10x10 Queens Puzzle #86

Difficulty: medium. Place 10 queens on this 10x10 board so that no two share a row, column or color region and none touch — including diagonally. This puzzle has exactly one solution, and it has been verified solvable by deduction alone: the complete 16-step reasoning is written out below.

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Step-by-step solution for puzzle #86

What follows is a complete solve of puzzle #86, worked the way a person works it rather than the way a computer does. It runs to 16 deductions — 10 queen placements and 6 elimination steps that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the pairing argument on columns.

Techniques this board needs: last square in a region, region shadow, region confined to one line, pairing argument on columns.

Show the full walkthrough (12 steps) — contains the solution
  1. Step 1. Only row 3, column 5 is still open in blue, and since each colour must take a queen, that settles it. That clears row 3, column 5, the rest of the blue region and every square adjacent to it — diagonals included.

  2. Step 2. The red region is down to one open square, at row 6, column 2. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 6 and column 2, the remaining red squares, and the ring of neighbours around row 6, column 2.

  3. Step 3. Only row 9, column 3 is still open in orange, and since each colour must take a queen, that settles it. Everything else in row 9, in column 3, in orange and in the ring around that square is now dead.

  4. Step 4. Wherever indigo ends up among its 4 squares, the same squares fall within reach of it — 1 square in total, impossible regardless of how the colour resolves.

    Puzzle #86 after step 4: 3 of 10 queens placed
    The board after step 4 — 3 of 10 queens placed.
  5. Step 5. Slate cannot leave column 10 — every one of its open squares (2 open squares) sits there. That column belongs to slate, so every square in it owned by another colour is dead: 7 squares in all.

  6. Step 6. The khaki region has 5 squares left, spread across rows 7 and 8, columns 7–9. You do not need to know which of them takes the queen: every one of those options attacks the same 1 square, so they can be crossed out now.

  7. Step 7. Only row 10, column 9 is still open in sea green, and since each colour must take a queen, that settles it. Everything else in row 10, in column 9, in sea green and in the ring around that square is now dead.

  8. Step 8. All of the mint region's remaining squares (2 open squares) lie in row 4. Its queen therefore has to be somewhere on that row, which means no other colour may use it: 4 squares come off.

    Puzzle #86 after step 8: 4 of 10 queens placed
    The board after step 8 — 4 of 10 queens placed.
  9. Step 9. Only row 5, column 10 is still open in slate, and since each colour must take a queen, that settles it. That clears row 5, column 10, the rest of the slate region and every square adjacent to it — diagonals included.

  10. Step 10. Wherever khaki ends up among its 3 squares, the same squares fall within reach of it — 1 square in total, impossible regardless of how the colour resolves.

  11. Step 11. Mint and khaki are now boxed into columns 7 and 8 and nothing else. That is 2 colours needing 2 columns, so they fill those columns between them — which locks every remaining colour out and removes 3 squares at once.

  12. Step 12. From here the board cascades. Keep alternating the region sweep and the line sweep and 5 queens fall out in order without any new idea being needed: indigo has one square left, so its queen takes row 1, column 6; amber has one square left, so its queen takes row 2, column 1; pale yellow has one square left, so its queen takes row 7, column 4; khaki has one square left, so its queen takes row 8, column 7; mint has one square left, so its queen takes row 4, column 8. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 4, column 8.

    Puzzle #86 after step 12: 10 of 10 queens placed
    The board after step 12 — 10 of 10 queens placed.

That completes the board: 10 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.

About 10x10 Queens puzzle #86

Board #86 of the 10x10 bank carries a medium rating. Its 100 squares are shared between ten colored regions, and the solution places ten queens: one per row, one per column, one per region, none of them side by side or corner to corner.

As with every puzzle in this collection, #86 has a single verified solution and needs no guesswork. Each queen follows from something already visible. What the board controls is tempo — how soon the first forced move shows up and how far apart the rest are spaced — and that is a direct consequence of how these colors are cut.

How the colors divide this board

From smallest to largest, the regions on puzzle #86 are: blue (1 square), red (1 square), orange (3 squares), slate (4 squares), khaki (7 squares), sea green (7 squares), indigo (10 squares), amber (13 squares), mint (16 squares), pale yellow (38 squares). An even split would hand every color 10 squares, so the blue region is running 9 squares under that average while the pale yellow region is the roomiest area on the grid with 38 squares.

That imbalance is the first thing to read, because every region takes exactly one queen regardless of how much space it owns. Blue has only 1 place to put its queen; pale yellow has 38. The spread between them on this board is 37 squares, and the wider that spread runs, the more it pays to solve from the small end inward.

Shape matters as much as size. The blue region is the most compact color here, filling 100% of the 1×1 box that encloses it, while mint is the most scattered at 44% of its 6×6 box. Compact regions are easy to eliminate around; straggling ones reach into more rows and columns and tend to stay unresolved until late.

Region by region

Here is the full footprint of every color on puzzle #86, smallest first. Reading these spans before you place anything is the quickest way to see which parts of the grid are genuinely contested.

Blue occupies 1 square within rows 3–3, columns 5–5. It never leaves row 3, so its queen is locked to that row.

Red: 1 square across rows 6–6, columns 2–2. It never leaves row 6, so its queen is locked to that row.

