10x10 Queens Puzzle #96

Difficulty: easy. Place 10 queens on this 10x10 board so that no two share a row, column or color region and none touch — including diagonally. This puzzle has exactly one solution, and it has been verified solvable by deduction alone: the complete 11-step reasoning is written out below.

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Step-by-step solution for puzzle #96

What follows is a complete solve of puzzle #96, worked the way a person works it rather than the way a computer does. It runs to 11 deductions — 10 queen placements and 1 elimination step that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the region confined to one line.

Techniques this board needs: last square in a region, region confined to one line, last square in a column.

Show the full walkthrough (3 steps) — contains the solution
  1. Step 1. The board opens by cascading. Each of these placements is forced the moment the one before it is marked, so the whole run is really a single sweep repeated: indigo has one square left, so its queen takes row 1, column 7; red has one square left, so its queen takes row 6, column 1; amber has one square left, so its queen takes row 2, column 2; blue has one square left, so its queen takes row 3, column 10; khaki has one square left, so its queen takes row 8, column 5. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 8, column 5.

  2. Step 2. All of the slate region's remaining squares (2 open squares) lie in row 5. Its queen therefore has to be somewhere on that row, which means no other colour may use it: 4 squares come off.

    Puzzle #96 after step 2: 5 of 10 queens placed
    The board after step 2 — 5 of 10 queens placed.
  3. Step 3. From here the board cascades. Keep alternating the region sweep and the line sweep and 5 queens fall out in order without any new idea being needed: mint has one square left, so its queen takes row 4, column 6; column 4 is down to one square, putting a queen on row 10, column 4; pale yellow has one square left, so its queen takes row 7, column 3; orange has one square left, so its queen takes row 9, column 9; slate has one square left, so its queen takes row 5, column 8. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 5, column 8.

    Puzzle #96 after step 3: 10 of 10 queens placed
    The board after step 3 — 10 of 10 queens placed.

That completes the board: 10 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.

About 10x10 Queens puzzle #96

This is puzzle number 96 in the 10x10 collection, rated easy. The grid holds 100 squares split between ten colored regions, and a finished board carries ten queens — one in every row, one in every column, one in every color, and never two of them touching, diagonals included.

Puzzle #96 has been checked to admit exactly one arrangement of queens, and every step toward it is deducible from what is already on the board. There is no point at which you are expected to pick a square and hope. The only thing that differs between boards is how quickly the first certainty surfaces, and that depends entirely on the shapes the colors happen to take here.

How the colors divide this board

From smallest to largest, the regions on puzzle #96 are: indigo (1 square), red (1 square), khaki (1 square), blue (4 squares), amber (7 squares), slate (8 squares), orange (10 squares), sea green (14 squares), mint (25 squares), pale yellow (29 squares). An even split would hand every color 10 squares, so the indigo region is running 9 squares under that average while the pale yellow region is the roomiest area on the grid with 29 squares.

One queen per color, regardless of acreage: that is what turns this uneven split into a solving order. Indigo is working with 1 square while pale yellow has 29 to spare, a gap of 28. Attack the cramped end and the roomy regions tend to resolve themselves.

Look at arrangement as well as area. Indigo is the densest region on this grid at 100% of a 1×1 frame; pale yellow is the loosest, occupying only 45% of its 8×8 frame. The loose one reaches into more rows and columns, which is exactly why it usually settles last.

Region by region

Each region's exact extent on this grid is listed below, starting with the most constrained. Knowing which lines a color can and cannot reach is most of the work on a easy board.

Indigo: 1 square across rows 1–1, columns 7–7. It never leaves row 1, so its queen is locked to that row.

Red covers 1 square, spanning 1 row and 1 column (rows 6–6, columns 1–1). It never leaves row 6, so its queen is locked to that row.

Khaki occupies 1 square within rows 8–8, columns 5–5. It never leaves row 8, so its queen is locked to that row.

Blue: 4 squares across rows 1–3, columns 9–10.

Amber covers 7 squares, spanning 4 rows and 3 columns (rows 1–4, columns 1–3).

Slate occupies 8 squares within rows 5–9, columns 8–10.

Orange: 10 squares across rows 7–10, columns 6–10.

Sea green covers 14 squares, spanning 2 rows and 8 columns (rows 9–10, columns 1–8).

Mint occupies 25 squares within rows 1–5, columns 4–10.

Pale yellow: 29 squares across rows 2–9, columns 1–8.

