #96 has three regions confined to a single row or column, its smallest color holds 1 square, its tightest row meets just 2 colors, and the gap between its largest and smallest regions is 36 squares. Flat, lopsided boards open quickly; even, sprawling ones make you earn the first placement.
Difficulty in Queens is never arithmetic and never luck. Every board has one solution and none require guessing. What varies is the length of the chain you must follow before the next queen becomes certain — one or two steps on an easy board, five or six on a hard one, sometimes with several partial eliminations held in play at once.
Stuck on #96 despite the medium rating? The odds strongly favour a bookkeeping error over a hard chain of logic. Re-check each placed queen for its complete set of eliminations, paying particular attention to the four diagonal squares — those are the ones that get overlooked, and one of them is usually sitting on the answer.
Techniques that work well at 11x11
At 11x11 you are managing 121 squares, and holding the whole board in your head will not work. Split it into quadrants and solve locally. Most useful deductions on a grid this large are regional — a color pinched between two placed queens, or a band of rows that two regions must share. Trust the marks on the board over your memory.
There is one technique that repays study at every grid size. Two regions restricted to the same two rows must occupy one row apiece, which excludes all other regions from those rows entirely; the identical logic applies to columns and to larger matched sets. It converts slow boards into fast ones, and the likeliest place to find it on #96 is row 7.
Here is a shape check that gives nothing away: when #96 is solved, 3 queens sit on the outer edge of the grid and 8 sit inside it, with 1 queen in a corner. A work-in-progress board that clusters its queens in one quadrant while leaving others bare is usually carrying a mistake.
How to play Queens
- The board is an N×N grid divided into N colored regions.
- Place exactly one queen (♛) in each row, each column, and each colored region.
- No two queens may touch each other — not horizontally, vertically, or diagonally.
- Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
- There is always exactly one valid solution. Use logic, never guessing, to find it.
Full rules · Strategy library · Puzzle statistics
Questions about this puzzle
How hard is 11x11 Queens puzzle #96?
Puzzle #96 is rated medium. Its smallest color region holds 1 square, its tightest row is touched by 2 colors, and three of its regions are confined to a single row or column, which gives you a forced move early.
Does 11x11 puzzle #96 have only one solution?
Yes. Every puzzle in the 11x11 collection, including #96, has been verified to have exactly one valid arrangement of eleven queens, and it can always be reached by logic alone — no guessing or backtracking needed.
Where should I place my first queen on puzzle #96?
Start with the teal region — the most constrained color on this board, with 1 square spanning rows 11–11 and columns 2–2. Narrowing the smallest region first removes the most squares elsewhere on the grid.