10x10 Queens Puzzle #200
Difficulty: easy. Place 10 queens on this 10x10 board so that no two share a row, column or color region and none touch — including diagonally. This puzzle has exactly one solution, and it has been verified solvable by deduction alone: the complete 14-step reasoning is written out below.
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Step-by-step solution for puzzle #200
What follows is a complete solve of puzzle #200, worked the way a person works it rather than the way a computer does. It runs to 14 deductions — 10 queen placements and 4 elimination steps that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the region shadow.
Techniques this board needs: last square in a region, region shadow, region confined to one line.
Show the full walkthrough (9 steps) — contains the solution
Step 1. Only row 1, column 10 is still open in indigo, and since each colour must take a queen, that settles it. That clears row 1, column 10, the rest of the indigo region and every square adjacent to it — diagonals included.
Step 2. The amber region is down to one open square, at row 2, column 7. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 2 and column 7, the remaining amber squares, and the ring of neighbours around row 2, column 7.
Step 3. The blue region has 3 squares left, spread across rows 3 and 4, columns 8 and 9. You do not need to know which of them takes the queen: every one of those options attacks the same 1 square, so they can be crossed out now.
The board after step 3 — 2 of 10 queens placed. Step 4. The slate region is down to one open square, at row 5, column 8. Every colour holds exactly one queen, so that square is forced. Row 5 and column 8 are now spoken for, along with the squares touching that queen.
Step 5. Only row 3, column 9 is still open in blue, and since each colour must take a queen, that settles it. That clears row 3, column 9, the rest of the blue region and every square adjacent to it — diagonals included.
Step 6. All of the red region's remaining squares (2 open squares) lie in column 1. Its queen therefore has to be somewhere in that column, which means no other colour may use it: 6 squares come off.
The board after step 6 — 4 of 10 queens placed. Step 7. Pale yellow cannot leave column 5 — every one of its open squares (2 open squares) sits there. That column belongs to pale yellow, so every square in it owned by another colour is dead: 8 squares in all.
Step 8. Khaki is down to 2 candidates in rows 7 and 8, columns 2 and 3, and they overlap enough to cover 4 squares elsewhere. Cross those out without deciding anything about khaki itself.
Step 9. From here the board cascades. Keep alternating the region sweep and the line sweep and 6 queens fall out in order without any new idea being needed: red has one square left, so its queen takes row 6, column 1; pale yellow has one square left, so its queen takes row 7, column 5; khaki has one square left, so its queen takes row 8, column 2; sea green has one square left, so its queen takes row 10, column 3; orange has one square left, so its queen takes row 9, column 6; mint has one square left, so its queen takes row 4, column 4. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 4, column 4.
The board after step 9 — 10 of 10 queens placed.
That completes the board: 10 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.
About 10x10 Queens puzzle #200
This is puzzle number 200 in the 10x10 collection, rated easy. The grid holds 100 squares split between ten colored regions, and a finished board carries ten queens — one in every row, one in every column, one in every color, and never two of them touching, diagonals included.
Puzzle #200 has been checked to admit exactly one arrangement of queens, and every step toward it is deducible from what is already on the board. There is no point at which you are expected to pick a square and hope. The only thing that differs between boards is how quickly the first certainty surfaces, and that depends entirely on the shapes the colors happen to take here.
How the colors divide this board
From smallest to largest, the regions on puzzle #200 are: indigo (1 square), amber (1 square), pale yellow (2 squares), red (3 squares), slate (4 squares), khaki (6 squares), sea green (8 squares), blue (18 squares), orange (28 squares), mint (29 squares). An even split would hand every color 10 squares, so the indigo region is running 9 squares under that average while the mint region is the roomiest area on the grid with 29 squares.
One queen per color, regardless of acreage: that is what turns this uneven split into a solving order. Indigo is working with 1 square while mint has 29 to spare, a gap of 28. Attack the cramped end and the roomy regions tend to resolve themselves.
A region's outline can constrain it more than its size does. Here indigo is the most solid, filling 100% of its 1×1 box, and sea green the most diffuse at 50% of its 4×4 box. Solid blocks give clean eliminations; diffuse ones spread across the board and stay open longer.
Region by region
Below is every color on #200 with its exact reach, smallest region first. It is worth a slow read: the spans reveal which rows and columns several regions are fighting over.
Indigo occupies 1 square within rows 1–1, columns 10–10. It never leaves row 1, so its queen is locked to that row.
Amber: 1 square across rows 2–2, columns 7–7. It never leaves row 2, so its queen is locked to that row.
Pale yellow covers 2 squares, spanning 2 rows and 1 column (rows 6–7, columns 5–5). It sits wholly inside column 5, so its queen must be in that column.
Red occupies 3 squares within rows 5–7, columns 1–1. It sits wholly inside column 1, so its queen must be in that column.
Slate: 4 squares across rows 5–6, columns 8–10.
Khaki covers 6 squares, spanning 4 rows and 3 columns (rows 6–9, columns 1–3).
