10x10 Queens Puzzle #167
Difficulty: medium. Place 10 queens on this 10x10 board so that no two share a row, column or color region and none touch — including diagonally. This puzzle has exactly one solution, and it has been verified solvable by deduction alone: the complete 15-step reasoning is written out below.
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Step-by-step solution for puzzle #167
What follows is a complete solve of puzzle #167, worked the way a person works it rather than the way a computer does. It runs to 15 deductions — 10 queen placements and 5 elimination steps that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the pairing argument on rows.
Techniques this board needs: last square in a region, region confined to one line, region shadow, pairing argument on rows.
Show the full walkthrough (9 steps) — contains the solution
Step 1. Only row 6, column 5 is still open in red, and since each colour must take a queen, that settles it. That clears row 6, column 5, the rest of the red region and every square adjacent to it — diagonals included.
Step 2. The sea green region is down to one open square, at row 10, column 1. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 10 and column 1, the remaining sea green squares, and the ring of neighbours around row 10, column 1.
Step 3. Only row 5, column 2 is still open in slate, and since each colour must take a queen, that settles it. Everything else in row 5, in column 2, in slate and in the ring around that square is now dead.
The board after step 3 — 3 of 10 queens placed. Step 4. All of the indigo region's remaining squares (2 open squares) lie in row 1. Its queen therefore has to be somewhere on that row, which means no other colour may use it: 7 squares come off.
Step 5. Amber is down to 4 candidates in rows 2–4, columns 3 and 4, and they overlap enough to cover 1 square elsewhere. Cross those out without deciding anything about amber itself.
Step 6. The mint region has 3 squares left, spread across rows 4 and 7, columns 7, 8, and 10. You do not need to know which of them takes the queen: every one of those options attacks the same 1 square, so they can be crossed out now.
The board after step 6 — 3 of 10 queens placed. Step 7. Wherever orange ends up among its 3 squares, the same squares fall within reach of it — 2 squares in total, impossible regardless of how the colour resolves.
Step 8. Here is the pairing argument. The pale yellow, khaki, and orange regions have no open squares outside rows 7–9 — 3 colours confined to 3 rows. Between them they must take one row each, in some order, so every other colour is shut out of all of them: 2 squares come off in one stroke.
Step 9. From here the board cascades. Keep alternating the region sweep and the line sweep and 7 queens fall out in order without any new idea being needed: mint has one square left, so its queen takes row 4, column 10; indigo has one square left, so its queen takes row 1, column 9; khaki has one square left, so its queen takes row 8, column 8; orange has one square left, so its queen takes row 9, column 6; pale yellow has one square left, so its queen takes row 7, column 3; amber has one square left, so its queen takes row 2, column 4; blue has one square left, so its queen takes row 3, column 7. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 3, column 7.
The board after step 9 — 10 of 10 queens placed.
That completes the board: 10 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.
About 10x10 Queens puzzle #167
10x10 puzzle #167 is rated medium. Ten colored regions cover its 100 squares, and your job is to seat ten queens so that every row, column and color contains exactly one — with no queen touching another, including diagonally.
Puzzle #167 has been checked to admit exactly one arrangement of queens, and every step toward it is deducible from what is already on the board. There is no point at which you are expected to pick a square and hope. The only thing that differs between boards is how quickly the first certainty surfaces, and that depends entirely on the shapes the colors happen to take here.
How the colors divide this board
From smallest to largest, the regions on puzzle #167 are: red (1 square), sea green (1 square), indigo (2 squares), slate (6 squares), orange (9 squares), mint (11 squares), khaki (11 squares), amber (18 squares), blue (18 squares), pale yellow (23 squares). An even split would hand every color 10 squares, so the red region is running 9 squares under that average while the pale yellow region is the roomiest area on the grid with 23 squares.
That imbalance is the first thing to read, because every region takes exactly one queen regardless of how much space it owns. Red has only 1 place to put its queen; pale yellow has 23. The spread between them on this board is 22 squares, and the wider that spread runs, the more it pays to solve from the small end inward.
Look at arrangement as well as area. Indigo is the densest region on this grid at 100% of a 1×2 frame; orange is the loosest, occupying only 45% of its 4×5 frame. The loose one reaches into more rows and columns, which is exactly why it usually settles last.
Region by region
Below is every color on #167 with its exact reach, smallest region first. It is worth a slow read: the spans reveal which rows and columns several regions are fighting over.
Red occupies 1 square within rows 6–6, columns 5–5. It never leaves row 6, so its queen is locked to that row.
Sea green: 1 square across rows 10–10, columns 1–1. It never leaves row 10, so its queen is locked to that row.
Indigo covers 2 squares, spanning 1 row and 2 columns (rows 1–1, columns 9–10). It never leaves row 1, so its queen is locked to that row.
Slate occupies 6 squares within rows 4–6, columns 1–3.
Orange: 9 squares across rows 7–10, columns 6–10.
