Daily Queens Game — Monday, October 5, 2026
Monday, October 5, 2026 · 7x7 grid. A brand new puzzle, the same for everyone, resetting at midnight UTC.
About the daily Queens game
A new Queens puzzle every day at midnight UTC — free online, no sign-up. Replay unlimited past challenges from the daily archive or browse 1,800+ Queens puzzles.
How to play Queens
- The board is an N×N grid divided into N colored regions.
- Place exactly one queen (♛) in each row, each column, and each colored region.
- No two queens may touch each other — not horizontally, vertically, or diagonally.
- Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
- There is always exactly one valid solution. Use logic, never guessing, to find it.
Step-by-step solution for puzzle #298
What follows is a complete solve of puzzle #298, worked the way a person works it rather than the way a computer does. It runs to 8 deductions — 7 queen placements and 1 elimination step that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the region confined to one line.
Techniques this board needs: last square in a region, region confined to one line.
Show the full walkthrough (5 steps) — contains the solution
Step 1. Only row 5, column 5 is still open in slate, and since each colour must take a queen, that settles it. That clears row 5, column 5, the rest of the slate region and every square adjacent to it — diagonals included.
Step 2. The pale yellow region is down to one open square, at row 7, column 4. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 7 and column 4, the remaining pale yellow squares, and the ring of neighbours around row 7, column 4.
Step 3. Only row 6, column 7 is still open in red, and since each colour must take a queen, that settles it. Everything else in row 6, in column 7, in red and in the ring around that square is now dead.
The board after step 3 — 3 of 7 queens placed. Step 4. All of the amber region's remaining squares (2 open squares) lie in row 2. Its queen therefore has to be somewhere on that row, which means no other colour may use it: 6 squares come off.
Step 5. From here the board cascades. Keep alternating the region sweep and the line sweep and 4 queens fall out in order without any new idea being needed: blue has one square left, so its queen takes row 3, column 6; indigo has one square left, so its queen takes row 1, column 3; amber has one square left, so its queen takes row 2, column 1; mint has one square left, so its queen takes row 4, column 2. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 4, column 2.
The board after step 5 — 7 of 7 queens placed.
That completes the board: 7 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.
About 7x7 Queens puzzle #298
Board #298 of the 7x7 bank carries a hard rating. Its 49 squares are shared between seven colored regions, and the solution places seven queens: one per row, one per column, one per region, none of them side by side or corner to corner.
Like every board on this site, #298 has been verified to have exactly one valid solution, and that solution is reachable by deduction alone. You never have to guess and then unwind; every queen can be justified by something already visible on the grid. What changes from puzzle to puzzle is where the first certainty appears and how long the chain of reasoning runs before the next one — and that is entirely a product of how these particular colors are shaped.
How the colors divide this board
From smallest to largest, the regions on puzzle #298 are: slate (1 square), amber (2 squares), pale yellow (6 squares), red (7 squares), indigo (9 squares), blue (9 squares), mint (15 squares). An even split would hand every color 7 squares, so the slate region is running 6 squares under that average while the mint region is the roomiest area on the grid with 15 squares.
Why does the split matter? Because a region's square count has no bearing on how many queens it gets — the answer is always one. So slate, with 1 square, is under far more pressure than mint with 15. A 14-square gap like this one rewards players who start where the choices are fewest.
Square count is only half the story — how a color is arranged counts too. Amber is the tidiest shape on #298, packing 100% of its 1×2 bounding box, whereas pale yellow straggles across its 4×3 box at just 50%. Tidy blocks are easy to work around; scattered ones touch more lines and resist resolution.
Region by region
Each region's exact extent on this grid is listed below, starting with the most constrained. Knowing which lines a color can and cannot reach is most of the work on a hard board.
Slate covers 1 square, spanning 1 row and 1 column (rows 5–5, columns 5–5). It never leaves row 5, so its queen is locked to that row.
Amber occupies 2 squares within rows 2–2, columns 1–2. It never leaves row 2, so its queen is locked to that row.
