10x10 Queens Puzzle #25

Difficulty: hard. Place 10 queens on this 10x10 board so that no two share a row, column or color region and none touch — including diagonally. This puzzle has exactly one solution, and it has been verified solvable by deduction alone: the complete 22-step reasoning is written out below.

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Step-by-step solution for puzzle #25

What follows is a complete solve of puzzle #25, worked the way a person works it rather than the way a computer does. It runs to 22 deductions — 10 queen placements and 12 elimination steps that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the proof by contradiction.

Techniques this board needs: last square in a region, region shadow, region confined to one line, pairing argument on rows, pairing argument on columns, proof by contradiction, last square in a column.

Show the full walkthrough (18 steps) — contains the solution
  1. Step 1. Only row 1, column 10 is still open in indigo, and since each colour must take a queen, that settles it. That clears row 1, column 10, the rest of the indigo region and every square adjacent to it — diagonals included.

  2. Step 2. Amber is down to 4 candidates in rows 2–4, columns 7–9, and they overlap enough to cover 1 square elsewhere. Cross those out without deciding anything about amber itself.

  3. Step 3. The blue region has 3 squares left, spread across rows 2 and 3, columns 5 and 6. You do not need to know which of them takes the queen: every one of those options attacks the same 2 squares, so they can be crossed out now.

  4. Step 4. Wherever amber ends up among its 3 squares, the same squares fall within reach of it — 1 square in total, impossible regardless of how the colour resolves.

  5. Step 5. Pale yellow cannot leave row 7 — every one of its open squares (4 open squares) sits there. That row belongs to pale yellow, so every square on it owned by another colour is dead: 5 squares in all.

    Puzzle #25 after step 5: 1 of 10 queens placed
    The board after step 5 — 1 of 10 queens placed.
  6. Step 6. The orange region is down to one open square, at row 9, column 9. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 9 and column 9, the remaining orange squares, and the ring of neighbours around row 9, column 9.

  7. Step 7. Only row 2, column 8 is still open in amber, and since each colour must take a queen, that settles it. Everything else in row 2, in column 8, in amber and in the ring around that square is now dead.

  8. Step 8. The blue region is down to one open square, at row 3, column 6. Every colour holds exactly one queen, so that square is forced. Row 3 and column 6 are now spoken for, along with the squares touching that queen.

  9. Step 9. Mint cannot leave row 4 — every one of its open squares (2 open squares) sits there. That row belongs to mint, so every square on it owned by another colour is dead: 4 squares in all.

    Puzzle #25 after step 9: 4 of 10 queens placed
    The board after step 9 — 4 of 10 queens placed.
  10. Step 10. All of the pale yellow region's remaining squares (3 open squares) lie in row 7. Its queen therefore has to be somewhere on that row, which means no other colour may use it: 2 squares come off.

  11. Step 11. Khaki and sea green are now boxed into rows 8 and 10 and nothing else. That is 2 colours needing 2 rows, so they fill those rows between them — which locks every remaining colour out and removes 1 square at once.

  12. Step 12. Here is the pairing argument. The red and sea green regions have no open squares outside columns 5 and 7 — 2 colours confined to 2 columns. Between them they must take one column each, in some order, so every other colour is shut out of all of them: 3 squares come off in one stroke.

  13. Step 13. Pale yellow cannot leave row 7 — every one of its open squares (2 open squares) sits there. That row belongs to pale yellow, so every square on it owned by another colour is dead: 2 squares in all.

  14. Step 14. Now a short proof by contradiction. Suppose the mint queen went to row 4, column 2. Follow the forced moves that would create and the slate region is left with nowhere to put its queen — impossible. So that square is ruled out for good.

    Puzzle #25 after step 14: 4 of 10 queens placed
    The board after step 14 — 4 of 10 queens placed.
  15. Step 15. Only row 4, column 1 is still open in mint, and since each colour must take a queen, that settles it. Everything else in row 4, in column 1, in mint and in the ring around that square is now dead.

