10x10 Queens Puzzle #84
Difficulty: hard. Place 10 queens on this 10x10 board so that no two share a row, column or color region and none touch — including diagonally. This puzzle has exactly one solution, and it has been verified solvable by deduction alone: the complete 16-step reasoning is written out below.
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Step-by-step solution for puzzle #84
What follows is a complete solve of puzzle #84, worked the way a person works it rather than the way a computer does. It runs to 16 deductions — 10 queen placements and 6 elimination steps that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the line confined to one region.
Techniques this board needs: last square in a region, region confined to one line, region shadow, line confined to one region, last square in a column, last square in a row.
Show the full walkthrough (9 steps) — contains the solution
Step 1. Only row 2, column 9 is still open in amber, and since each colour must take a queen, that settles it. That clears row 2, column 9, the rest of the amber region and every square adjacent to it — diagonals included.
Step 2. The pale yellow region is down to one open square, at row 7, column 1. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 7 and column 1, the remaining pale yellow squares, and the ring of neighbours around row 7, column 1.
Step 3. Indigo cannot leave row 1 — every one of its open squares (3 open squares) sits there. That row belongs to indigo, so every square on it owned by another colour is dead: 3 squares in all.
The board after step 3 — 2 of 10 queens placed. Step 4. Wherever mint ends up among its 2 squares, the same squares fall within reach of it — 3 squares in total, impossible regardless of how the colour resolves.
Step 5. Orange cannot leave column 2 — every one of its open squares (2 open squares) sits there. That column belongs to orange, so every square in it owned by another colour is dead: 5 squares in all.
Step 6. All of the blue region's remaining squares (2 open squares) lie in column 3. Its queen therefore has to be somewhere in that column, which means no other colour may use it: 5 squares come off.
The board after step 6 — 2 of 10 queens placed. Step 7. Wherever sea green ends up among its 3 squares, the same squares fall within reach of it — 2 squares in total, impossible regardless of how the colour resolves.
Step 8. Every open square left in column 8 (4 open squares) belongs to the khaki region. Since that column must contain a queen, khaki is the colour that supplies it — so khaki squares anywhere else on the board are out, 9 squares in all.
Step 9. From here the board cascades. Keep alternating the region sweep and the line sweep and 8 queens fall out in order without any new idea being needed: column 10 is down to one square, putting a queen on row 4, column 10; blue has one square left, so its queen takes row 3, column 3; slate has one square left, so its queen takes row 5, column 4; row 8 is down to one square, putting a queen on row 8, column 8; row 6 is down to one square, putting a queen on row 6, column 6; sea green has one square left, so its queen takes row 10, column 7; indigo has one square left, so its queen takes row 1, column 5; orange has one square left, so its queen takes row 9, column 2. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 9, column 2.
The board after step 9 — 10 of 10 queens placed.
That completes the board: 10 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.
About 10x10 Queens puzzle #84
This is puzzle number 84 in the 10x10 collection, rated hard. The grid holds 100 squares split between ten colored regions, and a finished board carries ten queens — one in every row, one in every column, one in every color, and never two of them touching, diagonals included.
Like every board on this site, #84 has been verified to have exactly one valid solution, and that solution is reachable by deduction alone. You never have to guess and then unwind; every queen can be justified by something already visible on the grid. What changes from puzzle to puzzle is where the first certainty appears and how long the chain of reasoning runs before the next one — and that is entirely a product of how these particular colors are shaped.
How the colors divide this board
From smallest to largest, the regions on puzzle #84 are: amber (1 square), pale yellow (1 square), sea green (3 squares), orange (6 squares), slate (7 squares), indigo (8 squares), mint (9 squares), blue (12 squares), khaki (24 squares), red (29 squares). An even split would hand every color 10 squares, so the amber region is running 9 squares under that average while the red region is the roomiest area on the grid with 29 squares.
Every color takes one queen and one only, whatever its size — which is why the 28 square difference between amber and red is worth noting before you touch the grid. The cramped colors resolve first and hand you information; the roomy ones absorb whatever is left over at the end.
Look at arrangement as well as area. Indigo is the densest region on this grid at 100% of a 2×4 frame; red is the loosest, occupying only 52% of its 8×7 frame. The loose one reaches into more rows and columns, which is exactly why it usually settles last.
Region by region
Each region's exact extent on this grid is listed below, starting with the most constrained. Knowing which lines a color can and cannot reach is most of the work on a hard board.
Amber: 1 square across rows 2–2, columns 9–9. It never leaves row 2, so its queen is locked to that row.
Pale yellow covers 1 square, spanning 1 row and 1 column (rows 7–7, columns 1–1). It never leaves row 7, so its queen is locked to that row.
Sea green occupies 3 squares within rows 9–10, columns 6–7.
Orange: 6 squares across rows 8–10, columns 1–2.