Pale yellow: 6 squares across rows 4–7, columns 3–5.
Red covers 7 squares, spanning 3 rows and 3 columns (rows 5–7, columns 5–7).
Indigo occupies 9 squares within rows 1–2, columns 1–7.
Blue: 9 squares across rows 2–4, columns 5–7.
Mint covers 15 squares, spanning 5 rows and 4 columns (rows 3–7, columns 1–4).
Where to start on this board
Begin where the choices are fewest. On this board that means slate, which owns just 1 square inside a 1×1 window running from row 5 to row 5 and column 5 to column 5. A queen is guaranteed somewhere in there, so every line that window crosses is under pressure from the very first move.
Because slate never leaves row 5, its queen must be in that row — and that instantly settles row 5 for everyone else. Sweep along it and X out every square that is not slate. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.
Work outward to the other flat regions next. Amber and indigo are no more than two rows tall, so their queens are confined to a narrow band. When two flat regions overlap the same pair of rows, those rows are spoken for and every other color is locked out of both — the single most productive pattern in the game, and it is live on this board.
The tightest lines on puzzle #298
A quick way to find the next move is to count how many different colors touch each line. On this board, row 1 is the narrowest, touched by only 1 color. Columns 1, 2, 3, 4, 6 and 7 are the tightest columns, with 3 colors.
The fewer colors a line touches, the sooner it surrenders its queen. A row meeting just 1 color has to be claimed by one of them, which pushes every remaining region into the other 6 rows. Row 5, meeting 4 colors, is the opposite case — the busiest line on #298 and the last one you should expect to crack.
Working through the middle game
Once two or three queens are down, the board changes character. Each queen removes an entire row, an entire column and the ring of up to eight squares around it, so the grid shrinks faster than most people expect. The habit that pays here is marking rather than remembering: after every placement, cross out the full row, the full column and all eight neighbours before hunting for the next move.
Keep alternating between two views of the board. In the region view you ask which of the seven colors is down to one open square. In the line view you ask the same of each row and column. Both produce forced queens, and each placement refreshes the other view, so cycling between them deliberately is how a 7x7 board unwinds.
A placement without a reason is a guess. Because this board has exactly one solution, a guess that happens to be wrong will not announce itself for several moves — and unwinding it is slower than simply finishing the eliminations first.
Why puzzle #298 is rated hard
The hard label comes out of four measurable things about #298: three of its regions are locked to one row or column, its smallest color spans 1 square, its least crowded row meets 1 color, and its largest and smallest regions differ by 14. Boards that score tight on those measures give up their first queen fast.
Difficulty in Queens is never arithmetic and never luck. Every board has one solution and none require guessing. What varies is the length of the chain you must follow before the next queen becomes certain — one or two steps on an easy board, five or six on a hard one, sometimes with several partial eliminations held in play at once.
If #298 feels harder than its rating suggests, the usual culprit is incomplete marking rather than a difficult deduction. Check that every queen already on the grid has its full cross of eliminations recorded — including the diagonal neighbours, which are by far the easiest to miss. More stalled solves come from one forgotten diagonal X than from any genuinely deep chain of logic.
Techniques that work well at 7x7
At 7x7 the whole grid stays within a single glance, which makes systematic scanning practical. Read the rows in order and count the colors in each — a row touched by two colors is far more constrained than one touched by five, and that is usually where the next forced move hides. The board is small enough that re-scanning from the top after each placement costs almost nothing.
Learn the pairing argument and you will use it on every board, this one included. If two colors can only sit inside the same two rows, between them they consume both rows and every other color is shut out. It generalises to any matching count — three colors across three rows, four across four. On #298, start hunting for it near row 1.
Here is a shape check that gives nothing away: when #298 is solved, 4 queens sit on the outer edge of the grid and 3 sit inside it, and no queen lands in a corner. A work-in-progress board that clusters its queens in one quadrant while leaving others bare is usually carrying a mistake.
Frequently asked questions
How hard is 7x7 Queens puzzle #298?
