Daily Queens Game — Friday, October 9, 2026

Friday, October 9, 2026 · 10x10 grid. A brand new puzzle, the same for everyone, resetting at midnight UTC.

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About the daily Queens game

A new Queens puzzle every day at midnight UTC — free online, no sign-up. Replay unlimited past challenges from the daily archive or browse 1,800+ Queens puzzles.

How to play Queens

  1. The board is an N×N grid divided into N colored regions.
  2. Place exactly one queen (♛) in each row, each column, and each colored region.
  3. No two queens may touch each other — not horizontally, vertically, or diagonally.
  4. Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
  5. There is always exactly one valid solution. Use logic, never guessing, to find it.

Full rules & strategy guide →

Step-by-step solution for puzzle #122

What follows is a complete solve of puzzle #122, worked the way a person works it rather than the way a computer does. It runs to 10 deductions, every one of them a forced placement. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the last square in a region.

Techniques this board needs: last square in a region.

Show the full walkthrough (10 steps) — contains the solution
  1. Step 1. Only row 10, column 5 is still open in sea green, and since each colour must take a queen, that settles it. That clears row 10, column 5, the rest of the sea green region and every square adjacent to it — diagonals included.

  2. Step 2. The slate region is down to one open square, at row 5, column 6. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 5 and column 6, the remaining slate squares, and the ring of neighbours around row 5, column 6.

  3. Step 3. Only row 9, column 8 is still open in orange, and since each colour must take a queen, that settles it. Everything else in row 9, in column 8, in orange and in the ring around that square is now dead.

    Puzzle #122 after step 3: 3 of 10 queens placed
    The board after step 3 — 3 of 10 queens placed.
  4. Step 4. The pale yellow region is down to one open square, at row 7, column 7. Every colour holds exactly one queen, so that square is forced. Row 7 and column 7 are now spoken for, along with the squares touching that queen.

  5. Step 5. Only row 1, column 4 is still open in indigo, and since each colour must take a queen, that settles it. That clears row 1, column 4, the rest of the indigo region and every square adjacent to it — diagonals included.

  6. Step 6. The amber region is down to one open square, at row 2, column 1. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 2 and column 1, the remaining amber squares, and the ring of neighbours around row 2, column 1.

  7. Step 7. Only row 3, column 10 is still open in blue, and since each colour must take a queen, that settles it. Everything else in row 3, in column 10, in blue and in the ring around that square is now dead.

    Puzzle #122 after step 7: 7 of 10 queens placed
    The board after step 7 — 7 of 10 queens placed.
  8. Step 8. The red region is down to one open square, at row 6, column 9. Every colour holds exactly one queen, so that square is forced. Row 6 and column 9 are now spoken for, along with the squares touching that queen.

  9. Step 9. Only row 4, column 2 is still open in mint, and since each colour must take a queen, that settles it. That clears row 4, column 2, the rest of the mint region and every square adjacent to it — diagonals included.

  10. Step 10. The khaki region is down to one open square, at row 8, column 3. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 8 and column 3, the remaining khaki squares, and the ring of neighbours around row 8, column 3.

    Puzzle #122 after step 10: 10 of 10 queens placed
    The board after step 10 — 10 of 10 queens placed.

That completes the board: 10 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.

About 10x10 Queens puzzle #122

Board #122 of the 10x10 bank carries a medium rating. Its 100 squares are shared between ten colored regions, and the solution places ten queens: one per row, one per column, one per region, none of them side by side or corner to corner.

As with every puzzle in this collection, #122 has a single verified solution and needs no guesswork. Each queen follows from something already visible. What the board controls is tempo — how soon the first forced move shows up and how far apart the rest are spaced — and that is a direct consequence of how these colors are cut.

How the colors divide this board

From smallest to largest, the regions on puzzle #122 are: sea green (1 square), amber (3 squares), slate (3 squares), blue (4 squares), orange (5 squares), indigo (9 squares), pale yellow (10 squares), mint (18 squares), khaki (18 squares), red (29 squares). An even split would hand every color 10 squares, so the sea green region is running 9 squares under that average while the red region is the roomiest area on the grid with 29 squares.

That imbalance is the first thing to read, because every region takes exactly one queen regardless of how much space it owns. Sea green has only 1 place to put its queen; red has 29. The spread between them on this board is 28 squares, and the wider that spread runs, the more it pays to solve from the small end inward.

