10x10 Queens Puzzle #212
Difficulty: easy. Place 10 queens on this 10x10 board so that no two share a row, column or color region and none touch — including diagonally. This puzzle has exactly one solution, and it has been verified solvable by deduction alone: the complete 16-step reasoning is written out below.
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Step-by-step solution for puzzle #212
What follows is a complete solve of puzzle #212, worked the way a person works it rather than the way a computer does. It runs to 16 deductions — 10 queen placements and 6 elimination steps that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the pairing argument on rows.
Techniques this board needs: last square in a region, region confined to one line, region shadow, pairing argument on rows.
Show the full walkthrough (8 steps) — contains the solution
Step 1. Only row 5, column 7 is still open in slate, and since each colour must take a queen, that settles it. That clears row 5, column 7, the rest of the slate region and every square adjacent to it — diagonals included.
Step 2. All of the indigo region's remaining squares (5 open squares) lie in row 1. Its queen therefore has to be somewhere on that row, which means no other colour may use it: 4 squares come off.
Step 3. Blue cannot leave row 3 — every one of its open squares (2 open squares) sits there. That row belongs to blue, so every square on it owned by another colour is dead: 10 squares in all.
Step 4. All of the amber region's remaining squares (3 open squares) lie in row 2. Its queen therefore has to be somewhere on that row, which means no other colour may use it: 4 squares come off.
The board after step 4 — 1 of 10 queens placed. Step 5. Sea green cannot leave column 5 — every one of its open squares (2 open squares) sits there. That column belongs to sea green, so every square in it owned by another colour is dead: 10 squares in all.
Step 6. The orange region has 4 squares left, spread across rows 9 and 10, columns 1–3. You do not need to know which of them takes the queen: every one of those options attacks the same 1 square, so they can be crossed out now.
Step 7. Orange and sea green are now boxed into rows 9 and 10 and nothing else. That is 2 colours needing 2 rows, so they fill those rows between them — which locks every remaining colour out and removes 7 squares at once.
Step 8. From here the board cascades. Keep alternating the region sweep and the line sweep and 9 queens fall out in order without any new idea being needed: khaki has one square left, so its queen takes row 8, column 6; amber has one square left, so its queen takes row 2, column 10; blue has one square left, so its queen takes row 3, column 8; sea green has one square left, so its queen takes row 10, column 5; orange has one square left, so its queen takes row 9, column 3; pale yellow has one square left, so its queen takes row 7, column 4; indigo has one square left, so its queen takes row 1, column 2; red has one square left, so its queen takes row 6, column 9; mint has one square left, so its queen takes row 4, column 1. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 4, column 1.
The board after step 8 — 10 of 10 queens placed.
That completes the board: 10 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.
About 10x10 Queens puzzle #212
This is puzzle number 212 in the 10x10 collection, rated easy. The grid holds 100 squares split between ten colored regions, and a finished board carries ten queens — one in every row, one in every column, one in every color, and never two of them touching, diagonals included.
Puzzle #212 has been checked to admit exactly one arrangement of queens, and every step toward it is deducible from what is already on the board. There is no point at which you are expected to pick a square and hope. The only thing that differs between boards is how quickly the first certainty surfaces, and that depends entirely on the shapes the colors happen to take here.
How the colors divide this board
From smallest to largest, the regions on puzzle #212 are: slate (1 square), sea green (2 squares), blue (4 squares), indigo (5 squares), orange (6 squares), pale yellow (10 squares), amber (11 squares), khaki (11 squares), red (18 squares), mint (32 squares). An even split would hand every color 10 squares, so the slate region is running 9 squares under that average while the mint region is the roomiest area on the grid with 32 squares.
Every color takes one queen and one only, whatever its size — which is why the 31 square difference between slate and mint is worth noting before you touch the grid. The cramped colors resolve first and hand you information; the roomy ones absorb whatever is left over at the end.
Look at arrangement as well as area. Indigo is the densest region on this grid at 100% of a 1×5 frame; pale yellow is the loosest, occupying only 50% of its 4×5 frame. The loose one reaches into more rows and columns, which is exactly why it usually settles last.
Region by region
Here is the full footprint of every color on puzzle #212, smallest first. Reading these spans before you place anything is the quickest way to see which parts of the grid are genuinely contested.
Slate occupies 1 square within rows 5–5, columns 7–7. It never leaves row 5, so its queen is locked to that row.
Sea green: 2 squares across rows 9–10, columns 5–5. It sits wholly inside column 5, so its queen must be in that column.
Blue covers 4 squares, spanning 3 rows and 2 columns (rows 3–5, columns 8–9).
Indigo occupies 5 squares within rows 1–1, columns 2–6. It never leaves row 1, so its queen is locked to that row.
Orange: 6 squares across rows 9–10, columns 1–4.