  16. Step 16. Now a short proof by contradiction. Suppose the slate queen went to row 5, column 4. Follow the forced moves that would create and row 8 runs out of open squares entirely — impossible. So that square is ruled out for good.

  17. Step 17. Slate is down to 2 candidates in rows 5 and 6, columns 2 and 3, and they overlap enough to cover 1 square elsewhere. Cross those out without deciding anything about slate itself.

  18. Step 18. From here the board cascades. Keep alternating the region sweep and the line sweep and 5 queens fall out in order without any new idea being needed: pale yellow has one square left, so its queen takes row 7, column 4; column 5 is down to one square, putting a queen on row 10, column 5; khaki has one square left, so its queen takes row 8, column 2; slate has one square left, so its queen takes row 5, column 3; red has one square left, so its queen takes row 6, column 7. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 6, column 7.

    Puzzle #25 after step 18: 10 of 10 queens placed
    The board after step 18 — 10 of 10 queens placed.

That completes the board: 10 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.

About 10x10 Queens puzzle #25

Puzzle #25 is one of the hard-rated boards in the 10x10 set. Ten colors divide its 100 squares, and you win by placing ten queens so that each row, each column and each color holds exactly one, with no two queens adjacent in any direction.

There is exactly one way to finish #25, and it has been verified. More importantly, you can reach it without ever gambling: at every stage some square is provably right or provably wrong. Boards differ only in how deep you must dig before that proof appears, and the geometry of these ten regions is what sets the depth.

How the colors divide this board

From smallest to largest, the regions on puzzle #25 are: indigo (1 square), pale yellow (4 squares), blue (7 squares), orange (8 squares), mint (10 squares), amber (11 squares), sea green (11 squares), red (13 squares), khaki (13 squares), slate (22 squares). An even split would hand every color 10 squares, so the indigo region is running 9 squares under that average while the slate region is the roomiest area on the grid with 22 squares.

Every color takes one queen and one only, whatever its size — which is why the 21 square difference between indigo and slate is worth noting before you touch the grid. The cramped colors resolve first and hand you information; the roomy ones absorb whatever is left over at the end.

Shape matters as much as size. The indigo region is the most compact color here, filling 100% of the 1×1 box that encloses it, while slate is the most scattered at 39% of its 7×8 box. Compact regions are easy to eliminate around; straggling ones reach into more rows and columns and tend to stay unresolved until late.

Region by region

The complete breakdown of each region on this board follows, ordered from tightest to roomiest. Skimming the spans first tells you where the board is crowded and where it has slack.

Indigo covers 1 square, spanning 1 row and 1 column (rows 1–1, columns 10–10). It never leaves row 1, so its queen is locked to that row.

Pale yellow occupies 4 squares within rows 7–7, columns 3–6. It never leaves row 7, so its queen is locked to that row.

Blue: 7 squares across rows 1–3, columns 3–6.

Orange covers 8 squares, spanning 6 rows and 2 columns (rows 5–10, columns 9–10).

Mint occupies 10 squares within rows 1–4, columns 1–3.

Amber: 11 squares across rows 1–4, columns 7–10.

Sea green covers 11 squares, spanning 3 rows and 5 columns (rows 8–10, columns 5–9).

Red occupies 13 squares within rows 4–8, columns 5–9.

Khaki: 13 squares across rows 7–10, columns 1–5.

Slate covers 22 squares, spanning 7 rows and 8 columns (rows 2–8, columns 1–8).

Where to start on this board

Begin where the choices are fewest. On this board that means indigo, which owns just 1 square inside a 1×1 window running from row 1 to row 1 and column 10 to column 10. A queen is guaranteed somewhere in there, so every line that window crosses is under pressure from the very first move.

Because indigo never leaves row 1, its queen must be in that row — and that instantly settles row 1 for everyone else. Sweep along it and X out every square that is not indigo. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.

