11x11 Queens Puzzle #279

Difficulty: easy. Place 11 queens on this 11x11 board so that no two share a row, column or color region and none touch — including diagonally. This puzzle has exactly one solution, and it has been verified solvable by deduction alone: the complete 20-step reasoning is written out below.

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Step-by-step solution for puzzle #279

What follows is a complete solve of puzzle #279, worked the way a person works it rather than the way a computer does. It runs to 20 deductions — 11 queen placements and 9 elimination steps that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the pairing argument on rows.

Techniques this board needs: last square in a region, region confined to one line, region shadow, pairing argument on rows.

Show the full walkthrough (13 steps) — contains the solution
  1. Step 1. Only row 2, column 11 is still open in amber, and since each colour must take a queen, that settles it. That clears row 2, column 11, the rest of the amber region and every square adjacent to it — diagonals included.

  2. Step 2. The pale yellow region is down to one open square, at row 7, column 8. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 7 and column 8, the remaining pale yellow squares, and the ring of neighbours around row 7, column 8.

  3. Step 3. Only row 11, column 1 is still open in teal, and since each colour must take a queen, that settles it. Everything else in row 11, in column 1, in teal and in the ring around that square is now dead.

  4. Step 4. All of the blue region's remaining squares (3 open squares) lie in column 9. Its queen therefore has to be somewhere in that column, which means no other colour may use it: 3 squares come off.

    Puzzle #279 after step 4: 3 of 11 queens placed
    The board after step 4 — 3 of 11 queens placed.
  5. Step 5. Slate cannot leave column 10 — every one of its open squares (4 open squares) sits there. That column belongs to slate, so every square in it owned by another colour is dead: 2 squares in all.

  6. Step 6. The orange region has 3 squares left, spread across rows 9 and 10, columns 6 and 7. You do not need to know which of them takes the queen: every one of those options attacks the same 1 square, so they can be crossed out now.

  7. Step 7. Sea green cannot leave column 5 — every one of its open squares (2 open squares) sits there. That column belongs to sea green, so every square in it owned by another colour is dead: 9 squares in all.

  8. Step 8. Khaki is down to 5 candidates in rows 8–10, columns 2, 3, 4, and 6, and they overlap enough to cover 1 square elsewhere. Cross those out without deciding anything about khaki itself.

  9. Step 9. Orange cannot leave column 7 — every one of its open squares (2 open squares) sits there. That column belongs to orange, so every square in it owned by another colour is dead: 4 squares in all.

    Puzzle #279 after step 9: 3 of 11 queens placed
    The board after step 9 — 3 of 11 queens placed.
  10. Step 10. Here is the pairing argument. The orange and sea green regions have no open squares outside rows 9 and 10 — 2 colours confined to 2 rows. Between them they must take one row each, in some order, so every other colour is shut out of all of them: 4 squares come off in one stroke.

  11. Step 11. Slate cannot leave column 10 — every one of its open squares (3 open squares) sits there. That column belongs to slate, so every square in it owned by another colour is dead: 1 square in all.

  12. Step 12. All of the khaki region's remaining squares (2 open squares) lie in row 8. Its queen therefore has to be somewhere on that row, which means no other colour may use it: 2 squares come off.

  13. Step 13. From here the board cascades. Keep alternating the region sweep and the line sweep and 8 queens fall out in order without any new idea being needed: sea green has one square left, so its queen takes row 10, column 5; orange has one square left, so its queen takes row 9, column 7; khaki has one square left, so its queen takes row 8, column 4; red has one square left, so its queen takes row 6, column 2; indigo has one square left, so its queen takes row 1, column 3; blue has one square left, so its queen takes row 3, column 9; slate has one square left, so its queen takes row 5, column 10; mint has one square left, so its queen takes row 4, column 6. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 4, column 6.

    Puzzle #279 after step 13: 11 of 11 queens placed
    The board after step 13 — 11 of 11 queens placed.

That completes the board: 11 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.

About 11x11 Queens puzzle #279

11x11 puzzle #279 is rated easy. Eleven colored regions cover its 121 squares, and your job is to seat eleven queens so that every row, column and color contains exactly one — with no queen touching another, including diagonally.

Like every board on this site, #279 has been verified to have exactly one valid solution, and that solution is reachable by deduction alone. You never have to guess and then unwind; every queen can be justified by something already visible on the grid. What changes from puzzle to puzzle is where the first certainty appears and how long the chain of reasoning runs before the next one — and that is entirely a product of how these particular colors are shaped.

How the colors divide this board

From smallest to largest, the regions on puzzle #279 are: amber (1 square), pale yellow (1 square), teal (1 square), sea green (8 squares), red (14 squares), khaki (14 squares), indigo (15 squares), blue (15 squares), slate (16 squares), orange (17 squares), mint (19 squares). An even split would hand every color 11 squares, so the amber region is running 10 squares under that average while the mint region is the roomiest area on the grid with 19 squares.

That imbalance is the first thing to read, because every region takes exactly one queen regardless of how much space it owns. Amber has only 1 place to put its queen; mint has 19. The spread between them on this board is 18 squares, and the wider that spread runs, the more it pays to solve from the small end inward.

A region's outline can constrain it more than its size does. Here amber is the most solid, filling 100% of its 1×1 box, and khaki the most diffuse at 47% of its 5×6 box. Solid blocks give clean eliminations; diffuse ones spread across the board and stay open longer.

Region by region

Here is the full footprint of every color on puzzle #279, smallest first. Reading these spans before you place anything is the quickest way to see which parts of the grid are genuinely contested.

Amber: 1 square across rows 2–2, columns 11–11. It never leaves row 2, so its queen is locked to that row.