Pale yellow covers 10 squares, spanning 4 rows and 5 columns (rows 5–8, columns 2–6).
Amber occupies 11 squares within rows 1–3, columns 5–10.
Khaki: 11 squares across rows 7–10, columns 5–9.
Red covers 18 squares, spanning 7 rows and 5 columns (rows 4–10, columns 6–10).
Mint occupies 32 squares within rows 1–9, columns 1–7.
Where to start on this board
Slate is the natural opening on #212: it is the smallest region on the grid at 1 square, boxed into rows 5–5 and columns 7–7. Since one of those squares must hold a queen, that block of 1 row and 1 column is the most contested part of the board.
Because slate never leaves row 5, its queen must be in that row — and that instantly settles row 5 for everyone else. Sweep along it and X out every square that is not slate. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.
Work outward to the other flat regions next. Indigo, orange and sea green are no more than two rows tall, so their queens are confined to a narrow band. When two flat regions overlap the same pair of rows, those rows are spoken for and every other color is locked out of both — the single most productive pattern in the game, and it is live on this board.
The tightest lines on puzzle #212
A quick way to find the next move is to count how many different colors touch each line. On this board, row 2 is the narrowest, touched by only 2 colors. Columns 1 and 10 are the tightest columns, with 2 colors.
Those lines matter because a row touched by few colors gives its queen away sooner. If a row meets only 2 colors, then one of those regions has to own it, and every other region is competing for the remaining 9 rows. By contrast row 9 meets 5 colors — the most crowded line here, and the one least likely to resolve early. Spend your attention accordingly.
Working through the middle game
Once two or three queens are down, the board changes character. Each queen removes an entire row, an entire column and the ring of up to eight squares around it, so the grid shrinks faster than most people expect. The habit that pays here is marking rather than remembering: after every placement, cross out the full row, the full column and all eight neighbours before hunting for the next move.
Two checks, run alternately, will carry you through the 100 squares of this grid. First: has any of the ten regions been reduced to a single open square? Second: has any row or column? Either answer forces a queen. Players who stall on 10x10 boards almost always run one of those checks and forget the other.
Resist the plausible-looking queen. On #212 every correct placement has a stated reason behind it, and any move you cannot justify is a guess wearing a disguise. Backing out of a wrong guess on a single-solution board takes far longer than finding the real deduction would have.
Why puzzle #212 is rated easy
The rating reflects how much the board concedes up front. Puzzle #212 has four regions confined to a single row or column, its smallest color holds 1 square, its tightest row meets just 2 colors, and the gap between its largest and smallest regions is 31 squares. Flat, lopsided boards open quickly; even, sprawling ones make you earn the first placement.
Rating is a measure of chain length, not of chance. With one guaranteed solution and no guessing required, the only thing that changes across the collection is how many eliminations you must link together before a queen is provably forced.
When a board plays tougher than its label, look for a missed mark before you look for a clever deduction. Walk back over every queen you have placed and confirm the full row, the full column and all eight surrounding squares are crossed out. The diagonal neighbours are the ones players skip, and a single skipped diagonal will hide the next forced move indefinitely.
Techniques that work well at 10x10
At 10x10 a full re-scan after every move starts to get slow, so work locally instead. Once a queen goes down, check only the regions, rows and columns that placement actually touched — that is where new information appeared. Fall back to a complete sweep only when the local pass turns up nothing, and your solve times will drop noticeably.
There is one technique that repays study at every grid size. Two regions restricted to the same two rows must occupy one row apiece, which excludes all other regions from those rows entirely; the identical logic applies to columns and to larger matched sets. It converts slow boards into fast ones, and the likeliest place to find it on #212 is row 2.
As a sanity check rather than a spoiler: the finished solution to #212 puts 4 queens on the outer border and 6 queens in the interior, with none in a corner. If your part-finished grid has queens bunched into one area while whole stretches sit empty, something probably went wrong a few moves back.
How to play Queens
- The board is an N×N grid divided into N colored regions.
- Place exactly one queen (♛) in each row, each column, and each colored region.
- No two queens may touch each other — not horizontally, vertically, or diagonally.
- Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
- There is always exactly one valid solution. Use logic, never guessing, to find it.
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Questions about this puzzle
How hard is 10x10 Queens puzzle #212?
Puzzle #212 is rated easy. Its smallest color region holds 1 square, its tightest row is touched by 2 colors, and four of its regions are confined to a single row or column, which gives you a forced move early.
Does 10x10 puzzle #212 have only one solution?
Yes. Every puzzle in the 10x10 collection, including #212, has been verified to have exactly one valid arrangement of ten queens, and it can always be reached by logic alone — no guessing or backtracking needed.
Where should I place my first queen on puzzle #212?
Start with the slate region — the most constrained color on this board, with 1 square spanning rows 5–5 and columns 7–7. Narrowing the smallest region first removes the most squares elsewhere on the grid.