10x10 Queens Puzzle #99

Difficulty: hard. Place 10 queens on this 10x10 board so that no two share a row, column or color region and none touch — including diagonally. This puzzle has exactly one solution, and it has been verified solvable by deduction alone: the complete 19-step reasoning is written out below.

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Step-by-step solution for puzzle #99

What follows is a complete solve of puzzle #99, worked the way a person works it rather than the way a computer does. It runs to 19 deductions — 10 queen placements and 9 elimination steps that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the pairing argument on columns.

Techniques this board needs: last square in a region, region shadow, pairing argument on columns, line confined to one region, last square in a row, region confined to one line.

Show the full walkthrough (12 steps) — contains the solution
  1. Step 1. Only row 6, column 5 is still open in red, and since each colour must take a queen, that settles it. That clears row 6, column 5, the rest of the red region and every square adjacent to it — diagonals included.

  2. Step 2. Slate is down to 3 candidates in rows 4 and 5, columns 1 and 2, and they overlap enough to cover 1 square elsewhere. Cross those out without deciding anything about slate itself.

  3. Step 3. The pale yellow region has 4 squares left, spread across rows 4, 5, and 7, columns 9 and 10. You do not need to know which of them takes the queen: every one of those options attacks the same 1 square, so they can be crossed out now.

  4. Step 4. Wherever orange ends up among its 5 squares, the same squares fall within reach of it — 1 square in total, impossible regardless of how the colour resolves.

    Puzzle #99 after step 4: 1 of 10 queens placed
    The board after step 4 — 1 of 10 queens placed.
  5. Step 5. Indigo, blue, slate, and orange are now boxed into columns 1–4 and nothing else. That is 4 colours needing 4 columns, so they fill those columns between them — which locks every remaining colour out and removes 9 squares at once.

  6. Step 6. The khaki region has 3 squares left, spread across rows 7 and 8, columns 6–8. You do not need to know which of them takes the queen: every one of those options attacks the same 2 squares, so they can be crossed out now.

  7. Step 7. Row 10 has only sea green squares left (5 open squares). The row needs a queen and only sea green can provide one, which pins that colour to this row and kills its squares elsewhere: 8 squares.

  8. Step 8. From here the board cascades. Keep alternating the region sweep and the line sweep and 4 queens fall out in order without any new idea being needed: row 9 is down to one square, putting a queen on row 9, column 1; slate has one square left, so its queen takes row 5, column 2; row 8 is down to one square, putting a queen on row 8, column 6; row 7 is down to one square, putting a queen on row 7, column 10. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 7, column 10.

    Puzzle #99 after step 8: 5 of 10 queens placed
    The board after step 8 — 5 of 10 queens placed.
  9. Step 9. The indigo region has 4 squares left, spread across rows 1–3, columns 3 and 4. You do not need to know which of them takes the queen: every one of those options attacks the same 1 square, so they can be crossed out now.

  10. Step 10. Wherever blue ends up among its 2 squares, the same squares fall within reach of it — 2 squares in total, impossible regardless of how the colour resolves.

  11. Step 11. All of the indigo region's remaining squares (2 open squares) lie in row 1. Its queen therefore has to be somewhere on that row, which means no other colour may use it: 3 squares come off.

  12. Step 12. From here the board cascades. Keep alternating the region sweep and the line sweep and 5 queens fall out in order without any new idea being needed: amber has one square left, so its queen takes row 2, column 8; mint has one square left, so its queen takes row 4, column 7; blue has one square left, so its queen takes row 3, column 3; indigo has one square left, so its queen takes row 1, column 4; sea green has one square left, so its queen takes row 10, column 9. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 10, column 9.

    Puzzle #99 after step 12: 10 of 10 queens placed
    The board after step 12 — 10 of 10 queens placed.

That completes the board: 10 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.

About 10x10 Queens puzzle #99

10x10 puzzle #99 is rated hard. Ten colored regions cover its 100 squares, and your job is to seat ten queens so that every row, column and color contains exactly one — with no queen touching another, including diagonally.

Like every board on this site, #99 has been verified to have exactly one valid solution, and that solution is reachable by deduction alone. You never have to guess and then unwind; every queen can be justified by something already visible on the grid. What changes from puzzle to puzzle is where the first certainty appears and how long the chain of reasoning runs before the next one — and that is entirely a product of how these particular colors are shaped.

How the colors divide this board

From smallest to largest, the regions on puzzle #99 are: red (1 square), slate (5 squares), orange (5 squares), pale yellow (6 squares), amber (9 squares), indigo (10 squares), mint (13 squares), blue (14 squares), sea green (15 squares), khaki (22 squares). An even split would hand every color 10 squares, so the red region is running 9 squares under that average while the khaki region is the roomiest area on the grid with 22 squares.

That imbalance is the first thing to read, because every region takes exactly one queen regardless of how much space it owns. Red has only 1 place to put its queen; khaki has 22. The spread between them on this board is 21 squares, and the wider that spread runs, the more it pays to solve from the small end inward.

Square count is only half the story — how a color is arranged counts too. Red is the tidiest shape on #99, packing 100% of its 1×1 bounding box, whereas amber straggles across its 4×5 box at just 45%. Tidy blocks are easy to work around; scattered ones touch more lines and resist resolution.

Region by region

Below is every color on #99 with its exact reach, smallest region first. It is worth a slow read: the spans reveal which rows and columns several regions are fighting over.