Slate covers 7 squares, spanning 3 rows and 4 columns (rows 3–5, columns 3–6).
Indigo occupies 8 squares within rows 1–2, columns 5–8.
Mint: 9 squares across rows 1–4, columns 7–10.
Blue covers 12 squares, spanning 4 rows and 4 columns (rows 1–4, columns 1–4).
Khaki occupies 24 squares within rows 4–10, columns 5–10.
Red: 29 squares across rows 3–10, columns 1–7.
Where to start on this board
Amber is the natural opening on #84: it is the smallest region on the grid at 1 square, boxed into rows 2–2 and columns 9–9. Since one of those squares must hold a queen, that block of 1 row and 1 column is the most contested part of the board.
Because amber never leaves row 2, its queen must be in that row — and that instantly settles row 2 for everyone else. Sweep along it and X out every square that is not amber. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.
Work outward to the other flat regions next. Pale yellow, indigo and sea green are no more than two rows tall, so their queens are confined to a narrow band. When two flat regions overlap the same pair of rows, those rows are spoken for and every other color is locked out of both — the single most productive pattern in the game, and it is live on this board.
The tightest lines on puzzle #84
A quick way to find the next move is to count how many different colors touch each line. On this board, row 6 is the narrowest, touched by only 2 colors. Column 10 is the tightest column, with 2 colors.
The fewer colors a line touches, the sooner it surrenders its queen. A row meeting just 2 colors has to be claimed by one of them, which pushes every remaining region into the other 9 rows. Row 4, meeting 5 colors, is the opposite case — the busiest line on #84 and the last one you should expect to crack.
Working through the middle game
Past the opening, treat this as an elimination exercise rather than a placement exercise. Each queen takes out a row, a column and its eight neighbours, and the value of a move is measured by how much it removes. Cross everything out as you go and let the board do the remembering.
Two checks, run alternately, will carry you through the 100 squares of this grid. First: has any of the ten regions been reduced to a single open square? Second: has any row or column? Either answer forces a queen. Players who stall on 10x10 boards almost always run one of those checks and forget the other.
Resist the plausible-looking queen. On #84 every correct placement has a stated reason behind it, and any move you cannot justify is a guess wearing a disguise. Backing out of a wrong guess on a single-solution board takes far longer than finding the real deduction would have.
Why puzzle #84 is rated hard
The hard label comes out of four measurable things about #84: four of its regions are locked to one row or column, its smallest color spans 1 square, its least crowded row meets 2 colors, and its largest and smallest regions differ by 28. Boards that score tight on those measures give up their first queen fast.
Difficulty in Queens is never arithmetic and never luck. Every board has one solution and none require guessing. What varies is the length of the chain you must follow before the next queen becomes certain — one or two steps on an easy board, five or six on a hard one, sometimes with several partial eliminations held in play at once.
If #84 feels harder than its rating suggests, the usual culprit is incomplete marking rather than a difficult deduction. Check that every queen already on the grid has its full cross of eliminations recorded — including the diagonal neighbours, which are by far the easiest to miss. More stalled solves come from one forgotten diagonal X than from any genuinely deep chain of logic.
Techniques that work well at 10x10
At 10x10 a full re-scan after every move starts to get slow, so work locally instead. Once a queen goes down, check only the regions, rows and columns that placement actually touched — that is where new information appeared. Fall back to a complete sweep only when the local pass turns up nothing, and your solve times will drop noticeably.
There is one technique that repays study at every grid size. Two regions restricted to the same two rows must occupy one row apiece, which excludes all other regions from those rows entirely; the identical logic applies to columns and to larger matched sets. It converts slow boards into fast ones, and the likeliest place to find it on #84 is row 6.
Here is a shape check that gives nothing away: when #84 is solved, 4 queens sit on the outer edge of the grid and 6 sit inside it, and no queen lands in a corner. A work-in-progress board that clusters its queens in one quadrant while leaving others bare is usually carrying a mistake.
How to play Queens
- The board is an N×N grid divided into N colored regions.
- Place exactly one queen (♛) in each row, each column, and each colored region.
- No two queens may touch each other — not horizontally, vertically, or diagonally.
- Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
- There is always exactly one valid solution. Use logic, never guessing, to find it.
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Questions about this puzzle
How hard is 10x10 Queens puzzle #84?
Puzzle #84 is rated hard. Its smallest color region holds 1 square, its tightest row is touched by 2 colors, and four of its regions are confined to a single row or column, which gives you a forced move early.
Does 10x10 puzzle #84 have only one solution?
Yes. Every puzzle in the 10x10 collection, including #84, has been verified to have exactly one valid arrangement of ten queens, and it can always be reached by logic alone — no guessing or backtracking needed.
Where should I place my first queen on puzzle #84?
Start with the amber region — the most constrained color on this board, with 1 square spanning rows 2–2 and columns 9–9. Narrowing the smallest region first removes the most squares elsewhere on the grid.