Orange covers 3 squares, spanning 2 rows and 2 columns (rows 9–10, columns 2–3).

Slate occupies 4 squares within rows 3–6, columns 10–10. It sits wholly inside column 10, so its queen must be in that column.

Khaki: 7 squares across rows 7–9, columns 7–10.

Sea green covers 7 squares, spanning 3 rows and 3 columns (rows 8–10, columns 8–10).

Indigo occupies 10 squares within rows 1–3, columns 4–8.

Amber: 13 squares across rows 1–5, columns 1–4.

Mint covers 16 squares, spanning 6 rows and 6 columns (rows 1–6, columns 5–10).

Pale yellow occupies 38 squares within rows 3–10, columns 1–8.

Where to start on this board

The most constrained color is where a solve should begin, and on #86 that is blue with 1 square. It reaches from row 3 to row 3 and from column 5 to column 5 — 1 row by 1 column. One queen has to live inside that footprint no matter what else happens, which makes those lines the busiest real estate on the board.

Because blue never leaves row 3, its queen must be in that row — and that instantly settles row 3 for everyone else. Sweep along it and X out every square that is not blue. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.

Work outward to the other flat regions next. Red and orange are no more than two rows tall, so their queens are confined to a narrow band. When two flat regions overlap the same pair of rows, those rows are spoken for and every other color is locked out of both — the single most productive pattern in the game, and it is live on this board.

The tightest lines on puzzle #86

A quick way to find the next move is to count how many different colors touch each line. On this board, row 7 is the narrowest, touched by only 2 colors. Column 1 is the tightest column, with 2 colors.

Those lines matter because a row touched by few colors gives its queen away sooner. If a row meets only 2 colors, then one of those regions has to own it, and every other region is competing for the remaining 9 rows. By contrast row 3 meets 6 colors — the most crowded line here, and the one least likely to resolve early. Spend your attention accordingly.

Working through the middle game

Once two or three queens are down, the board changes character. Each queen removes an entire row, an entire column and the ring of up to eight squares around it, so the grid shrinks faster than most people expect. The habit that pays here is marking rather than remembering: after every placement, cross out the full row, the full column and all eight neighbours before hunting for the next move.

Keep alternating between two views of the board. In the region view you ask which of the ten colors is down to one open square. In the line view you ask the same of each row and column. Both produce forced queens, and each placement refreshes the other view, so cycling between them deliberately is how a 10x10 board unwinds.

The trap on a board like this is placing a queen that is merely plausible. Every placement should be traceable to an elimination you can point at. If you cannot name the rule that forced it, you are guessing — and on a single-solution grid a guess costs more to unwind than the deduction would have taken to find.

Why puzzle #86 is rated medium

The rating reflects how much the board concedes up front. Puzzle #86 has five regions confined to a single row or column, its smallest color holds 1 square, its tightest row meets just 2 colors, and the gap between its largest and smallest regions is 37 squares. Flat, lopsided boards open quickly; even, sprawling ones make you earn the first placement.

Rating is a measure of chain length, not of chance. With one guaranteed solution and no guessing required, the only thing that changes across the collection is how many eliminations you must link together before a queen is provably forced.

A board that feels above its rating is nearly always a board with a missing X. Audit every queen on the grid: full row cleared, full column cleared, all eight touching squares cleared. Diagonals are the common omission, and missing one is far more often the cause of a stall than any genuine difficulty in the puzzle.

Techniques that work well at 10x10

At 10x10 a full re-scan after every move starts to get slow, so work locally instead. Once a queen goes down, check only the regions, rows and columns that placement actually touched — that is where new information appeared. Fall back to a complete sweep only when the local pass turns up nothing, and your solve times will drop noticeably.

One pattern is worth learning at every size, and it is available here. When two regions can only fit inside the same two rows, they must take one row each — which locks every other region out of both. The same argument works for columns, and for any matching count: three regions sharing three rows, four sharing four. Spotting these pairings turns a slow grind into a quick cascade, and on #86 the place to look for one is around row 7.

As a sanity check rather than a spoiler: the finished solution to #86 puts 4 queens on the outer border and 6 queens in the interior, with none in a corner. If your part-finished grid has queens bunched into one area while whole stretches sit empty, something probably went wrong a few moves back.

How to play Queens

  1. The board is an N×N grid divided into N colored regions.
  2. Place exactly one queen (♛) in each row, each column, and each colored region.
  3. No two queens may touch each other — not horizontally, vertically, or diagonally.
  4. Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
  5. There is always exactly one valid solution. Use logic, never guessing, to find it.

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Questions about this puzzle

How hard is 10x10 Queens puzzle #86?

Puzzle #86 is rated medium. Its smallest color region holds 1 square, its tightest row is touched by 2 colors, and five of its regions are confined to a single row or column, which gives you a forced move early.

Does 10x10 puzzle #86 have only one solution?

Yes. Every puzzle in the 10x10 collection, including #86, has been verified to have exactly one valid arrangement of ten queens, and it can always be reached by logic alone — no guessing or backtracking needed.

Where should I place my first queen on puzzle #86?

Start with the blue region — the most constrained color on this board, with 1 square spanning rows 3–3 and columns 5–5. Narrowing the smallest region first removes the most squares elsewhere on the grid.