11x11 Queens Puzzle #240

Difficulty: hard. Place 11 queens on this 11x11 board so that no two share a row, column or color region and none touch — including diagonally. This puzzle has exactly one solution, and it has been verified solvable by deduction alone: the complete 21-step reasoning is written out below.

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Step-by-step solution for puzzle #240

What follows is a complete solve of puzzle #240, worked the way a person works it rather than the way a computer does. It runs to 21 deductions — 11 queen placements and 10 elimination steps that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the pairing argument on rows.

Techniques this board needs: last square in a region, region confined to one line, region shadow, pairing argument on rows, line confined to one region, last square in a column, last square in a row.

Show the full walkthrough (13 steps) — contains the solution
  1. Step 1. Only row 2, column 10 is still open in amber, and since each colour must take a queen, that settles it. That clears row 2, column 10, the rest of the amber region and every square adjacent to it — diagonals included.

  2. Step 2. The teal region is down to one open square, at row 11, column 1. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 11 and column 1, the remaining teal squares, and the ring of neighbours around row 11, column 1.

  3. Step 3. Indigo cannot leave row 1 — every one of its open squares (4 open squares) sits there. That row belongs to indigo, so every square on it owned by another colour is dead: 3 squares in all.

  4. Step 4. All of the blue region's remaining squares (2 open squares) lie in row 3. Its queen therefore has to be somewhere on that row, which means no other colour may use it: 7 squares come off.

    Puzzle #240 after step 4: 2 of 11 queens placed
    The board after step 4 — 2 of 11 queens placed.
  5. Step 5. Slate cannot leave column 11 — every one of its open squares (2 open squares) sits there. That column belongs to slate, so every square in it owned by another colour is dead: 5 squares in all.

  6. Step 6. The red region has 3 squares left, spread across rows 5 and 6, columns 5 and 6. You do not need to know which of them takes the queen: every one of those options attacks the same 2 squares, so they can be crossed out now.

  7. Step 7. Khaki cannot leave column 2 — every one of its open squares (3 open squares) sits there. That column belongs to khaki, so every square in it owned by another colour is dead: 4 squares in all.

  8. Step 8. Sea green is down to 7 candidates in rows 6–10, columns 3–5, and they overlap enough to cover 1 square elsewhere. Cross those out without deciding anything about sea green itself.

  9. Step 9. Mint, slate, and red are now boxed into rows 4–6 and nothing else. That is 3 colours needing 3 rows, so they fill those rows between them — which locks every remaining colour out and removes 11 squares at once.

    Puzzle #240 after step 9: 2 of 11 queens placed
    The board after step 9 — 2 of 11 queens placed.
  10. Step 10. All of the khaki region's remaining squares (2 open squares) lie in column 2. Its queen therefore has to be somewhere in that column, which means no other colour may use it: 1 square come off.

  11. Step 11. Sea green is down to 5 candidates in rows 7–10, columns 3–5, and they overlap enough to cover 1 square elsewhere. Cross those out without deciding anything about sea green itself.

  12. Step 12. Every open square left in column 9 (4 open squares) belongs to the orange region. Since that column must contain a queen, orange is the colour that supplies it — so orange squares anywhere else on the board are out, 8 squares in all.

  13. Step 13. From here the board cascades. Keep alternating the region sweep and the line sweep and 9 queens fall out in order without any new idea being needed: column 8 is down to one square, putting a queen on row 1, column 8; column 7 is down to one square, putting a queen on row 7, column 7; khaki has one square left, so its queen takes row 8, column 2; row 9 is down to one square, putting a queen on row 9, column 9; column 4 is down to one square, putting a queen on row 4, column 4; blue has one square left, so its queen takes row 3, column 6; slate has one square left, so its queen takes row 5, column 11; red has one square left, so its queen takes row 6, column 5; sea green has one square left, so its queen takes row 10, column 3. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 10, column 3.

    Puzzle #240 after step 13: 11 of 11 queens placed
    The board after step 13 — 11 of 11 queens placed.

That completes the board: 11 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.

About 11x11 Queens puzzle #240

This is puzzle number 240 in the 11x11 collection, rated hard. The grid holds 121 squares split between eleven colored regions, and a finished board carries eleven queens — one in every row, one in every column, one in every color, and never two of them touching, diagonals included.

Puzzle #240 has been checked to admit exactly one arrangement of queens, and every step toward it is deducible from what is already on the board. There is no point at which you are expected to pick a square and hope. The only thing that differs between boards is how quickly the first certainty surfaces, and that depends entirely on the shapes the colors happen to take here.

How the colors divide this board

From smallest to largest, the regions on puzzle #240 are: amber (1 square), teal (1 square), red (4 squares), blue (7 squares), slate (7 squares), khaki (8 squares), indigo (9 squares), sea green (13 squares), mint (22 squares), orange (22 squares), pale yellow (27 squares). An even split would hand every color 11 squares, so the amber region is running 10 squares under that average while the pale yellow region is the roomiest area on the grid with 27 squares.

One queen per color, regardless of acreage: that is what turns this uneven split into a solving order. Amber is working with 1 square while pale yellow has 27 to spare, a gap of 26. Attack the cramped end and the roomy regions tend to resolve themselves.

Shape matters as much as size. The amber region is the most compact color here, filling 100% of the 1×1 box that encloses it, while sea green is the most scattered at 36% of its 6×6 box. Compact regions are easy to eliminate around; straggling ones reach into more rows and columns and tend to stay unresolved until late.

