Daily Queens Game — Wednesday, September 30, 2026
Wednesday, September 30, 2026 · 9x9 grid. A brand new puzzle, the same for everyone, resetting at midnight UTC.
About the daily Queens game
A new Queens puzzle every day at midnight UTC — free online, no sign-up. Replay unlimited past challenges from the daily archive or browse 1,800+ Queens puzzles.
How to play Queens
- The board is an N×N grid divided into N colored regions.
- Place exactly one queen (♛) in each row, each column, and each colored region.
- No two queens may touch each other — not horizontally, vertically, or diagonally.
- Tap once to mark a square with an X (where a queen can't go), tap again to place a queen, and once more to clear it.
- There is always exactly one valid solution. Use logic, never guessing, to find it.
Step-by-step solution for puzzle #288
What follows is a complete solve of puzzle #288, worked the way a person works it rather than the way a computer does. It runs to 13 deductions — 9 queen placements and 4 elimination steps that narrow the board between them. Each step names the rule that forces it, so nothing below is a guess, and the hardest idea required is the region shadow.
Techniques this board needs: last square in a region, region shadow, region confined to one line.
Show the full walkthrough (8 steps) — contains the solution
Step 1. Only row 1, column 9 is still open in indigo, and since each colour must take a queen, that settles it. That clears row 1, column 9, the rest of the indigo region and every square adjacent to it — diagonals included.
Step 2. The khaki region is down to one open square, at row 8, column 3. Every colour holds exactly one queen, so that square is forced. Cross out the whole of row 8 and column 3, the remaining khaki squares, and the ring of neighbours around row 8, column 3.
Step 3. Only row 2, column 2 is still open in amber, and since each colour must take a queen, that settles it. Everything else in row 2, in column 2, in amber and in the ring around that square is now dead.
Step 4. Wherever slate ends up among its 4 squares, the same squares fall within reach of it — 2 squares in total, impossible regardless of how the colour resolves.
The board after step 4 — 3 of 9 queens placed. Step 5. Red cannot leave column 5 — every one of its open squares (2 open squares) sits there. That column belongs to red, so every square in it owned by another colour is dead: 7 squares in all.
Step 6. The mint region has 5 squares left, spread across rows 3–6, columns 4, 6, and 7. You do not need to know which of them takes the queen: every one of those options attacks the same 1 square, so they can be crossed out now.
Step 7. Slate cannot leave column 8 — every one of its open squares (3 open squares) sits there. That column belongs to slate, so every square in it owned by another colour is dead: 2 squares in all.
Step 8. From here the board cascades. Keep alternating the region sweep and the line sweep and 6 queens fall out in order without any new idea being needed: pale yellow has one square left, so its queen takes row 7, column 7; red has one square left, so its queen takes row 6, column 5; mint has one square left, so its queen takes row 4, column 6; orange has one square left, so its queen takes row 9, column 1; blue has one square left, so its queen takes row 3, column 4; slate has one square left, so its queen takes row 5, column 8. After each one, clear that row, that column, the rest of the colour and the ring of neighbours before looking for the next. The last of them seats the queen on row 5, column 8.
The board after step 8 — 9 of 9 queens placed.
That completes the board: 9 queens seated, one in every row, one in every column and one in every colour, with no two of them touching. Notice that nothing in the sequence above required a guess — each placement followed from an elimination already on the grid, which is what “single solution, solvable by logic” actually means in practice.
About 9x9 Queens puzzle #288
This is puzzle number 288 in the 9x9 collection, rated easy. The grid holds 81 squares split between nine colored regions, and a finished board carries nine queens — one in every row, one in every column, one in every color, and never two of them touching, diagonals included.
Puzzle #288 has been checked to admit exactly one arrangement of queens, and every step toward it is deducible from what is already on the board. There is no point at which you are expected to pick a square and hope. The only thing that differs between boards is how quickly the first certainty surfaces, and that depends entirely on the shapes the colors happen to take here.
How the colors divide this board
From smallest to largest, the regions on puzzle #288 are: indigo (1 square), khaki (1 square), amber (5 squares), red (7 squares), slate (8 squares), mint (10 squares), pale yellow (12 squares), orange (14 squares), blue (23 squares). An even split would hand every color 9 squares, so the indigo region is running 8 squares under that average while the blue region is the roomiest area on the grid with 23 squares.
One queen per color, regardless of acreage: that is what turns this uneven split into a solving order. Indigo is working with 1 square while blue has 23 to spare, a gap of 22. Attack the cramped end and the roomy regions tend to resolve themselves.