Mint covers 11 squares, spanning 4 rows and 5 columns (rows 4–7, columns 6–10).
Khaki occupies 11 squares within rows 6–9, columns 7–10.
Amber: 18 squares across rows 1–5, columns 1–6.
Blue covers 18 squares, spanning 4 rows and 7 columns (rows 1–4, columns 4–10).
Pale yellow occupies 23 squares within rows 4–10, columns 1–5.
Where to start on this board
Open on the tightest color. Here that is red, confined to 1 square between rows 6 and 6 and columns 5 and 5. Its queen has nowhere else to go, which means those 1 row and 1 column carry more constraint than anywhere else on #167.
Because red never leaves row 6, its queen must be in that row — and that instantly settles row 6 for everyone else. Sweep along it and X out every square that is not red. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.
Work outward to the other flat regions next. Indigo and sea green are no more than two rows tall, so their queens are confined to a narrow band. When two flat regions overlap the same pair of rows, those rows are spoken for and every other color is locked out of both — the single most productive pattern in the game, and it is live on this board.
The tightest lines on puzzle #167
A quick way to find the next move is to count how many different colors touch each line. On this board, rows 2 and 3 are the narrowest, touched by only 2 colors. Columns 2, 3 and 4 are the tightest columns, with 3 colors.
Those lines matter because a row touched by few colors gives its queen away sooner. If a row meets only 2 colors, then one of those regions has to own it, and every other region is competing for the remaining 9 rows. By contrast row 6 meets 5 colors — the most crowded line here, and the one least likely to resolve early. Spend your attention accordingly.
Working through the middle game
Once two or three queens are down, the board changes character. Each queen removes an entire row, an entire column and the ring of up to eight squares around it, so the grid shrinks faster than most people expect. The habit that pays here is marking rather than remembering: after every placement, cross out the full row, the full column and all eight neighbours before hunting for the next move.
Keep alternating between two views of the board. In the region view you ask which of the ten colors is down to one open square. In the line view you ask the same of each row and column. Both produce forced queens, and each placement refreshes the other view, so cycling between them deliberately is how a 10x10 board unwinds.
The trap on a board like this is placing a queen that is merely plausible. Every placement should be traceable to an elimination you can point at. If you cannot name the rule that forced it, you are guessing — and on a single-solution grid a guess costs more to unwind than the deduction would have taken to find.
Why puzzle #167 is rated medium
What earns a board its rating is the shape of its opening. Here that opening offers five single-line regions, a 1-square smallest color, a tightest row touched by 2 colors, and a region-size spread of 22. Lopsided grids with flat regions fall quickly; balanced ones like this take more patience.
Nothing about the rating involves computation or chance. Each grid has a single solution reachable by pure logic; the rating simply measures how far ahead you have to reason. Easy boards resolve a queen every step or two, while hard ones can ask you to carry three unfinished lines of thought before any of them pays off.
When a board plays tougher than its label, look for a missed mark before you look for a clever deduction. Walk back over every queen you have placed and confirm the full row, the full column and all eight surrounding squares are crossed out. The diagonal neighbours are the ones players skip, and a single skipped diagonal will hide the next forced move indefinitely.
Techniques that work well at 10x10
At 10x10 a full re-scan after every move starts to get slow, so work locally instead. Once a queen goes down, check only the regions, rows and columns that placement actually touched — that is where new information appeared. Fall back to a complete sweep only when the local pass turns up nothing, and your solve times will drop noticeably.
One pattern is worth learning at every size, and it is available here. When two regions can only fit inside the same two rows, they must take one row each — which locks every other region out of both. The same argument works for columns, and for any matching count: three regions sharing three rows, four sharing four. Spotting these pairings turns a slow grind into a quick cascade, and on #167 the place to look for one is around row 2.
As a sanity check rather than a spoiler: the finished solution to #167 puts 3 queens on the outer border and 7 queens in the interior, 1 of them in an actual corner. If your part-finished grid has queens bunched into one area while whole stretches sit empty, something probably went wrong a few moves back.
How to play Queens
- The board is an N×N grid divided into N colored regions.
- Place exactly one queen (♛) in each row, each column, and each colored region.
- No two queens may touch each other — not horizontally, vertically, or diagonally.
- Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
- There is always exactly one valid solution. Use logic, never guessing, to find it.
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Questions about this puzzle
How hard is 10x10 Queens puzzle #167?
Puzzle #167 is rated medium. Its smallest color region holds 1 square, its tightest row is touched by 2 colors, and five of its regions are confined to a single row or column, which gives you a forced move early.
Does 10x10 puzzle #167 have only one solution?
Yes. Every puzzle in the 10x10 collection, including #167, has been verified to have exactly one valid arrangement of ten queens, and it can always be reached by logic alone — no guessing or backtracking needed.
Where should I place my first queen on puzzle #167?
Start with the red region — the most constrained color on this board, with 1 square spanning rows 6–6 and columns 5–5. Narrowing the smallest region first removes the most squares elsewhere on the grid.