Sea green occupies 8 squares within rows 7–10, columns 1–4.
Blue: 18 squares across rows 1–4, columns 5–10.
Orange covers 28 squares, spanning 5 rows and 7 columns (rows 6–10, columns 4–10).
Mint occupies 29 squares within rows 1–6, columns 1–7.
Where to start on this board
Indigo is the natural opening on #200: it is the smallest region on the grid at 1 square, boxed into rows 1–1 and columns 10–10. Since one of those squares must hold a queen, that block of 1 row and 1 column is the most contested part of the board.
Because indigo never leaves row 1, its queen must be in that row — and that instantly settles row 1 for everyone else. Sweep along it and X out every square that is not indigo. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.
Work outward to the other flat regions next. Amber, slate and pale yellow are no more than two rows tall, so their queens are confined to a narrow band. When two flat regions overlap the same pair of rows, those rows are spoken for and every other color is locked out of both — the single most productive pattern in the game, and it is live on this board.
The tightest lines on puzzle #200
A quick way to find the next move is to count how many different colors touch each line. On this board, rows 3, 4 and 10 are the narrowest, touched by only 2 colors. Columns 2, 3, 4, 6, 8 and 9 are the tightest columns, with 3 colors.
The fewer colors a line touches, the sooner it surrenders its queen. A row meeting just 2 colors has to be claimed by one of them, which pushes every remaining region into the other 9 rows. Row 6, meeting 6 colors, is the opposite case — the busiest line on #200 and the last one you should expect to crack.
Working through the middle game
Once two or three queens are down, the board changes character. Each queen removes an entire row, an entire column and the ring of up to eight squares around it, so the grid shrinks faster than most people expect. The habit that pays here is marking rather than remembering: after every placement, cross out the full row, the full column and all eight neighbours before hunting for the next move.
With ten queens to seat and ten regions competing over 100 squares, keep two questions in rotation. Does any region now have exactly one open square left? That queen is forced. Does any row or column now have exactly one open square left? That queen is forced too. Alternating between the region view and the row-and-column view is what keeps a solve moving, and it is the clearest difference between players who finish 10x10 boards quickly and players who stall halfway.
Say the reason out loud: "this region has one square left", "this column has one square left". If no such sentence is available, the eliminating is not finished. One more pass of X marks is almost always quicker than committing to a placement you cannot defend.
Why puzzle #200 is rated easy
What earns a board its rating is the shape of its opening. Here that opening offers six single-line regions, a 1-square smallest color, a tightest row touched by 2 colors, and a region-size spread of 28. Lopsided grids with flat regions fall quickly; balanced ones like this take more patience.
Difficulty in Queens is never arithmetic and never luck. Every board has one solution and none require guessing. What varies is the length of the chain you must follow before the next queen becomes certain — one or two steps on an easy board, five or six on a hard one, sometimes with several partial eliminations held in play at once.
When a board plays tougher than its label, look for a missed mark before you look for a clever deduction. Walk back over every queen you have placed and confirm the full row, the full column and all eight surrounding squares are crossed out. The diagonal neighbours are the ones players skip, and a single skipped diagonal will hide the next forced move indefinitely.
Techniques that work well at 10x10
At 10x10 a full re-scan after every move starts to get slow, so work locally instead. Once a queen goes down, check only the regions, rows and columns that placement actually touched — that is where new information appeared. Fall back to a complete sweep only when the local pass turns up nothing, and your solve times will drop noticeably.
Whatever the grid size, the pairing rule is the technique to internalise. When a pair of regions is boxed into the same pair of rows, they split those rows between them and nobody else may enter — and the same holds for columns, or for any n regions confined to n lines. Look for an instance of it around row 3 on this board.
Here is a shape check that gives nothing away: when #200 is solved, 3 queens sit on the outer edge of the grid and 7 sit inside it, with 1 queen in a corner. A work-in-progress board that clusters its queens in one quadrant while leaving others bare is usually carrying a mistake.
How to play Queens
- The board is an N×N grid divided into N colored regions.
- Place exactly one queen (♛) in each row, each column, and each colored region.
- No two queens may touch each other — not horizontally, vertically, or diagonally.
- Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
- There is always exactly one valid solution. Use logic, never guessing, to find it.
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Questions about this puzzle
How hard is 10x10 Queens puzzle #200?
Puzzle #200 is rated easy. Its smallest color region holds 1 square, its tightest row is touched by 2 colors, and six of its regions are confined to a single row or column, which gives you a forced move early.
Does 10x10 puzzle #200 have only one solution?
Yes. Every puzzle in the 10x10 collection, including #200, has been verified to have exactly one valid arrangement of ten queens, and it can always be reached by logic alone — no guessing or backtracking needed.
Where should I place my first queen on puzzle #200?
Start with the indigo region — the most constrained color on this board, with 1 square spanning rows 1–1 and columns 10–10. Narrowing the smallest region first removes the most squares elsewhere on the grid.