A region's outline can constrain it more than its size does. Here indigo is the most solid, filling 100% of its 1×1 box, and orange the most diffuse at 44% of its 4×8 box. Solid blocks give clean eliminations; diffuse ones spread across the board and stay open longer.
Region by region
Each region's exact extent on this grid is listed below, starting with the most constrained. Knowing which lines a color can and cannot reach is most of the work on a easy board.
Indigo: 1 square across rows 1–1, columns 9–9. It never leaves row 1, so its queen is locked to that row.
Khaki covers 1 square, spanning 1 row and 1 column (rows 8–8, columns 3–3). It never leaves row 8, so its queen is locked to that row.
Amber occupies 5 squares within rows 1–2, columns 1–3.
Red: 7 squares across rows 6–8, columns 2–5.
Slate covers 8 squares, spanning 4 rows and 3 columns (rows 2–5, columns 7–9).
Mint occupies 10 squares within rows 3–6, columns 3–7.
Pale yellow: 12 squares across rows 5–9, columns 6–9.
Orange covers 14 squares, spanning 4 rows and 8 columns (rows 6–9, columns 1–8).
Blue occupies 23 squares within rows 1–5, columns 1–8.
Where to start on this board
Begin where the choices are fewest. On this board that means indigo, which owns just 1 square inside a 1×1 window running from row 1 to row 1 and column 9 to column 9. A queen is guaranteed somewhere in there, so every line that window crosses is under pressure from the very first move.
Because indigo never leaves row 1, its queen must be in that row — and that instantly settles row 1 for everyone else. Sweep along it and X out every square that is not indigo. Then look at which colors just lost ground: on a grid this size that one observation usually forces a second region within a move or two.
Work outward to the other flat regions next. Khaki and amber are no more than two rows tall, so their queens are confined to a narrow band. When two flat regions overlap the same pair of rows, those rows are spoken for and every other color is locked out of both — the single most productive pattern in the game, and it is live on this board.
The tightest lines on puzzle #288
A quick way to find the next move is to count how many different colors touch each line. On this board, row 9 is the narrowest, touched by only 2 colors. Columns 1 and 9 are the tightest columns, with 3 colors.
A line with few colors is a line close to resolving. Where only 2 colors appear, one of them owns the row outright and the others must fit into the remaining 8 rows. Row 8 is the crowded extreme at 4 colors — worth revisiting later, not now.
Working through the middle game
Once two or three queens are down, the board changes character. Each queen removes an entire row, an entire column and the ring of up to eight squares around it, so the grid shrinks faster than most people expect. The habit that pays here is marking rather than remembering: after every placement, cross out the full row, the full column and all eight neighbours before hunting for the next move.
Keep alternating between two views of the board. In the region view you ask which of the nine colors is down to one open square. In the line view you ask the same of each row and column. Both produce forced queens, and each placement refreshes the other view, so cycling between them deliberately is how a 9x9 board unwinds.
The trap on a board like this is placing a queen that is merely plausible. Every placement should be traceable to an elimination you can point at. If you cannot name the rule that forced it, you are guessing — and on a single-solution grid a guess costs more to unwind than the deduction would have taken to find.
Why puzzle #288 is rated easy
The easy label comes out of four measurable things about #288: four of its regions are locked to one row or column, its smallest color spans 1 square, its least crowded row meets 2 colors, and its largest and smallest regions differ by 22. Boards that score tight on those measures give up their first queen fast.
The scale has nothing to do with maths or luck — every puzzle here is solvable by deduction and has exactly one answer. It measures reasoning depth: how many eliminations must stack up before a placement becomes provable. That depth is what separates a easy board from the rest.
When a board plays tougher than its label, look for a missed mark before you look for a clever deduction. Walk back over every queen you have placed and confirm the full row, the full column and all eight surrounding squares are crossed out. The diagonal neighbours are the ones players skip, and a single skipped diagonal will hide the next forced move indefinitely.
Techniques that work well at 9x9
At 9x9 a full re-scan after every move starts to get slow, so work locally instead. Once a queen goes down, check only the regions, rows and columns that placement actually touched — that is where new information appeared. Fall back to a complete sweep only when the local pass turns up nothing, and your solve times will drop noticeably.
Whatever the grid size, the pairing rule is the technique to internalise. When a pair of regions is boxed into the same pair of rows, they split those rows between them and nobody else may enter — and the same holds for columns, or for any n regions confined to n lines. Look for an instance of it around row 9 on this board.