Where to start on this board

Indigo is the natural opening on #96: it is the smallest region on the grid at 1 square, boxed into rows 1–1 and columns 7–7. Since one of those squares must hold a queen, that block of 1 row and 1 column is the most contested part of the board.

Because indigo never leaves row 1, its queen must be in that row — and that instantly settles row 1 for everyone else. Sweep along it and X out every square that is not indigo. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.

Work outward to the other flat regions next. Red, khaki and sea green are no more than two rows tall, so their queens are confined to a narrow band. When two flat regions overlap the same pair of rows, those rows are spoken for and every other color is locked out of both — the single most productive pattern in the game, and it is live on this board.

The tightest lines on puzzle #96

A quick way to find the next move is to count how many different colors touch each line. On this board, row 10 is the narrowest, touched by only 2 colors. Columns 2, 3 and 4 are the tightest columns, with 3 colors.

The fewer colors a line touches, the sooner it surrenders its queen. A row meeting just 2 colors has to be claimed by one of them, which pushes every remaining region into the other 9 rows. Row 9, meeting 4 colors, is the opposite case — the busiest line on #96 and the last one you should expect to crack.

Working through the middle game

Once two or three queens are down, the board changes character. Each queen removes an entire row, an entire column and the ring of up to eight squares around it, so the grid shrinks faster than most people expect. The habit that pays here is marking rather than remembering: after every placement, cross out the full row, the full column and all eight neighbours before hunting for the next move.

Two checks, run alternately, will carry you through the 100 squares of this grid. First: has any of the ten regions been reduced to a single open square? Second: has any row or column? Either answer forces a queen. Players who stall on 10x10 boards almost always run one of those checks and forget the other.

Resist the plausible-looking queen. On #96 every correct placement has a stated reason behind it, and any move you cannot justify is a guess wearing a disguise. Backing out of a wrong guess on a single-solution board takes far longer than finding the real deduction would have.

Why puzzle #96 is rated easy

The easy label comes out of four measurable things about #96: six of its regions are locked to one row or column, its smallest color spans 1 square, its least crowded row meets 2 colors, and its largest and smallest regions differ by 28. Boards that score tight on those measures give up their first queen fast.

Difficulty in Queens is never arithmetic and never luck. Every board has one solution and none require guessing. What varies is the length of the chain you must follow before the next queen becomes certain — one or two steps on an easy board, five or six on a hard one, sometimes with several partial eliminations held in play at once.

When a board plays tougher than its label, look for a missed mark before you look for a clever deduction. Walk back over every queen you have placed and confirm the full row, the full column and all eight surrounding squares are crossed out. The diagonal neighbours are the ones players skip, and a single skipped diagonal will hide the next forced move indefinitely.

Techniques that work well at 10x10

At 10x10 a full re-scan after every move starts to get slow, so work locally instead. Once a queen goes down, check only the regions, rows and columns that placement actually touched — that is where new information appeared. Fall back to a complete sweep only when the local pass turns up nothing, and your solve times will drop noticeably.

Whatever the grid size, the pairing rule is the technique to internalise. When a pair of regions is boxed into the same pair of rows, they split those rows between them and nobody else may enter — and the same holds for columns, or for any n regions confined to n lines. Look for an instance of it around row 10 on this board.

Here is a shape check that gives nothing away: when #96 is solved, 4 queens sit on the outer edge of the grid and 6 sit inside it, and no queen lands in a corner. A work-in-progress board that clusters its queens in one quadrant while leaving others bare is usually carrying a mistake.

How to play Queens

  1. The board is an N×N grid divided into N colored regions.
  2. Place exactly one queen (♛) in each row, each column, and each colored region.
  3. No two queens may touch each other — not horizontally, vertically, or diagonally.
  4. Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
  5. There is always exactly one valid solution. Use logic, never guessing, to find it.

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Questions about this puzzle

How hard is 10x10 Queens puzzle #96?

Puzzle #96 is rated easy. Its smallest color region holds 1 square, its tightest row is touched by 2 colors, and six of its regions are confined to a single row or column, which gives you a forced move early.

Does 10x10 puzzle #96 have only one solution?

Yes. Every puzzle in the 10x10 collection, including #96, has been verified to have exactly one valid arrangement of ten queens, and it can always be reached by logic alone — no guessing or backtracking needed.

Where should I place my first queen on puzzle #96?

Start with the indigo region — the most constrained color on this board, with 1 square spanning rows 1–1 and columns 7–7. Narrowing the smallest region first removes the most squares elsewhere on the grid.