10x10 Queens Puzzle #46

Difficulty: easy. Place 10 queens on this 10x10 board so that no two share a row, column or color region and none touch — including diagonally. This puzzle has exactly one solution, and it has been verified solvable by deduction alone: the complete 13-step reasoning is written out below.

Previous puzzle · All 10x10 puzzles · Next puzzle

Step-by-step solution for puzzle #46

What follows is a complete solve of puzzle #46, worked the way a person works it rather than the way a computer does. It runs to 13 deductions — 10 queen placements and 3 elimination steps that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the region shadow.

Techniques this board needs: last square in a region, region confined to one line, region shadow.

Show the full walkthrough (7 steps) — contains the solution
  1. Step 1. Only row 1, column 3 is still open in indigo, and since each colour must take a queen, that settles it. That clears row 1, column 3, the rest of the indigo region and every square adjacent to it — diagonals included.

  2. Step 2. The blue region is down to one open square, at row 3, column 10. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 3 and column 10, the remaining blue squares, and the ring of neighbours around row 3, column 10.

  3. Step 3. Only row 2, column 8 is still open in amber, and since each colour must take a queen, that settles it. Everything else in row 2, in column 8, in amber and in the ring around that square is now dead.

  4. Step 4. All of the khaki region's remaining squares (2 open squares) lie in column 9. Its queen therefore has to be somewhere in that column, which means no other colour may use it: 4 squares come off.

    Puzzle #46 after step 4: 3 of 10 queens placed
    The board after step 4 — 3 of 10 queens placed.
  5. Step 5. Slate is down to 3 candidates in rows 5 and 6, columns 6 and 7, and they overlap enough to cover 2 squares elsewhere. Cross those out without deciding anything about slate itself.

  6. Step 6. All of the sea green region's remaining squares (2 open squares) lie in row 10. Its queen therefore has to be somewhere on that row, which means no other colour may use it: 7 squares come off.

  7. Step 7. From here the board cascades. Keep alternating the region sweep and the line sweep and 7 queens fall out in order without any new idea being needed: khaki has one square left, so its queen takes row 8, column 9; pale yellow has one square left, so its queen takes row 7, column 2; sea green has one square left, so its queen takes row 10, column 1; mint has one square left, so its queen takes row 4, column 4; red has one square left, so its queen takes row 6, column 5; slate has one square left, so its queen takes row 5, column 7; orange has one square left, so its queen takes row 9, column 6. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 9, column 6.

    Puzzle #46 after step 7: 10 of 10 queens placed
    The board after step 7 — 10 of 10 queens placed.

That completes the board: 10 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.

About 10x10 Queens puzzle #46

Board #46 of the 10x10 bank carries a easy rating. Its 100 squares are shared between ten colored regions, and the solution places ten queens: one per row, one per column, one per region, none of them side by side or corner to corner.

As with every puzzle in this collection, #46 has a single verified solution and needs no guesswork. Each queen follows from something already visible. What the board controls is tempo — how soon the first forced move shows up and how far apart the rest are spaced — and that is a direct consequence of how these colors are cut.

How the colors divide this board

From smallest to largest, the regions on puzzle #46 are: indigo (1 square), blue (1 square), sea green (4 squares), khaki (6 squares), pale yellow (9 squares), orange (12 squares), amber (14 squares), slate (14 squares), mint (19 squares), red (20 squares). An even split would hand every color 10 squares, so the indigo region is running 9 squares under that average while the red region is the roomiest area on the grid with 20 squares.

Why does the split matter? Because a region's square count has no bearing on how many queens it gets — the answer is always one. So indigo, with 1 square, is under far more pressure than red with 20. A 19-square gap like this one rewards players who start where the choices are fewest.

Square count is only half the story — how a color is arranged counts too. Indigo is the tidiest shape on #46, packing 100% of its 1×1 bounding box, whereas amber straggles across its 4×7 box at just 50%. Tidy blocks are easy to work around; scattered ones touch more lines and resist resolution.

Region by region

Below is every color on #46 with its exact reach, smallest region first. It is worth a slow read: the spans reveal which rows and columns several regions are fighting over.

Indigo covers 1 square, spanning 1 row and 1 column (rows 1–1, columns 3–3). It never leaves row 1, so its queen is locked to that row.

Blue occupies 1 square within rows 3–3, columns 10–10. It never leaves row 3, so its queen is locked to that row.

Sea green: 4 squares across rows 9–10, columns 1–3.

Khaki covers 6 squares, spanning 3 rows and 3 columns (rows 8–10, columns 8–10).

Pale yellow occupies 9 squares within rows 5–9, columns 1–3.

Orange: 12 squares across rows 8–10, columns 4–9.

Amber covers 14 squares, spanning 4 rows and 7 columns (rows 1–4, columns 4–10).