Region by region

Here is the full footprint of every color on puzzle #240, smallest first. Reading these spans before you place anything is the quickest way to see which parts of the grid are genuinely contested.

Amber: 1 square across rows 2–2, columns 10–10. It never leaves row 2, so its queen is locked to that row.

Teal covers 1 square, spanning 1 row and 1 column (rows 11–11, columns 1–1). It never leaves row 11, so its queen is locked to that row.

Red occupies 4 squares within rows 4–6, columns 5–6.

Blue: 7 squares across rows 1–3, columns 3–6.

Slate covers 7 squares, spanning 4 rows and 2 columns (rows 2–5, columns 10–11).

Khaki occupies 8 squares within rows 6–11, columns 1–2.

Indigo: 9 squares across rows 1–2, columns 5–11.

Sea green covers 13 squares, spanning 6 rows and 6 columns (rows 6–11, columns 2–7).

Mint occupies 22 squares within rows 1–7, columns 1–5.

Orange: 22 squares across rows 7–11, columns 6–11.

Pale yellow covers 27 squares, spanning 9 rows and 8 columns (rows 2–10, columns 4–11).

Where to start on this board

Open on the tightest color. Here that is amber, confined to 1 square between rows 2 and 2 and columns 10 and 10. Its queen has nowhere else to go, which means those 1 row and 1 column carry more constraint than anywhere else on #240.

Because amber never leaves row 2, its queen must be in that row — and that instantly settles row 2 for everyone else. Sweep along it and X out every square that is not amber. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.

Work outward to the other flat regions next. Teal and indigo are no more than two rows tall, so their queens are confined to a narrow band. When two flat regions overlap the same pair of rows, those rows are spoken for and every other color is locked out of both — the single most productive pattern in the game, and it is live on this board.

The tightest lines on puzzle #240

A quick way to find the next move is to count how many different colors touch each line. On this board, row 1 is the narrowest, touched by only 3 colors. Columns 1, 2, 3, 8 and 9 are the tightest columns, with 3 colors.

A line with few colors is a line close to resolving. Where only 3 colors appear, one of them owns the row outright and the others must fit into the remaining 10 rows. Row 2 is the crowded extreme at 6 colors — worth revisiting later, not now.

Working through the middle game

Past the opening, treat this as an elimination exercise rather than a placement exercise. Each queen takes out a row, a column and its eight neighbours, and the value of a move is measured by how much it removes. Cross everything out as you go and let the board do the remembering.

With eleven queens to seat and eleven regions competing over 121 squares, keep two questions in rotation. Does any region now have exactly one open square left? That queen is forced. Does any row or column now have exactly one open square left? That queen is forced too. Alternating between the region view and the row-and-column view is what keeps a solve moving, and it is the clearest difference between players who finish 11x11 boards quickly and players who stall halfway.

Resist the plausible-looking queen. On #240 every correct placement has a stated reason behind it, and any move you cannot justify is a guess wearing a disguise. Backing out of a wrong guess on a single-solution board takes far longer than finding the real deduction would have.

Why puzzle #240 is rated hard

The rating reflects how much the board concedes up front. Puzzle #240 has four regions confined to a single row or column, its smallest color holds 1 square, its tightest row meets just 3 colors, and the gap between its largest and smallest regions is 26 squares. Flat, lopsided boards open quickly; even, sprawling ones make you earn the first placement.

The scale has nothing to do with maths or luck — every puzzle here is solvable by deduction and has exactly one answer. It measures reasoning depth: how many eliminations must stack up before a placement becomes provable. That depth is what separates a hard board from the rest.

When a board plays tougher than its label, look for a missed mark before you look for a clever deduction. Walk back over every queen you have placed and confirm the full row, the full column and all eight surrounding squares are crossed out. The diagonal neighbours are the ones players skip, and a single skipped diagonal will hide the next forced move indefinitely.

Techniques that work well at 11x11

At 11x11 you are managing 121 squares, and holding the whole board in your head will not work. Split it into quadrants and solve locally. Most useful deductions on a grid this large are regional — a color pinched between two placed queens, or a band of rows that two regions must share. Trust the marks on the board over your memory.

Whatever the grid size, the pairing rule is the technique to internalise. When a pair of regions is boxed into the same pair of rows, they split those rows between them and nobody else may enter — and the same holds for columns, or for any n regions confined to n lines. Look for an instance of it around row 1 on this board.

A non-spoiling distribution check: solved, #240 carries 3 queens on the perimeter against 8 queens inside, 1 of them cornered. Because no two queens may touch, real solutions always look fairly evenly spread — a lopsided board in progress is a warning sign.

How to play Queens

  1. The board is an N×N grid divided into N colored regions.
  2. Place exactly one queen (♛) in each row, each column, and each colored region.
  3. No two queens may touch each other — not horizontally, vertically, or diagonally.
  4. Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
  5. There is always exactly one valid solution. Use logic, never guessing, to find it.

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Questions about this puzzle

How hard is 11x11 Queens puzzle #240?

Puzzle #240 is rated hard. Its smallest color region holds 1 square, its tightest row is touched by 3 colors, and four of its regions are confined to a single row or column, which gives you a forced move early.

Does 11x11 puzzle #240 have only one solution?

Yes. Every puzzle in the 11x11 collection, including #240, has been verified to have exactly one valid arrangement of eleven queens, and it can always be reached by logic alone — no guessing or backtracking needed.

Where should I place my first queen on puzzle #240?

Start with the amber region — the most constrained color on this board, with 1 square spanning rows 2–2 and columns 10–10. Narrowing the smallest region first removes the most squares elsewhere on the grid.