A non-spoiling distribution check: solved, #288 carries 2 queens on the perimeter against 7 queens inside, 2 of them cornered. Because no two queens may touch, real solutions always look fairly evenly spread — a lopsided board in progress is a warning sign.
Frequently asked questions
How hard is 9x9 Queens puzzle #288?
Puzzle #288 is rated easy. Its smallest color region holds 1 square, its tightest row is touched by 2 colors, and four of its regions are confined to a single row or column, which gives you a forced move early.
Does 9x9 puzzle #288 have only one solution?
Yes. Every puzzle in the 9x9 collection, including #288, has been verified to have exactly one valid arrangement of nine queens, and it can always be reached by logic alone — no guessing or backtracking needed.
Where should I place my first queen on puzzle #288?
Start with the indigo region — the most constrained color on this board, with 1 square spanning rows 1–1 and columns 9–9. Narrowing the smallest region first removes the most squares elsewhere on the grid.
What makes the daily Queens game special
The daily Queens game challenge is one carefully chosen puzzle that is the same for every player around the world. A new board goes live every day at midnight UTC and stays as the day's official puzzle until the next reset. Because everyone is solving the identical grid, the daily becomes a shared experience: you can compare how you approached it with friends, talk through the tricky deduction in the middle, or simply enjoy the quiet satisfaction of knowing you cracked the same board as solvers everywhere else.
Like every puzzle on the site, the daily Queens game online is completely free, needs no sign-up and runs instantly in your browser so you can play Queens online in seconds. It is designed to be a perfect bite-sized brain exercise — long enough to feel earned, short enough to fit into a coffee break. Solving it keeps your daily streak alive, and the streak is a gentle nudge to come back tomorrow and keep the logical part of your mind warmed up.
How today's puzzle is chosen
Each day's board is drawn from our larger library of verified puzzles, so the daily inherits the same cast-iron guarantee as the rest of the site: it has exactly one solution and that solution is always reachable by logic alone, never by guessing. The grid size and the specific puzzle rotate from day to day, which keeps the routine varied — some days you will face a brisk smaller board, other days a meatier grid that rewards a slower, more methodical solve.
Because the selection is deterministic and tied to the date, the puzzle you see today is exactly the puzzle every other player sees today, and it is exactly the puzzle that will sit at this date forever in the archive. There is no randomness between players and no way to refresh into an easier board — the challenge is fixed, fair and shared, which is precisely what makes comparing solves with other people meaningful.
Replay the full daily archive
Missing a day is never a problem here. Every past daily challenge is preserved in the archive, so you can step back to any previous date and play that day's board exactly as it appeared. This is something the original LinkedIn-style daily does not let you do, and it turns the daily from a one-shot novelty into a deep, replayable collection you can binge whenever you like.
The archive is also a great way to practice. If today's grid size suits you, browse backward to find more boards of the same shape, or work through the history in order to feel how the puzzles vary over time. You can move directly between consecutive days using the previous and next links, jump to any date from the archive list, or branch out into the full puzzle library whenever you want even more to solve.
A simple daily solving routine
A reliable routine makes the daily quick and stress-free. Begin by reading the colors: find the smallest or most awkwardly shaped region, because a cramped region usually forces its queen into one of very few squares. Then sweep the rows and columns for any line that already has only a single open cell, since a queen must go there. Place those forced queens first and let them do the heavy lifting.
After every placement, immediately mark X's on the squares that queen rules out — the rest of its row, column and region, plus every neighboring square it touches. These marks keep the board honest and constantly expose the next forced move. When easy moves run out, hunt for pairs of regions confined to the same rows or columns; identifying those locked lines is what breaks open the harder daily boards. Work in calm passes, trust the logic, and the final queen will click into place.
More ways to keep playing
If one puzzle a day is not enough, the Queens game online keeps you covered. Dive into the archive to replay history, or open the full library of more than 1,800 puzzles across six grid sizes, from quick 7x7 boards to demanding 12x12 grids. Every one of them follows the same friendly promise: one queen per row, one per column, one per color region, none of them touching, and a single solution you can always reach by reasoning rather than luck.
However you choose to play, the daily challenge is a great anchor for the habit. Solve it each day to protect your streak, use the archive to catch up on anything you missed, and lean on the wider library whenever you want to push your skills further. It is a free, friendly, guess-free logic puzzle that is always ready when you want to think.