Shape matters as much as size. The sea green region is the most compact color here, filling 100% of the 1×1 box that encloses it, while indigo is the most scattered at 56% of its 4×4 box. Compact regions are easy to eliminate around; straggling ones reach into more rows and columns and tend to stay unresolved until late.

Region by region

The complete breakdown of each region on this board follows, ordered from tightest to roomiest. Skimming the spans first tells you where the board is crowded and where it has slack.

Sea green occupies 1 square within rows 10–10, columns 5–5. It never leaves row 10, so its queen is locked to that row.

Amber: 3 squares across rows 1–2, columns 1–2.

Slate covers 3 squares, spanning 2 rows and 2 columns (rows 5–6, columns 5–6).

Blue occupies 4 squares within rows 1–3, columns 9–10.

Orange: 5 squares across rows 9–10, columns 7–10.

Indigo covers 9 squares, spanning 4 rows and 4 columns (rows 1–4, columns 4–7).

Pale yellow occupies 10 squares within rows 7–10, columns 5–7.

Mint: 18 squares across rows 1–7, columns 1–4.

Khaki covers 18 squares, spanning 7 rows and 4 columns (rows 4–10, columns 1–4).

Red occupies 29 squares within rows 1–9, columns 6–10.

Where to start on this board

The most constrained color is where a solve should begin, and on #122 that is sea green with 1 square. It reaches from row 10 to row 10 and from column 5 to column 5 — 1 row by 1 column. One queen has to live inside that footprint no matter what else happens, which makes those lines the busiest real estate on the board.

Because sea green never leaves row 10, its queen must be in that row — and that instantly settles row 10 for everyone else. Sweep along it and X out every square that is not sea green. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.

Work outward to the other flat regions next. Amber, slate and orange are no more than two rows tall, so their queens are confined to a narrow band. When two flat regions overlap the same pair of rows, those rows are spoken for and every other color is locked out of both — the single most productive pattern in the game, and it is live on this board.

The tightest lines on puzzle #122

A quick way to find the next move is to count how many different colors touch each line. On this board, row 8 is the narrowest, touched by only 3 colors. Columns 3 and 8 are the tightest columns, with 2 colors.

A line with few colors is a line close to resolving. Where only 3 colors appear, one of them owns the row outright and the others must fit into the remaining 9 rows. Row 2 is the crowded extreme at 5 colors — worth revisiting later, not now.

Working through the middle game

After the first few queens the puzzle becomes bookkeeping. A placed queen wipes its row, its column and every square it touches — as many as eight neighbours — so the space collapses quickly. Record those eliminations on the board instead of carrying them in your head, and the next forced move tends to announce itself.

Keep alternating between two views of the board. In the region view you ask which of the ten colors is down to one open square. In the line view you ask the same of each row and column. Both produce forced queens, and each placement refreshes the other view, so cycling between them deliberately is how a 10x10 board unwinds.

Say the reason out loud: "this region has one square left", "this column has one square left". If no such sentence is available, the eliminating is not finished. One more pass of X marks is almost always quicker than committing to a placement you cannot defend.

Why puzzle #122 is rated medium

Ratings track how generous the opening is. On #122 you get two regions pinned to a single row or column, a smallest color of 1 square, a tightest row crossed by 3 colors, and a 28-square gap between the largest and smallest regions. Those four numbers largely explain the medium label.

The scale has nothing to do with maths or luck — every puzzle here is solvable by deduction and has exactly one answer. It measures reasoning depth: how many eliminations must stack up before a placement becomes provable. That depth is what separates a medium board from the rest.

A board that feels above its rating is nearly always a board with a missing X. Audit every queen on the grid: full row cleared, full column cleared, all eight touching squares cleared. Diagonals are the common omission, and missing one is far more often the cause of a stall than any genuine difficulty in the puzzle.

Techniques that work well at 10x10

At 10x10 a full re-scan after every move starts to get slow, so work locally instead. Once a queen goes down, check only the regions, rows and columns that placement actually touched — that is where new information appeared. Fall back to a complete sweep only when the local pass turns up nothing, and your solve times will drop noticeably.

One pattern is worth learning at every size, and it is available here. When two regions can only fit inside the same two rows, they must take one row each — which locks every other region out of both. The same argument works for columns, and for any matching count: three regions sharing three rows, four sharing four. Spotting these pairings turns a slow grind into a quick cascade, and on #122 the place to look for one is around column 3.

