10x10 Queens Puzzle #242

Difficulty: medium. Place 10 queens on this 10x10 board so that no two share a row, column or color region and none touch — including diagonally. This puzzle has exactly one solution, and it has been verified solvable by deduction alone: the complete 13-step reasoning is written out below.

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Step-by-step solution for puzzle #242

What follows is a complete solve of puzzle #242, worked the way a person works it rather than the way a computer does. It runs to 13 deductions — 10 queen placements and 3 elimination steps that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the region shadow.

Techniques this board needs: last square in a region, region confined to one line, region shadow, last square in a column.

Show the full walkthrough (7 steps) — contains the solution
  1. Step 1. Only row 4, column 9 is still open in mint, and since each colour must take a queen, that settles it. That clears row 4, column 9, the rest of the mint region and every square adjacent to it — diagonals included.

  2. Step 2. The khaki region is down to one open square, at row 8, column 3. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 8 and column 3, the remaining khaki squares, and the ring of neighbours around row 8, column 3.

  3. Step 3. Indigo cannot leave row 1 — every one of its open squares (3 open squares) sits there. That row belongs to indigo, so every square on it owned by another colour is dead: 6 squares in all.

  4. Step 4. The amber region is down to one open square, at row 2, column 4. Every colour holds exactly one queen, so that square is forced. Row 2 and column 4 are now spoken for, along with the squares touching that queen.

    Puzzle #242 after step 4: 3 of 10 queens placed
    The board after step 4 — 3 of 10 queens placed.
  5. Step 5. Pale yellow cannot leave row 7 — every one of its open squares (3 open squares) sits there. That row belongs to pale yellow, so every square on it owned by another colour is dead: 3 squares in all.

  6. Step 6. The orange region has 2 squares left, spread across rows 9 and 10, columns 2 and 5. You do not need to know which of them takes the queen: every one of those options attacks the same 3 squares, so they can be crossed out now.

  7. Step 7. From here the board cascades. Keep alternating the region sweep and the line sweep and 7 queens fall out in order without any new idea being needed: sea green has one square left, so its queen takes row 10, column 1; orange has one square left, so its queen takes row 9, column 5; pale yellow has one square left, so its queen takes row 7, column 6; column 10 is down to one square, putting a queen on row 6, column 10; slate has one square left, so its queen takes row 5, column 2; blue has one square left, so its queen takes row 3, column 7; indigo has one square left, so its queen takes row 1, column 8. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 1, column 8.

    Puzzle #242 after step 7: 10 of 10 queens placed
    The board after step 7 — 10 of 10 queens placed.

That completes the board: 10 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.

About 10x10 Queens puzzle #242

Board #242 of the 10x10 bank carries a medium rating. Its 100 squares are shared between ten colored regions, and the solution places ten queens: one per row, one per column, one per region, none of them side by side or corner to corner.

As with every puzzle in this collection, #242 has a single verified solution and needs no guesswork. Each queen follows from something already visible. What the board controls is tempo — how soon the first forced move shows up and how far apart the rest are spaced — and that is a direct consequence of how these colors are cut.

How the colors divide this board

From smallest to largest, the regions on puzzle #242 are: mint (1 square), khaki (1 square), indigo (5 squares), sea green (5 squares), amber (6 squares), orange (7 squares), pale yellow (11 squares), slate (12 squares), blue (21 squares), red (31 squares). An even split would hand every color 10 squares, so the mint region is running 9 squares under that average while the red region is the roomiest area on the grid with 31 squares.

One queen per color, regardless of acreage: that is what turns this uneven split into a solving order. Mint is working with 1 square while red has 31 to spare, a gap of 30. Attack the cramped end and the roomy regions tend to resolve themselves.

Square count is only half the story — how a color is arranged counts too. Mint is the tidiest shape on #242, packing 100% of its 1×1 bounding box, whereas pale yellow straggles across its 4×7 box at just 39%. Tidy blocks are easy to work around; scattered ones touch more lines and resist resolution.

Region by region

Each region's exact extent on this grid is listed below, starting with the most constrained. Knowing which lines a color can and cannot reach is most of the work on a medium board.

Mint occupies 1 square within rows 4–4, columns 9–9. It never leaves row 4, so its queen is locked to that row.

Khaki: 1 square across rows 8–8, columns 3–3. It never leaves row 8, so its queen is locked to that row.

Indigo covers 5 squares, spanning 2 rows and 4 columns (rows 1–2, columns 6–9).

Sea green occupies 5 squares within rows 8–10, columns 1–3.

Amber: 6 squares across rows 1–2, columns 2–5.

Orange covers 7 squares, spanning 3 rows and 4 columns (rows 8–10, columns 2–5).