Work outward to the other flat regions next. Pale yellow is no more than two rows tall, so its queen is confined to a narrow band. When two flat regions overlap the same pair of rows, those rows are spoken for and every other color is locked out of both — the single most productive pattern in the game, and it is live on this board.

The tightest lines on puzzle #25

A quick way to find the next move is to count how many different colors touch each line. On this board, rows 5, 6, 9 and 10 are the narrowest, touched by only 3 colors. Columns 1, 2 and 10 are the tightest columns, with 3 colors.

The fewer colors a line touches, the sooner it surrenders its queen. A row meeting just 3 colors has to be claimed by one of them, which pushes every remaining region into the other 9 rows. Row 8, meeting 5 colors, is the opposite case — the busiest line on #25 and the last one you should expect to crack.

Working through the middle game

The middle of #25 is where careless play costs time. Every queen you place kills a row, a column and the eight surrounding squares; if you do not mark all of that immediately, you will later "discover" a move that was available several turns ago. Mark first, then look.

Two checks, run alternately, will carry you through the 100 squares of this grid. First: has any of the ten regions been reduced to a single open square? Second: has any row or column? Either answer forces a queen. Players who stall on 10x10 boards almost always run one of those checks and forget the other.

A placement without a reason is a guess. Because this board has exactly one solution, a guess that happens to be wrong will not announce itself for several moves — and unwinding it is slower than simply finishing the eliminations first.

Why puzzle #25 is rated hard

Ratings track how generous the opening is. On #25 you get three regions pinned to a single row or column, a smallest color of 1 square, a tightest row crossed by 3 colors, and a 21-square gap between the largest and smallest regions. Those four numbers largely explain the hard label.

The scale has nothing to do with maths or luck — every puzzle here is solvable by deduction and has exactly one answer. It measures reasoning depth: how many eliminations must stack up before a placement becomes provable. That depth is what separates a hard board from the rest.

Stuck on #25 despite the hard rating? The odds strongly favour a bookkeeping error over a hard chain of logic. Re-check each placed queen for its complete set of eliminations, paying particular attention to the four diagonal squares — those are the ones that get overlooked, and one of them is usually sitting on the answer.

Techniques that work well at 10x10

At 10x10 a full re-scan after every move starts to get slow, so work locally instead. Once a queen goes down, check only the regions, rows and columns that placement actually touched — that is where new information appeared. Fall back to a complete sweep only when the local pass turns up nothing, and your solve times will drop noticeably.

There is one technique that repays study at every grid size. Two regions restricted to the same two rows must occupy one row apiece, which excludes all other regions from those rows entirely; the identical logic applies to columns and to larger matched sets. It converts slow boards into fast ones, and the likeliest place to find it on #25 is row 5.

Here is a shape check that gives nothing away: when #25 is solved, 3 queens sit on the outer edge of the grid and 7 sit inside it, with 1 queen in a corner. A work-in-progress board that clusters its queens in one quadrant while leaving others bare is usually carrying a mistake.

How to play Queens

  1. The board is an N×N grid divided into N colored regions.
  2. Place exactly one queen (♛) in each row, each column, and each colored region.
  3. No two queens may touch each other — not horizontally, vertically, or diagonally.
  4. Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
  5. There is always exactly one valid solution. Use logic, never guessing, to find it.

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Questions about this puzzle

How hard is 10x10 Queens puzzle #25?

Puzzle #25 is rated hard. Its smallest color region holds 1 square, its tightest row is touched by 3 colors, and three of its regions are confined to a single row or column, which gives you a forced move early.

Does 10x10 puzzle #25 have only one solution?

Yes. Every puzzle in the 10x10 collection, including #25, has been verified to have exactly one valid arrangement of ten queens, and it can always be reached by logic alone — no guessing or backtracking needed.

Where should I place my first queen on puzzle #25?

Start with the indigo region — the most constrained color on this board, with 1 square spanning rows 1–1 and columns 10–10. Narrowing the smallest region first removes the most squares elsewhere on the grid.