Slate occupies 14 squares within rows 4–7, columns 6–10.

Mint: 19 squares across rows 1–7, columns 1–4.

Red covers 20 squares, spanning 7 rows and 4 columns (rows 2–8, columns 4–7).

Where to start on this board

The most constrained color is where a solve should begin, and on #46 that is indigo with 1 square. It reaches from row 1 to row 1 and from column 3 to column 3 — 1 row by 1 column. One queen has to live inside that footprint no matter what else happens, which makes those lines the busiest real estate on the board.

Because indigo never leaves row 1, its queen must be in that row — and that instantly settles row 1 for everyone else. Sweep along it and X out every square that is not indigo. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.

Work outward to the other flat regions next. Blue and sea green are no more than two rows tall, so their queens are confined to a narrow band. When two flat regions overlap the same pair of rows, those rows are spoken for and every other color is locked out of both — the single most productive pattern in the game, and it is live on this board.

The tightest lines on puzzle #46

A quick way to find the next move is to count how many different colors touch each line. On this board, rows 1, 2 and 10 are the narrowest, touched by only 3 colors. Columns 1, 2 and 5 are the tightest columns, with 3 colors.

Count colors per line and you have a ranking of where to look. The narrowest rows here see only 3 colors, so one of that handful must take the row and the rest are squeezed into the other 9 rows. Row 9 sits at the far end with 4 colors crossing it; it will almost certainly be among the last to settle.

Working through the middle game

After the first few queens the puzzle becomes bookkeeping. A placed queen wipes its row, its column and every square it touches — as many as eight neighbours — so the space collapses quickly. Record those eliminations on the board instead of carrying them in your head, and the next forced move tends to announce itself.

The whole middle game reduces to two sweeps. Sweep the ten colors looking for one with a single square left; sweep the ten rows and ten columns looking for the same. Each sweep feeds the next, and switching between them deliberately — rather than drifting — is what separates a fast 10x10 solve from a stalled one.

The trap on a board like this is placing a queen that is merely plausible. Every placement should be traceable to an elimination you can point at. If you cannot name the rule that forced it, you are guessing — and on a single-solution grid a guess costs more to unwind than the deduction would have taken to find.

Why puzzle #46 is rated easy

What earns a board its rating is the shape of its opening. Here that opening offers four single-line regions, a 1-square smallest color, a tightest row touched by 3 colors, and a region-size spread of 19. Lopsided grids with flat regions fall quickly; balanced ones like this take more patience.

Nothing about the rating involves computation or chance. Each grid has a single solution reachable by pure logic; the rating simply measures how far ahead you have to reason. Easy boards resolve a queen every step or two, while hard ones can ask you to carry three unfinished lines of thought before any of them pays off.

A board that feels above its rating is nearly always a board with a missing X. Audit every queen on the grid: full row cleared, full column cleared, all eight touching squares cleared. Diagonals are the common omission, and missing one is far more often the cause of a stall than any genuine difficulty in the puzzle.

Techniques that work well at 10x10

At 10x10 a full re-scan after every move starts to get slow, so work locally instead. Once a queen goes down, check only the regions, rows and columns that placement actually touched — that is where new information appeared. Fall back to a complete sweep only when the local pass turns up nothing, and your solve times will drop noticeably.

Learn the pairing argument and you will use it on every board, this one included. If two colors can only sit inside the same two rows, between them they consume both rows and every other color is shut out. It generalises to any matching count — three colors across three rows, four across four. On #46, start hunting for it near row 1.

Use this as a rough check on your progress: the completed board has 3 queens around the border and 7 queens in the middle, including 1 in a corner. Solutions spread out; if yours is bunching up in one region of the grid, retrace a few moves.

How to play Queens

  1. The board is an N×N grid divided into N colored regions.
  2. Place exactly one queen (♛) in each row, each column, and each colored region.
  3. No two queens may touch each other — not horizontally, vertically, or diagonally.
  4. Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
  5. There is always exactly one valid solution. Use logic, never guessing, to find it.

Full rules · Strategy library · Puzzle statistics

Questions about this puzzle

How hard is 10x10 Queens puzzle #46?

Puzzle #46 is rated easy. Its smallest color region holds 1 square, its tightest row is touched by 3 colors, and four of its regions are confined to a single row or column, which gives you a forced move early.

Does 10x10 puzzle #46 have only one solution?

Yes. Every puzzle in the 10x10 collection, including #46, has been verified to have exactly one valid arrangement of ten queens, and it can always be reached by logic alone — no guessing or backtracking needed.

Where should I place my first queen on puzzle #46?

Start with the indigo region — the most constrained color on this board, with 1 square spanning rows 1–1 and columns 3–3. Narrowing the smallest region first removes the most squares elsewhere on the grid.