Pale yellow occupies 11 squares within rows 5–8, columns 1–7.

Slate: 12 squares across rows 1–6, columns 1–3.

Blue covers 21 squares, spanning 5 rows and 7 columns (rows 2–6, columns 2–8).

Red occupies 31 squares within rows 1–10, columns 5–10.

Where to start on this board

The most constrained color is where a solve should begin, and on #242 that is mint with 1 square. It reaches from row 4 to row 4 and from column 9 to column 9 — 1 row by 1 column. One queen has to live inside that footprint no matter what else happens, which makes those lines the busiest real estate on the board.

Because mint never leaves row 4, its queen must be in that row — and that instantly settles row 4 for everyone else. Sweep along it and X out every square that is not mint. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.

Work outward to the other flat regions next. Khaki, amber and indigo are no more than two rows tall, so their queens are confined to a narrow band. When two flat regions overlap the same pair of rows, those rows are spoken for and every other color is locked out of both — the single most productive pattern in the game, and it is live on this board.

The tightest lines on puzzle #242

A quick way to find the next move is to count how many different colors touch each line. On this board, row 7 is the narrowest, touched by only 2 colors. Column 10 is the tightest column, with 1 color.

The fewer colors a line touches, the sooner it surrenders its queen. A row meeting just 2 colors has to be claimed by one of them, which pushes every remaining region into the other 9 rows. Row 8, meeting 5 colors, is the opposite case — the busiest line on #242 and the last one you should expect to crack.

Working through the middle game

Past the opening, treat this as an elimination exercise rather than a placement exercise. Each queen takes out a row, a column and its eight neighbours, and the value of a move is measured by how much it removes. Cross everything out as you go and let the board do the remembering.

The whole middle game reduces to two sweeps. Sweep the ten colors looking for one with a single square left; sweep the ten rows and ten columns looking for the same. Each sweep feeds the next, and switching between them deliberately — rather than drifting — is what separates a fast 10x10 solve from a stalled one.

A placement without a reason is a guess. Because this board has exactly one solution, a guess that happens to be wrong will not announce itself for several moves — and unwinding it is slower than simply finishing the eliminations first.

Why puzzle #242 is rated medium

The medium label comes out of four measurable things about #242: four of its regions are locked to one row or column, its smallest color spans 1 square, its least crowded row meets 2 colors, and its largest and smallest regions differ by 30. Boards that score tight on those measures give up their first queen fast.

Difficulty in Queens is never arithmetic and never luck. Every board has one solution and none require guessing. What varies is the length of the chain you must follow before the next queen becomes certain — one or two steps on an easy board, five or six on a hard one, sometimes with several partial eliminations held in play at once.

A board that feels above its rating is nearly always a board with a missing X. Audit every queen on the grid: full row cleared, full column cleared, all eight touching squares cleared. Diagonals are the common omission, and missing one is far more often the cause of a stall than any genuine difficulty in the puzzle.

Techniques that work well at 10x10

At 10x10 a full re-scan after every move starts to get slow, so work locally instead. Once a queen goes down, check only the regions, rows and columns that placement actually touched — that is where new information appeared. Fall back to a complete sweep only when the local pass turns up nothing, and your solve times will drop noticeably.

Whatever the grid size, the pairing rule is the technique to internalise. When a pair of regions is boxed into the same pair of rows, they split those rows between them and nobody else may enter — and the same holds for columns, or for any n regions confined to n lines. Look for an instance of it around column 10 on this board.

Here is a shape check that gives nothing away: when #242 is solved, 3 queens sit on the outer edge of the grid and 7 sit inside it, with 1 queen in a corner. A work-in-progress board that clusters its queens in one quadrant while leaving others bare is usually carrying a mistake.

How to play Queens

  1. The board is an N×N grid divided into N colored regions.
  2. Place exactly one queen (♛) in each row, each column, and each colored region.
  3. No two queens may touch each other — not horizontally, vertically, or diagonally.
  4. Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
  5. There is always exactly one valid solution. Use logic, never guessing, to find it.

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Questions about this puzzle

How hard is 10x10 Queens puzzle #242?

Puzzle #242 is rated medium. Its smallest color region holds 1 square, its tightest row is touched by 2 colors, and four of its regions are confined to a single row or column, which gives you a forced move early.

Does 10x10 puzzle #242 have only one solution?

Yes. Every puzzle in the 10x10 collection, including #242, has been verified to have exactly one valid arrangement of ten queens, and it can always be reached by logic alone — no guessing or backtracking needed.

Where should I place my first queen on puzzle #242?

Start with the mint region — the most constrained color on this board, with 1 square spanning rows 4–4 and columns 9–9. Narrowing the smallest region first removes the most squares elsewhere on the grid.