Puzzle #298 is rated hard. Its smallest color region holds 1 square, its tightest row is touched by 1 color, and three of its regions are confined to a single row or column, which gives you a forced move early.
Does 7x7 puzzle #298 have only one solution?
Yes. Every puzzle in the 7x7 collection, including #298, has been verified to have exactly one valid arrangement of seven queens, and it can always be reached by logic alone — no guessing or backtracking needed.
Where should I place my first queen on puzzle #298?
Start with the slate region — the most constrained color on this board, with 1 square spanning rows 5–5 and columns 5–5. Narrowing the smallest region first removes the most squares elsewhere on the grid.
What makes the daily Queens game special
The daily Queens game challenge is one carefully chosen puzzle that is the same for every player around the world. A new board goes live every day at midnight UTC and stays as the day's official puzzle until the next reset. Because everyone is solving the identical grid, the daily becomes a shared experience: you can compare how you approached it with friends, talk through the tricky deduction in the middle, or simply enjoy the quiet satisfaction of knowing you cracked the same board as solvers everywhere else.
Like every puzzle on the site, the daily Queens game online is completely free, needs no sign-up and runs instantly in your browser so you can play Queens online in seconds. It is designed to be a perfect bite-sized brain exercise — long enough to feel earned, short enough to fit into a coffee break. Solving it keeps your daily streak alive, and the streak is a gentle nudge to come back tomorrow and keep the logical part of your mind warmed up.
How today's puzzle is chosen
Each day's board is drawn from our larger library of verified puzzles, so the daily inherits the same cast-iron guarantee as the rest of the site: it has exactly one solution and that solution is always reachable by logic alone, never by guessing. The grid size and the specific puzzle rotate from day to day, which keeps the routine varied — some days you will face a brisk smaller board, other days a meatier grid that rewards a slower, more methodical solve.
Because the selection is deterministic and tied to the date, the puzzle you see today is exactly the puzzle every other player sees today, and it is exactly the puzzle that will sit at this date forever in the archive. There is no randomness between players and no way to refresh into an easier board — the challenge is fixed, fair and shared, which is precisely what makes comparing solves with other people meaningful.
Replay the full daily archive
Missing a day is never a problem here. Every past daily challenge is preserved in the archive, so you can step back to any previous date and play that day's board exactly as it appeared. This is something the original LinkedIn-style daily does not let you do, and it turns the daily from a one-shot novelty into a deep, replayable collection you can binge whenever you like.
The archive is also a great way to practice. If today's grid size suits you, browse backward to find more boards of the same shape, or work through the history in order to feel how the puzzles vary over time. You can move directly between consecutive days using the previous and next links, jump to any date from the archive list, or branch out into the full puzzle library whenever you want even more to solve.
A simple daily solving routine
A reliable routine makes the daily quick and stress-free. Begin by reading the colors: find the smallest or most awkwardly shaped region, because a cramped region usually forces its queen into one of very few squares. Then sweep the rows and columns for any line that already has only a single open cell, since a queen must go there. Place those forced queens first and let them do the heavy lifting.
After every placement, immediately mark X's on the squares that queen rules out — the rest of its row, column and region, plus every neighboring square it touches. These marks keep the board honest and constantly expose the next forced move. When easy moves run out, hunt for pairs of regions confined to the same rows or columns; identifying those locked lines is what breaks open the harder daily boards. Work in calm passes, trust the logic, and the final queen will click into place.
More ways to keep playing
If one puzzle a day is not enough, the Queens game online keeps you covered. Dive into the archive to replay history, or open the full library of more than 1,800 puzzles across six grid sizes, from quick 7x7 boards to demanding 12x12 grids. Every one of them follows the same friendly promise: one queen per row, one per column, one per color region, none of them touching, and a single solution you can always reach by reasoning rather than luck.
However you choose to play, the daily challenge is a great anchor for the habit. Solve it each day to protect your streak, use the archive to catch up on anything you missed, and lean on the wider library whenever you want to push your skills further. It is a free, friendly, guess-free logic puzzle that is always ready when you want to think.