Red: 1 square across rows 6–6, columns 5–5. It never leaves row 6, so its queen is locked to that row.

Slate covers 5 squares, spanning 3 rows and 2 columns (rows 4–6, columns 1–2).

Orange occupies 5 squares within rows 7–9, columns 1–3.

Pale yellow: 6 squares across rows 4–7, columns 9–10.

Amber covers 9 squares, spanning 4 rows and 5 columns (rows 1–4, columns 6–10).

Indigo occupies 10 squares within rows 1–3, columns 1–5.

Mint: 13 squares across rows 2–6, columns 6–9.

Blue covers 14 squares, spanning 5 rows and 5 columns (rows 2–6, columns 1–5).

Sea green occupies 15 squares within rows 7–10, columns 6–10.

Khaki: 22 squares across rows 5–10, columns 1–8.

Where to start on this board

Open on the tightest color. Here that is red, confined to 1 square between rows 6 and 6 and columns 5 and 5. Its queen has nowhere else to go, which means those 1 row and 1 column carry more constraint than anywhere else on #99.

Because red never leaves row 6, its queen must be in that row — and that instantly settles row 6 for everyone else. Sweep along it and X out every square that is not red. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.

No region here is pinned to a shallow band of rows, so turn the same idea sideways: slate and pale yellow span only two columns. Two narrow regions sharing the same two columns take one column each and lock everyone else out of both, which is usually enough to crack a board that offers no free opening.

The tightest lines on puzzle #99

A quick way to find the next move is to count how many different colors touch each line. On this board, rows 1 and 10 are the narrowest, touched by only 2 colors. Columns 4 and 10 are the tightest columns, with 3 colors.

A line with few colors is a line close to resolving. Where only 2 colors appear, one of them owns the row outright and the others must fit into the remaining 9 rows. Row 6 is the crowded extreme at 6 colors — worth revisiting later, not now.

Working through the middle game

After the first few queens the puzzle becomes bookkeeping. A placed queen wipes its row, its column and every square it touches — as many as eight neighbours — so the space collapses quickly. Record those eliminations on the board instead of carrying them in your head, and the next forced move tends to announce itself.

With ten queens to seat and ten regions competing over 100 squares, keep two questions in rotation. Does any region now have exactly one open square left? That queen is forced. Does any row or column now have exactly one open square left? That queen is forced too. Alternating between the region view and the row-and-column view is what keeps a solve moving, and it is the clearest difference between players who finish 10x10 boards quickly and players who stall halfway.

Say the reason out loud: "this region has one square left", "this column has one square left". If no such sentence is available, the eliminating is not finished. One more pass of X marks is almost always quicker than committing to a placement you cannot defend.

Why puzzle #99 is rated hard

What earns a board its rating is the shape of its opening. Here that opening offers two single-line regions, a 1-square smallest color, a tightest row touched by 2 colors, and a region-size spread of 21. Lopsided grids with flat regions fall quickly; balanced ones like this take more patience.

Difficulty in Queens is never arithmetic and never luck. Every board has one solution and none require guessing. What varies is the length of the chain you must follow before the next queen becomes certain — one or two steps on an easy board, five or six on a hard one, sometimes with several partial eliminations held in play at once.

If #99 feels harder than its rating suggests, the usual culprit is incomplete marking rather than a difficult deduction. Check that every queen already on the grid has its full cross of eliminations recorded — including the diagonal neighbours, which are by far the easiest to miss. More stalled solves come from one forgotten diagonal X than from any genuinely deep chain of logic.

Techniques that work well at 10x10

At 10x10 a full re-scan after every move starts to get slow, so work locally instead. Once a queen goes down, check only the regions, rows and columns that placement actually touched — that is where new information appeared. Fall back to a complete sweep only when the local pass turns up nothing, and your solve times will drop noticeably.

One pattern is worth learning at every size, and it is available here. When two regions can only fit inside the same two rows, they must take one row each — which locks every other region out of both. The same argument works for columns, and for any matching count: three regions sharing three rows, four sharing four. Spotting these pairings turns a slow grind into a quick cascade, and on #99 the place to look for one is around row 1.

A non-spoiling distribution check: solved, #99 carries 4 queens on the perimeter against 6 queens inside, with the corners empty. Because no two queens may touch, real solutions always look fairly evenly spread — a lopsided board in progress is a warning sign.

How to play Queens

  1. The board is an N×N grid divided into N colored regions.
  2. Place exactly one queen (♛) in each row, each column, and each colored region.
  3. No two queens may touch each other — not horizontally, vertically, or diagonally.
  4. Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
  5. There is always exactly one valid solution. Use logic, never guessing, to find it.

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Questions about this puzzle

How hard is 10x10 Queens puzzle #99?

Puzzle #99 is rated hard. Its smallest color region holds 1 square, its tightest row is touched by 2 colors, and two of its regions are confined to a single row or column, which gives you a forced move early.

Does 10x10 puzzle #99 have only one solution?

Yes. Every puzzle in the 10x10 collection, including #99, has been verified to have exactly one valid arrangement of ten queens, and it can always be reached by logic alone — no guessing or backtracking needed.

Where should I place my first queen on puzzle #99?

Start with the red region — the most constrained color on this board, with 1 square spanning rows 6–6 and columns 5–5. Narrowing the smallest region first removes the most squares elsewhere on the grid.