Pale yellow covers 1 square, spanning 1 row and 1 column (rows 7–7, columns 8–8). It never leaves row 7, so its queen is locked to that row.

Teal occupies 1 square within rows 11–11, columns 1–1. It never leaves row 11, so its queen is locked to that row.

Sea green: 8 squares across rows 9–11, columns 3–7.

Red covers 14 squares, spanning 6 rows and 5 columns (rows 3–8, columns 1–5).

Khaki occupies 14 squares within rows 7–11, columns 1–6.

Indigo: 15 squares across rows 1–6, columns 1–4.

Blue covers 15 squares, spanning 6 rows and 4 columns (rows 1–6, columns 8–11).

Slate occupies 16 squares within rows 4–11, columns 9–11.

Orange: 17 squares across rows 7–11, columns 6–10.

Mint covers 19 squares, spanning 6 rows and 5 columns (rows 1–6, columns 3–7).

Where to start on this board

The most constrained color is where a solve should begin, and on #279 that is amber with 1 square. It reaches from row 2 to row 2 and from column 11 to column 11 — 1 row by 1 column. One queen has to live inside that footprint no matter what else happens, which makes those lines the busiest real estate on the board.

Because amber never leaves row 2, its queen must be in that row — and that instantly settles row 2 for everyone else. Sweep along it and X out every square that is not amber. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.

Work outward to the other flat regions next. Pale yellow and teal are no more than two rows tall, so their queens are confined to a narrow band. When two flat regions overlap the same pair of rows, those rows are spoken for and every other color is locked out of both — the single most productive pattern in the game, and it is live on this board.

The tightest lines on puzzle #279

A quick way to find the next move is to count how many different colors touch each line. On this board, row 1 is the narrowest, touched by only 3 colors. Columns 2, 7, 8, 9, 10 and 11 are the tightest columns, with 3 colors.

Those lines matter because a row touched by few colors gives its queen away sooner. If a row meets only 3 colors, then one of those regions has to own it, and every other region is competing for the remaining 10 rows. By contrast row 11 meets 5 colors — the most crowded line here, and the one least likely to resolve early. Spend your attention accordingly.

Working through the middle game

Once two or three queens are down, the board changes character. Each queen removes an entire row, an entire column and the ring of up to eight squares around it, so the grid shrinks faster than most people expect. The habit that pays here is marking rather than remembering: after every placement, cross out the full row, the full column and all eight neighbours before hunting for the next move.

Keep alternating between two views of the board. In the region view you ask which of the eleven colors is down to one open square. In the line view you ask the same of each row and column. Both produce forced queens, and each placement refreshes the other view, so cycling between them deliberately is how a 11x11 board unwinds.

Say the reason out loud: "this region has one square left", "this column has one square left". If no such sentence is available, the eliminating is not finished. One more pass of X marks is almost always quicker than committing to a placement you cannot defend.

Why puzzle #279 is rated easy

The rating reflects how much the board concedes up front. Puzzle #279 has six regions confined to a single row or column, its smallest color holds 1 square, its tightest row meets just 3 colors, and the gap between its largest and smallest regions is 18 squares. Flat, lopsided boards open quickly; even, sprawling ones make you earn the first placement.

Nothing about the rating involves computation or chance. Each grid has a single solution reachable by pure logic; the rating simply measures how far ahead you have to reason. Easy boards resolve a queen every step or two, while hard ones can ask you to carry three unfinished lines of thought before any of them pays off.

If #279 feels harder than its rating suggests, the usual culprit is incomplete marking rather than a difficult deduction. Check that every queen already on the grid has its full cross of eliminations recorded — including the diagonal neighbours, which are by far the easiest to miss. More stalled solves come from one forgotten diagonal X than from any genuinely deep chain of logic.

Techniques that work well at 11x11

At 11x11 you are managing 121 squares, and holding the whole board in your head will not work. Split it into quadrants and solve locally. Most useful deductions on a grid this large are regional — a color pinched between two placed queens, or a band of rows that two regions must share. Trust the marks on the board over your memory.

One pattern is worth learning at every size, and it is available here. When two regions can only fit inside the same two rows, they must take one row each — which locks every other region out of both. The same argument works for columns, and for any matching count: three regions sharing three rows, four sharing four. Spotting these pairings turns a slow grind into a quick cascade, and on #279 the place to look for one is around row 1.

As a sanity check rather than a spoiler: the finished solution to #279 puts 3 queens on the outer border and 8 queens in the interior, 1 of them in an actual corner. If your part-finished grid has queens bunched into one area while whole stretches sit empty, something probably went wrong a few moves back.

How to play Queens

  1. The board is an N×N grid divided into N colored regions.
  2. Place exactly one queen (♛) in each row, each column, and each colored region.
  3. No two queens may touch each other — not horizontally, vertically, or diagonally.
  4. Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
  5. There is always exactly one valid solution. Use logic, never guessing, to find it.

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Questions about this puzzle

How hard is 11x11 Queens puzzle #279?

Puzzle #279 is rated easy. Its smallest color region holds 1 square, its tightest row is touched by 3 colors, and six of its regions are confined to a single row or column, which gives you a forced move early.

Does 11x11 puzzle #279 have only one solution?

Yes. Every puzzle in the 11x11 collection, including #279, has been verified to have exactly one valid arrangement of eleven queens, and it can always be reached by logic alone — no guessing or backtracking needed.

Where should I place my first queen on puzzle #279?

Start with the amber region — the most constrained color on this board, with 1 square spanning rows 2–2 and columns 11–11. Narrowing the smallest region first removes the most squares elsewhere on the grid.