A non-spoiling distribution check: solved, #122 carries 4 queens on the perimeter against 6 queens inside, with the corners empty. Because no two queens may touch, real solutions always look fairly evenly spread — a lopsided board in progress is a warning sign.

Frequently asked questions

How hard is 10x10 Queens puzzle #122?

Puzzle #122 is rated medium. Its smallest color region holds 1 square, its tightest row is touched by 3 colors, and two of its regions are confined to a single row or column, which gives you a forced move early.

Does 10x10 puzzle #122 have only one solution?

Yes. Every puzzle in the 10x10 collection, including #122, has been verified to have exactly one valid arrangement of ten queens, and it can always be reached by logic alone — no guessing or backtracking needed.

Where should I place my first queen on puzzle #122?

Start with the sea green region — the most constrained color on this board, with 1 square spanning rows 10–10 and columns 5–5. Narrowing the smallest region first removes the most squares elsewhere on the grid.

What makes the daily Queens game special

The daily Queens game challenge is one carefully chosen puzzle that is the same for every player around the world. A new board goes live every day at midnight UTC and stays as the day's official puzzle until the next reset. Because everyone is solving the identical grid, the daily becomes a shared experience: you can compare how you approached it with friends, talk through the tricky deduction in the middle, or simply enjoy the quiet satisfaction of knowing you cracked the same board as solvers everywhere else.

Like every puzzle on the site, the daily Queens game online is completely free, needs no sign-up and runs instantly in your browser so you can play Queens online in seconds. It is designed to be a perfect bite-sized brain exercise — long enough to feel earned, short enough to fit into a coffee break. Solving it keeps your daily streak alive, and the streak is a gentle nudge to come back tomorrow and keep the logical part of your mind warmed up.

How today's puzzle is chosen

Each day's board is drawn from our larger library of verified puzzles, so the daily inherits the same cast-iron guarantee as the rest of the site: it has exactly one solution and that solution is always reachable by logic alone, never by guessing. The grid size and the specific puzzle rotate from day to day, which keeps the routine varied — some days you will face a brisk smaller board, other days a meatier grid that rewards a slower, more methodical solve.

Because the selection is deterministic and tied to the date, the puzzle you see today is exactly the puzzle every other player sees today, and it is exactly the puzzle that will sit at this date forever in the archive. There is no randomness between players and no way to refresh into an easier board — the challenge is fixed, fair and shared, which is precisely what makes comparing solves with other people meaningful.

Replay the full daily archive

Missing a day is never a problem here. Every past daily challenge is preserved in the archive, so you can step back to any previous date and play that day's board exactly as it appeared. This is something the original LinkedIn-style daily does not let you do, and it turns the daily from a one-shot novelty into a deep, replayable collection you can binge whenever you like.

The archive is also a great way to practice. If today's grid size suits you, browse backward to find more boards of the same shape, or work through the history in order to feel how the puzzles vary over time. You can move directly between consecutive days using the previous and next links, jump to any date from the archive list, or branch out into the full puzzle library whenever you want even more to solve.

A simple daily solving routine

A reliable routine makes the daily quick and stress-free. Begin by reading the colors: find the smallest or most awkwardly shaped region, because a cramped region usually forces its queen into one of very few squares. Then sweep the rows and columns for any line that already has only a single open cell, since a queen must go there. Place those forced queens first and let them do the heavy lifting.

After every placement, immediately mark X's on the squares that queen rules out — the rest of its row, column and region, plus every neighboring square it touches. These marks keep the board honest and constantly expose the next forced move. When easy moves run out, hunt for pairs of regions confined to the same rows or columns; identifying those locked lines is what breaks open the harder daily boards. Work in calm passes, trust the logic, and the final queen will click into place.

More ways to keep playing

If one puzzle a day is not enough, the Queens game online keeps you covered. Dive into the archive to replay history, or open the full library of more than 1,800 puzzles across six grid sizes, from quick 7x7 boards to demanding 12x12 grids. Every one of them follows the same friendly promise: one queen per row, one per column, one per color region, none of them touching, and a single solution you can always reach by reasoning rather than luck.

However you choose to play, the daily challenge is a great anchor for the habit. Solve it each day to protect your streak, use the archive to catch up on anything you missed, and lean on the wider library whenever you want to push your skills further. It is a free, friendly, guess-free logic puzzle that is always ready when you want to think.